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author | Christian Duerr <contact@christianduerr.com> | 2021-03-01 19:50:39 +0000 |
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committer | GitHub <noreply@github.com> | 2021-03-01 19:50:39 +0000 |
commit | a954e076ca0b1ee9c1f272c2b119c67df3935fd4 (patch) | |
tree | f233f8622ac6ab33519bfcb70b480f23697198b1 /alacritty/src/display/hint.rs | |
parent | 772afc6a8aa9db6f89de4b23df27b571a40c9118 (diff) | |
download | r-alacritty-a954e076ca0b1ee9c1f272c2b119c67df3935fd4.tar.gz r-alacritty-a954e076ca0b1ee9c1f272c2b119c67df3935fd4.tar.bz2 r-alacritty-a954e076ca0b1ee9c1f272c2b119c67df3935fd4.zip |
Add regex terminal hints
This adds support for hints, which allow opening parts of the visual
buffer with external programs if they match a certain regex.
This is done using a visual overlay triggered on a specified key
binding, which then instructs the user which keys they need to press to
pass the text to the application.
In the future it should be possible to supply some built-in actions for
Copy/Pasting the action and using this to launch text when clicking on
it with the mouse. But the current implementation should already be
useful as-is.
Fixes #2792.
Fixes #2536.
Diffstat (limited to 'alacritty/src/display/hint.rs')
-rw-r--r-- | alacritty/src/display/hint.rs | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/alacritty/src/display/hint.rs b/alacritty/src/display/hint.rs new file mode 100644 index 00000000..6499a959 --- /dev/null +++ b/alacritty/src/display/hint.rs @@ -0,0 +1,264 @@ +use alacritty_terminal::term::Term; + +use crate::config::ui_config::Hint; +use crate::daemon::start_daemon; +use crate::display::content::RegexMatches; + +/// Percentage of characters in the hints alphabet used for the last character. +const HINT_SPLIT_PERCENTAGE: f32 = 0.5; + +/// Keyboard regex hint state. +pub struct HintState { + /// Hint currently in use. + hint: Option<Hint>, + + /// Alphabet for hint labels. + alphabet: String, + + /// Visible matches. + matches: RegexMatches, + + /// Key label for each visible match. + labels: Vec<Vec<char>>, + + /// Keys pressed for hint selection. + keys: Vec<char>, +} + +impl HintState { + /// Initialize an inactive hint state. + pub fn new<S: Into<String>>(alphabet: S) -> Self { + Self { + alphabet: alphabet.into(), + hint: Default::default(), + matches: Default::default(), + labels: Default::default(), + keys: Default::default(), + } + } + + /// Check if a hint selection is in progress. + pub fn active(&self) -> bool { + self.hint.is_some() + } + + /// Start the hint selection process. + pub fn start(&mut self, hint: Hint) { + self.hint = Some(hint); + } + + /// Cancel the hint highlighting process. + fn stop(&mut self) { + self.matches.clear(); + self.labels.clear(); + self.keys.clear(); + self.hint = None; + } + + /// Update the visible hint matches and key labels. + pub fn update_matches<T>(&mut self, term: &Term<T>) { + let hint = match self.hint.as_mut() { + Some(hint) => hint, + None => return, + }; + + // Find visible matches. + self.matches = hint.regex.with_compiled(|regex| RegexMatches::new(term, regex)); + + // Cancel highlight with no visible matches. + if self.matches.is_empty() { + self.stop(); + return; + } + + let mut generator = HintLabels::new(&self.alphabet, HINT_SPLIT_PERCENTAGE); + let match_count = self.matches.len(); + let keys_len = self.keys.len(); + + // Get the label for each match. + self.labels.resize(match_count, Vec::new()); + for i in (0..match_count).rev() { + let mut label = generator.next(); + if label.len() >= keys_len && label[..keys_len] == self.keys[..] { + self.labels[i] = label.split_off(keys_len); + } else { + self.labels[i] = Vec::new(); + } + } + } + + /// Handle keyboard input during hint selection. + pub fn keyboard_input<T>(&mut self, term: &Term<T>, c: char) { + match c { + // Use backspace to remove the last character pressed. + '\x08' | '\x1f' => { + self.keys.pop(); + }, + // Cancel hint highlighting on ESC. + '\x1b' => self.stop(), + _ => (), + } + + // Update the visible matches. + self.update_matches(term); + + let hint = match self.hint.as_ref() { + Some(hint) => hint, + None => return, + }; + + // Find the last label starting with the input character. + let mut labels = self.labels.iter().enumerate().rev(); + let (index, label) = match labels.find(|(_, label)| !label.is_empty() && label[0] == c) { + Some(last) => last, + None => return, + }; + + // Check if the selected label is fully matched. + if label.len() == 1 { + // Get text for the hint's regex match. + let hint_match = &self.matches[index]; + let start = term.visible_to_buffer(*hint_match.start()); + let end = term.visible_to_buffer(*hint_match.end()); + let text = term.bounds_to_string(start, end); + + // Append text as last argument and launch command. + let program = hint.command.program(); + let mut args = hint.command.args().to_vec(); + args.push(text); + start_daemon(program, &args); + + self.stop(); + } else { + // Store character to preserve the selection. + self.keys.push(c); + } + } + + /// Hint key labels. + pub fn labels(&self) -> &Vec<Vec<char>> { + &self.labels + } + + /// Visible hint regex matches. + pub fn matches(&self) -> &RegexMatches { + &self.matches + } + + /// Update the alphabet used for hint labels. + pub fn update_alphabet(&mut self, alphabet: &str) { + if self.alphabet != alphabet { + self.alphabet = alphabet.to_owned(); + self.keys.clear(); + } + } +} + +/// Generator for creating new hint labels. +struct HintLabels { + /// Full character set available. + alphabet: Vec<char>, + + /// Alphabet indices for the next label. + indices: Vec<usize>, + + /// Point separating the alphabet's head and tail characters. + /// + /// To make identification of the tail character easy, part of the alphabet cannot be used for + /// any other position. + /// + /// All characters in the alphabet before this index will be used for the last character, while + /// the rest will be used for everything else. + split_point: usize, +} + +impl HintLabels { + /// Create a new label generator. + /// + /// The `split_ratio` should be a number between 0.0 and 1.0 representing the percentage of + /// elements in the alphabet which are reserved for the tail of the hint label. + fn new(alphabet: impl Into<String>, split_ratio: f32) -> Self { + let alphabet: Vec<char> = alphabet.into().chars().collect(); + let split_point = ((alphabet.len() - 1) as f32 * split_ratio.min(1.)) as usize; + + Self { indices: vec![0], split_point, alphabet } + } + + /// Get the characters for the next label. + fn next(&mut self) -> Vec<char> { + let characters = self.indices.iter().rev().map(|index| self.alphabet[*index]).collect(); + self.increment(); + characters + } + + /// Increment the character sequence. + fn increment(&mut self) { + // Increment the last character; if it's not at the split point we're done. + let tail = &mut self.indices[0]; + if *tail < self.split_point { + *tail += 1; + return; + } + *tail = 0; + + // Increment all other characters in reverse order. + let alphabet_len = self.alphabet.len(); + for index in self.indices.iter_mut().skip(1) { + if *index + 1 == alphabet_len { + // Reset character and move to the next if it's already at the limit. + *index = self.split_point + 1; + } else { + // If the character can be incremented, we're done. + *index += 1; + return; + } + } + + // Extend the sequence with another character when nothing could be incremented. + self.indices.push(self.split_point + 1); + } +} + +#[cfg(test)] +mod tests { + use super::*; + + #[test] + fn hint_label_generation() { + let mut generator = HintLabels::new("0123", 0.5); + + assert_eq!(generator.next(), vec!['0']); + assert_eq!(generator.next(), vec!['1']); + + assert_eq!(generator.next(), vec!['2', '0']); + assert_eq!(generator.next(), vec!['2', '1']); + assert_eq!(generator.next(), vec!['3', '0']); + assert_eq!(generator.next(), vec!['3', '1']); + + assert_eq!(generator.next(), vec!['2', '2', '0']); + assert_eq!(generator.next(), vec!['2', '2', '1']); + assert_eq!(generator.next(), vec!['2', '3', '0']); + assert_eq!(generator.next(), vec!['2', '3', '1']); + assert_eq!(generator.next(), vec!['3', '2', '0']); + assert_eq!(generator.next(), vec!['3', '2', '1']); + assert_eq!(generator.next(), vec!['3', '3', '0']); + assert_eq!(generator.next(), vec!['3', '3', '1']); + + assert_eq!(generator.next(), vec!['2', '2', '2', '0']); + assert_eq!(generator.next(), vec!['2', '2', '2', '1']); + assert_eq!(generator.next(), vec!['2', '2', '3', '0']); + assert_eq!(generator.next(), vec!['2', '2', '3', '1']); + assert_eq!(generator.next(), vec!['2', '3', '2', '0']); + assert_eq!(generator.next(), vec!['2', '3', '2', '1']); + assert_eq!(generator.next(), vec!['2', '3', '3', '0']); + assert_eq!(generator.next(), vec!['2', '3', '3', '1']); + assert_eq!(generator.next(), vec!['3', '2', '2', '0']); + assert_eq!(generator.next(), vec!['3', '2', '2', '1']); + assert_eq!(generator.next(), vec!['3', '2', '3', '0']); + assert_eq!(generator.next(), vec!['3', '2', '3', '1']); + assert_eq!(generator.next(), vec!['3', '3', '2', '0']); + assert_eq!(generator.next(), vec!['3', '3', '2', '1']); + assert_eq!(generator.next(), vec!['3', '3', '3', '0']); + assert_eq!(generator.next(), vec!['3', '3', '3', '1']); + } +} |