| Commit message (Collapse) | Author | Age |
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This refactors a large chunk of the alacritty_terminal API to expose all
data necessary for rendering uniformly through the `renderable_content`
call. This also no longer transforms the cells for rendering by a GUI
but instead just reports the content from a terminal emulation
perspective. The transformation into renderable cells is now done inside
the alacritty crate.
Since the terminal itself only ever needs to know about modified color
RGB values, the configuration for colors was moved to the alacritty UI
code.
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Commit 5725f58 introduced a performance regression on macOS due to
excessive calls to the `invalidateShadow` function, however calling this
function only on redraw after a resize was performed does not fix the
underlying problem.
As a solution, window shadows are now disabled completely for all
transparent windows. This makes sure there is no performance impact,
while still solving the problem with text artifacts on resize.
Fixes #4604.
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Due to the way macOS draws shadows for transparent windows, resizing
them will lead to text artifacts remaining present after a window has
been resized.
The `invalidateShadow` call is used whenever the opacity isn't `1.0` to
make sure these shadows are cleared before redrawing, so no artifacts
remain when resizing transparent windows.
Fixes #889.
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This replaces the existing `Deserialize` derive from serde with a
`ConfigDeserialize` derive. The goal of this new proc macro is to allow
a more error-friendly deserialization for the Alacritty configuration
file without having to manage a lot of boilerplate code inside the
configuration modules.
The first part of the derive macro is for struct deserialization. This
takes structs which have `Default` implemented and will only replace
fields which can be successfully deserialized. Otherwise the `log` crate
is used for printing errors. Since this deserialization takes the
default value from the struct instead of the value, it removes the
necessity for creating new types just to implement `Default` on them for
deserialization.
Additionally, the struct deserialization also checks for `Option` values
and makes sure that explicitly specifying `none` as text literal is
allowed for all options.
The other part of the derive macro is responsible for deserializing
enums. While only enums with Unit variants are supported, it will
automatically implement a deserializer for these enums which accepts any
form of capitalization.
Since this custom derive prevents us from using serde's attributes on
fields, some of the attributes have been reimplemented for
`ConfigDeserialize`. These include `#[config(flatten)]`,
`#[config(skip)]` and `#[config(alias = "alias)]`. The flatten attribute
is currently limited to at most one per struct.
Additionally the `#[config(deprecated = "optional message")]` attribute
allows easily defining uniform deprecation messages for fields on
structs.
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Previously the _NET_WM_ICON would use the .ico which was also used for
the Windows icon. This icon used the dimensions 256x256, but the maximum
supported image size is 192x192, so a new image with the dimensions
64x64 has been added.
Since we know the image format anyways, the `image` dependency could
also be easily replaced with `png`, which cuts out a few extra unused
dependencies.
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Fixes #4530.
Fixes #4072.
Fixes #1927.
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On Wayland there's no way to embed icon into the window,
thus there's no point in loading it when x11 feature is disabled.
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Fixes #4353.
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See https://github.com/alacritty/alacritty/commit/721f789b5f98ab5c47e6e817c3c2228636ca0a1a#r43183826.
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This should allow users that are not using Wayland/X11
to reduce the resulted binary size and compilation times.
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Fixes #4206.
Fixes #4162.
Fixes #4017.
Fixes #3998.
Fixes #3831.
Fixes #3782.
Fixes #3708.
Fixes #2734.
Fixes #2714.
Fixes #1801.
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This changes the minimum terminal dimensions from 2 lines and 2 columns,
to 1 line and 2 columns.
This also reworks the `SizeInfo` to store the number of columns and
lines and consistently has only the terminal lines/columns stored,
instead of including the message bar and search in some places of the
Alacritty renderer/input.
These new changes also make it easy to properly start the selection
scrolling as soon as the mouse is over the message bar, instead of
waiting until it is beyond it.
Fixes #4207.
Co-authored-by: Christian Duerr <contact@christianduerr.com>
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Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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This resolves an issue where negative window positions set in the
configuration file would not place the Alacritty window in the correct
location.
Fixes #4061.
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This works around the problem that crates pushed to crates.io cannot
reference files outside of their crate directory.
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This commit removes font dependency from alacritty_terminal,
so it'll simplify the usage of alacritty_terminal as a library,
since you won't link to system's libraries anymore. It also
moves many alacritty related config options from it.
Fixes #3393.
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This adds a new regex search which allows searching the entire
scrollback and jumping between matches using the vi mode.
All visible matches should be highlighted unless their lines are
excessively long. This should help with performance since highlighting
is done during render time.
Fixes #1017.
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This adds a new `Scheduler` which allows for staging events to be
processed at a later time.
If there is a selection active and the mouse is above or below the
window, the viewport will now scroll torwards the direction of the
mouse. The amount of lines scrolled depends on the distance of the mouse
to the boundaries used for selection scrolling.
To make it possible to scroll while in fullscreen, the selection
scrolling area includes the padding of the window and is at least 5
pixels high in case there is not enough padding present.
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The window.rs imports have been extremely messy due to heavy
platform-specific import usage. While some of them are just stray
imports for a single platform, a lot of these are specific to Linux/BSD.
To make these a little easier to read and maintain, the Linux/BSD
specific imports were grouped together, since this allows us to just
have a single platform annotation.
Most of our imports follow the order of how relevant and foreign these
imports are to Alacritty, putting our own frequently used imports at the
far bottom and STD with things people usually don't need to care about
at the top. Since platform specific imports are generally important to
fewer people, I've decided to put them before all the other imports
rather than behind them.
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Keeping the license as part of every file bloats up the files
unnecessarily and introduces an additional overhead to the creation of
new modules.
Since cargo already provides excellent dependency management, most of
the code-reuse of Alacritty should occur through Rust's dependency
management instead of copying it source.
If code is copied partially, copying the license from the main license
file should be just as easy as copying from the top of the file and
making some adjustments based on where it is used is likely necessary
anyways.
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This commit aims to clear up the separation between Term and Grid to
make way for implementing search.
The `cursor` and `cursor_save` have been moved to the grid, since
they're always bound to their specific grid and this makes updating
easier.
Since the selection is independent of the active grid, it has been moved
to the `Term`.
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Instead of blocking on vsync, Alacritty now requests a notification from
wayland about when the next frame should be rendered. this helps with
input latency, since it gives alacritty more time to process events
before a redraw. it also prevents alacritty from drawing unless the
compositor tells it to do so.
Fixes #2851.
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Fixes #2092.
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Fixes #3165.
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Fixes #2534.
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This reverts commit 3475e449870b382cda4ea6d48f980577cd8c929e.
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This commit adds the concept of a "title stack" to the terminal. Some programs
(e.g. vim) send control sequences `CSI 22 ; 0` (push title) and `CSI 23 ; 0`
(pop title).
The title stack is just a history of previous titles. Applications can push
the current title onto the stack, and pop it back off (setting the window title
in the process).
Fixes #2840.
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Disable allocation of depth and stencil buffers. This reduces active
GPU memory consumption by almost a third, at least on Linux.
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This takes the latest glutin master to port Alacritty to the EventLoop
2.0 rework.
This changes a big part of the event loop handling by pushing the event
loop in a separate thread from the renderer and running both in
parallel.
Fixes #2796.
Fixes #2694.
Fixes #2643.
Fixes #2625.
Fixes #2618.
Fixes #2601.
Fixes #2564.
Fixes #2456.
Fixes #2438.
Fixes #2334.
Fixes #2254.
Fixes #2217.
Fixes #1789.
Fixes #1750.
Fixes #1125.
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