| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes an issue with terminal resizes when the selection is on the
last line. Alacritty would fail to rotate lines and keep the selection
in the same line index whenever the terminal line count was grown or
shrunk.
This issue occurred due to the range passed to the selection's rotate
function still being based on the old terminal size, which caused the
initial or target state of the rotation to be outside of the terminal
bounds.
Closes #6698.
|
|
|
|
|
| |
This fixes the regression introduced by 2d27fff.
Fixes #6688.
|
|
|
| |
Fixes #6209.
|
|
|
| |
Fixes #6201.
|
|
|
| |
This reverts commit d5e9d1d88317afc1f4374f2c2a7679cece14cb7b.
|
|
|
|
|
|
|
|
| |
Fixes #6644.
Fixes #6615.
Fixes #6558.
Fixes #6515.
Fixes #3187.
Fixes #62.
|
|
|
|
|
|
|
|
|
| |
This patch reduces the active GPU memory consumption by disabling the
depth and stencil buffers. During original testing it reduced GPU memory
usage on Linux by almost a third.
This is a reintroduction of previously reverted patch 3475e44.
Closes #2881.
|
|
|
| |
Fixes #6561.
|
|
|
|
|
| |
This should help trouble shooting the renderer being created and
different renderer options to determine when something like dual-source
rendering isn't working.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The glutin 0.30.0 update decouples glutin from winit which
provides us with basis for a multithreaded renderer. This
also improves robustness of our configuration picking,
context creation, and surface handling.
As an example we're now able to start on systems without a vsync,
we don't try to build lots of contexts to check if some config works,
and so on.
That also brings us possibility to handle context losses, but that's
a future work.
Fixes #1268.
|
|
|
| |
Fixes #6432.
|
|
|
|
|
|
|
| |
Some old hardware doesn't like universal shader approach for all the
rectangle kinds leading to ALU instruction limits. This commit fixes
it by splitting the shader per rectangle kind.
Fixes #6417.
|
|
|
|
|
| |
This patch applies all clippy lints currently present on the latest
clippy master than are compatible with our oldstable clippy (only
exception is the `_else(||` stuff).
|
|
|
|
|
| |
It never worked in the first place, because we were
never requesting it in glutin, and it provides no value
given that textures are already antialiased.
|
|
|
|
|
|
|
|
| |
Fixes #6239.
Fixes #5975.
Fixes #5876.
Fixes #5767.
Fixes #4484.
Fixes #3139.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove the `font.use_thin_strokes` config, which only did anything on
macOS and only prior to Big Sur. Instead, we will enable or disable
"font smoothing" on macOS based on the `AppleFontSmoothing` user
default.
These changes let users get the "thin strokes" behavior by setting
`AppleFontSmoothing` to 0 with:
```sh
$ defaults write -g AppleFontSmoothing -int 0
```
(Or replace `-g` with `org.alacritty` to apply this setting only to
Alacritty.app, rather than the whole system.)
Add a `removed` config attribute to show helpful warnings to users
who are using config options that don't do anything anymore, and apply
this attribute to `font.use_thin_strokes`.
Bump `crossfont` to 0.5.0 to pick up the new font smoothing behavior.
This release also includes a fix for a crash when trying to load a
disabled font.
Fixes #4616.
Fixes #6108.
|
|
|
|
|
|
|
| |
This commit adds support for hyperlink escape sequence
`OSC 8 ; params ; URI ST`. The configuration option responsible for
those is `hints.enabled.hyperlinks`.
Fixes #922.
|
|
|
|
|
| |
This also fixes an issue of windows not being rendered while resizing.
Fixes #6069.
|
|
|
|
|
|
|
|
|
| |
GLES2 has GL_EXT_blend_func_extended extension that enables
dual-source blending, so essentially we can reuse fragment shader
from GLSL3 renderer and do 1 rendering pass instead of 3 for the
text.
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Co-authored-by: Christian Duerr <contact@christianduerr.com>
|
| |
|
| |
|
|
|
|
|
| |
Builtin box drawing glyphs in range from '\u{2580}' to `\u{2587}`
could have gap due to missing rounding. Previously height was rounded,
however not the `y` offset. This commit fixes it.
|
|
|
|
|
| |
The `SizeInfo` is a SizeInfo used for rendering, which contains
information about padding, and such, however all the terminal need is
number of visible lines and columns.
|
|
|
|
|
|
|
|
|
| |
This commit adds support for colored underline and refines the dynamic
extra storage. The extra storage now is using `Arc` making cloning it way
faster compared to `Box` approach which scales really well when it comes
to cloning in `Term::write_at_cursor`, since cloning `Arc` is constant
time.
Fixes #4142.
|
|
|
| |
Fixes #5944.
|
|
|
|
| |
Ceiling line position results in strikeout line being lower than
it should.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently Alacritty only works on hardware which supports OpenGL 3.3 or
more, which can become problematic with older devices. This patch adds a
new GLES2 renderer, since it is much more widely supported, especially
on weaker hardware like phones or a Raspberry Pi.
While the GLES2 renderer is slower than the OpenGL 3.3+ version, it is
still significantly faster than software rendering. However because of
this performance difference it is only used when necessary and there
should be no difference for machines supporting OpenGL 3.3+.
The two renderers are largely independent and separated in the
`renderer/text/glsl3` and `renderer/text/gles2` modules. Separate
shaders are also required for text rendering. The rectangle rendering
for underlines and the visual bell works identically for both versions,
but does have some version-specific shader code.
Fixes #128.
Co-authored-by: Christian Duerr <contact@christianduerr.com>
|
| |
|
|
|
|
|
| |
This commit finishes the effort from a64553b to avoid reloading font
twice during startup, since the original issue is with getting font
metrics without building the glyph cache.
|
|
|
|
|
|
|
| |
Instead of creating a `Rasterizer` to guess the window dimensions,
dropping it and then creating a new one for the glyph cache, reuse the
same `Rasterizer`.
This prevents the font from being loaded twice during startup.
|
|
|
|
| |
This finishes implementation of underline styles provided by
`CSI 4 : [1-5] m` escape sequence.
|
|
|
| |
Fixes #1628.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This allows compositors to only process damaged (that is, updated)
regions of our window buffer, which for larger window sizes (think 4k)
should significantly reduce compositing workload under compositors that
support/honor it, which is good for performance, battery life and lower
latency over remote connections like VNC.
On Wayland, clients are expected to always report correct damage, so
this makes us a good citizen there. It can also aid remote desktop
(waypipe, rdp, vnc, ...) and other types of screencopy by having damage
bubble up correctly.
Fixes #3186.
|
|
|
| |
Co-authored-by: Christian Duerr <contact@christianduerr.com>
|
|
|
|
|
|
|
|
|
|
|
| |
While using underline thickness could sound logical to draw other
lines most fonts don't make underlines thick compared to cell bounding
box if you increase font size. So instead we're using cell width to
scale builtin font nicely.
This commit also adjusts arcs drawing and alignment.
Fixes #5826.
Fixes #5821.
|
|
|
|
| |
This commit takes into account `font.offset` and `font.glyph_offset`
when generating built-in font.
|
|
|
|
|
| |
This commit adds the config `font.builtin_box_drawing` option to
control built-in font, which is enabled by default.
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit adds hand rolled drawing of unicode box drawing[1] and
block elements[2] from ranges U+2500 up to U+259f. While using system
font for such characters will look better most of the time, the
characters tend to overlap or not align, so providing builtin font is
the lesser evil here.
[1] - https://www.unicode.org/charts/PDF/U2500.pdf
[2] - https://www.unicode.org/charts/PDF/U2580.pdf
Fixes #5485.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Alacritty's `msg create-window` subcommand would previously inherit all
the CLI parameters from the original executable. However not only could
this lead to unexpected behavior, it also prevents multi-window users
from making use of parameters like `-e`, `--working-directory`, or
`--hold`.
This is solved by adding a JSON-based message format to the IPC socket
messages which instructs the Alacritty server on which CLI parameters
should be used to create the new window.
Fixes #5562.
Fixes #5561.
Fixes #5560.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously Alacritty would always initialize only a single terminal
emulator window feeding into the winit event loop, however some
platforms like macOS expect all windows to be spawned by the same
process and this "daemon-mode" can also come with the advantage of
increased memory efficiency.
The event loop has been restructured to handle all window-specific
events only by the event processing context with the associated window
id. This makes it possible to add new terminal windows at any time using
the WindowContext::new function call.
Some preliminary tests have shown that for empty terminals, this reduces
the cost of additional terminal emulators from ~100M to ~6M. However at
this point the robustness of the daemon against issues with individual
terminals has not been refined, making the reliability of this system
questionable.
New windows can be created either by using the new `CreateNewWindow`
action, or with the `alacritty msg create-window` subcommand. The
subcommand sends a message to an IPC socket which Alacritty listens on,
its location can be found in the `ALACRITTY_SOCKET` environment
variable.
Fixes #607.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In this change I went through all current rustfmt configuration options
and expanded our existing configuration with overrides whenever deemed
appropriate.
The `normalize_doc_attributes` option is still unstable, but seems to
work without any issues. Even when passing macros like `include_str!`
that is recognized properly and not normalized. So while this wasn't an
issue anywhere in the code, it should make sure it never will be.
When it comes to imports there are two new major additions. The
`imports_granularity` and `group_imports` options. Both mostly just
incorporate unwritten rules that have existed in Alacritty for a long
time. Unfortunately since `alacritty_terminal` imports in `alacritty`
are supposed to be separate blocks, the `group_imports` option cannot be
used.
|
|
|
|
|
|
|
| |
In some cases it could be desired to apply 'background_opacity'
to all background colors instead of just 'colors.primary.background',
thus adding an 'colors.opaque_background_colors' option to control that.
Fixes #741.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously Alacritty was using two different ways to reference lines in
the terminal. Either a `usize`, or a `Line(usize)`. These indexing
systems both served different purposes, but made it difficult to reason
about logic involving these systems because of its inconsistency.
To resolve this issue, a single new `Line(i32)` type has been
introduced. All existing references to lines and points now rely on
this definition of a line.
The indexing starts at the top of the terminal region with the line 0,
which matches the line 1 used by escape sequences. Each line in the
history becomes increasingly negative and the bottommost line is equal
to the number of visible lines minus one.
Having a system which goes into the negatives allows following the
escape sequence's indexing system closely, while at the same time making
it trivial to implement `Ord` for points.
The Alacritty UI crate is the only place which has a different indexing
system, since rendering and input puts the zero line at the top of the
viewport, rather than the top of the terminal region.
All instances which refer to a number of lines/columns instead of just a
single Line/Column have also been changed to use a `usize` instead. This
way a Line/Column will always refer to a specific place in the grid and
no confusion is created by having a count of lines as a possible index
into the grid storage.
|
| |
|
|
|
|
|
|
| |
This introduces some duplicate dependencies, though they are necessary
to build properly without any warnings.
Fixes #4735.
|
|
|
|
|
|
|
|
|
|
|
|
| |
This refactors a large chunk of the alacritty_terminal API to expose all
data necessary for rendering uniformly through the `renderable_content`
call. This also no longer transforms the cells for rendering by a GUI
but instead just reports the content from a terminal emulation
perspective. The transformation into renderable cells is now done inside
the alacritty crate.
Since the terminal itself only ever needs to know about modified color
RGB values, the configuration for colors was moved to the alacritty UI
code.
|