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<title>terralloc.git/Graphics/Glyph/GLMath.hs, branch master</title>
<subtitle>Final Projects for Advanced Graphics (2014). OpenGL terrain renderer written in Haskell.</subtitle>
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<entry>
<title>run ormolu formatter</title>
<updated>2022-12-04T00:37:59+00:00</updated>
<author>
<name>Josh Rahm</name>
<email>joshuarahm@gmail.com</email>
</author>
<published>2022-12-04T00:37:59+00:00</published>
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</entry>
<entry>
<title>made first person motion work well with strafing. Added king of hill map.</title>
<updated>2014-04-28T05:51:51+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-28T05:51:51+00:00</published>
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<entry>
<title>hacky first person stuff</title>
<updated>2014-04-28T02:39:00+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-28T02:39:00+00:00</published>
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</entry>
<entry>
<title>started documentation</title>
<updated>2014-04-26T22:39:22+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-26T22:39:22+00:00</published>
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</content>
</entry>
<entry>
<title>added stuff for sun</title>
<updated>2014-04-22T06:27:21+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-22T06:27:21+00:00</published>
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</entry>
<entry>
<title>added real water</title>
<updated>2014-04-18T04:08:15+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-18T04:08:15+00:00</published>
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<entry>
<title>intiial commit</title>
<updated>2014-04-05T01:38:15+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-05T01:38:15+00:00</published>
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