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<title>r-alacritty.git/alacritty/src/renderer, branch rahm2</title>
<subtitle>My custom-patched version of alacritty.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.josher.dev/cgit/r-alacritty.git/'/>
<entry>
<title>Bump glutin to 0.32.0</title>
<updated>2024-08-14T21:42:41+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2024-06-08T12:28:51+00:00</published>
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</entry>
<entry>
<title>Fix IME preview overlapping text</title>
<updated>2024-08-14T21:42:41+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2024-04-21T11:23:10+00:00</published>
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<content type='text'>
Fix incorrect usage of the `flags` when drawing the preedit resulting
in setting the `flags`, but not actually reading the value back.

The logic to skip things was also used incorrectly, because the renderer
does that already based on the `WIDE_CHAR` flag on the cell.

Fixes: 67a433ceed (Skip whitespaces for wide chars in preedit)</content>
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Fix incorrect usage of the `flags` when drawing the preedit resulting
in setting the `flags`, but not actually reading the value back.

The logic to skip things was also used incorrectly, because the renderer
does that already based on the `WIDE_CHAR` flag on the cell.

Fixes: 67a433ceed (Skip whitespaces for wide chars in preedit)</pre>
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</content>
</entry>
<entry>
<title>Use builtin font to draw sextants</title>
<updated>2024-01-26T12:45:26+00:00</updated>
<author>
<name>Popa Ioan Alexandru</name>
<email>49609151+ALEX11BR@users.noreply.github.com</email>
</author>
<published>2024-01-26T12:45:26+00:00</published>
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<content type='text'>
Sextants are similar to quadrants and should align with them and
other box drawing, thus use builtin font to align them properly.

Part-of: #7422.</content>
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Sextants are similar to quadrants and should align with them and
other box drawing, thus use builtin font to align them properly.

Part-of: #7422.</pre>
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</content>
</entry>
<entry>
<title>Powerline glyphs being cut for narrow fonts</title>
<updated>2023-12-30T20:12:41+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2023-12-30T20:12:41+00:00</published>
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<id>2786683e0ebba6b58f7246ba0f2e4b0a6b9679b2</id>
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Fixes #7470.</content>
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Fixes #7470.</pre>
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</entry>
<entry>
<title>Remove direct dependency on once_cell</title>
<updated>2023-12-29T01:40:18+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2023-12-29T01:40:18+00:00</published>
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With MSRV 1.70, std now contains the necessary parts.</content>
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With MSRV 1.70, std now contains the necessary parts.</pre>
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</entry>
<entry>
<title>Update to crossfont 0.6.0</title>
<updated>2023-12-07T21:33:33+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2023-12-07T21:33:33+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Fallback to underline shader when dotted fails</title>
<updated>2023-12-01T23:52:51+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2023-12-01T23:52:51+00:00</published>
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<content type='text'>
Some hardware is just bad.

Fixes #7404. </content>
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Some hardware is just bad.

Fixes #7404. </pre>
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</entry>
<entry>
<title>Add error handling for OpenGL connection details</title>
<updated>2023-11-22T05:12:56+00:00</updated>
<author>
<name>Pavel Roskin</name>
<email>1317472+proski@users.noreply.github.com</email>
</author>
<published>2023-11-22T05:12:56+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Simplify powerline drawing algorithm</title>
<updated>2023-11-19T11:21:20+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2023-11-19T11:21:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.josher.dev/cgit/r-alacritty.git/commit/?id=f8d9f5f6ef2a4252778eff41c3549f17f2cec484'/>
<id>f8d9f5f6ef2a4252778eff41c3549f17f2cec484</id>
<content type='text'>
Iterate over points in line instead of drawing it right away
and then finding it in the buffer.

Fixes: 4a26667060 (Use builtin font to draw powerline symbols)</content>
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Iterate over points in line instead of drawing it right away
and then finding it in the buffer.

Fixes: 4a26667060 (Use builtin font to draw powerline symbols)</pre>
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</content>
</entry>
<entry>
<title>Use builtin font to draw powerline symbols</title>
<updated>2023-11-11T15:28:19+00:00</updated>
<author>
<name>Kirill Chibisov</name>
<email>contact@kchibisov.com</email>
</author>
<published>2023-11-11T15:28:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.josher.dev/cgit/r-alacritty.git/commit/?id=4a2666706062934c4830e73672e78fcde3210310'/>
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In addition to box drawing it was decided to also draw powerline
symbols, since those are quite common and rather simple to draw with
present box drawing infra.
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In addition to box drawing it was decided to also draw powerline
symbols, since those are quite common and rather simple to draw with
present box drawing infra.
</pre>
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</entry>
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