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<title>SonsOfSol.git/glox, branch master</title>
<subtitle>Old graphics final project, written in ~2013. It's a super basic space-flight "simulator".</subtitle>
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<entry>
<title>Run clang-format and add .clang-format</title>
<updated>2025-12-23T19:59:23+00:00</updated>
<author>
<name>Josh Rahm</name>
<email>rahm@google.com</email>
</author>
<published>2025-12-23T19:59:23+00:00</published>
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<entry>
<title>Inline submodules. Slox and Glox are not used anywhere else anymore</title>
<updated>2025-12-23T19:55:48+00:00</updated>
<author>
<name>Josh Rahm</name>
<email>rahm@google.com</email>
</author>
<published>2025-12-23T19:55:48+00:00</published>
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<entry>
<title>using newest slox and glox</title>
<updated>2013-12-11T10:39:47+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2013-12-11T10:39:47+00:00</published>
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<entry>
<title>Made shader look awesome, added readme, ready for final commit</title>
<updated>2013-12-11T09:39:59+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2013-12-11T09:39:59+00:00</published>
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<entry>
<title>Added more robust recursive make structure; started on SonsOfSol infrastructure</title>
<updated>2013-10-31T09:01:33+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2013-10-31T09:01:33+00:00</published>
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<entry>
<title>added stub</title>
<updated>2013-10-30T08:57:41+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2013-10-30T08:57:41+00:00</published>
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