From c24d7dfd0d2d8849f0398d7cb1a65d6562ee7a0d Mon Sep 17 00:00:00 2001 From: Kirill Chibisov Date: Mon, 16 Aug 2021 14:49:14 +0300 Subject: Add option to apply opacity to all background colors In some cases it could be desired to apply 'background_opacity' to all background colors instead of just 'colors.primary.background', thus adding an 'colors.opaque_background_colors' option to control that. Fixes #741. --- alacritty/src/renderer/mod.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'alacritty/src/renderer') diff --git a/alacritty/src/renderer/mod.rs b/alacritty/src/renderer/mod.rs index 5f71ddf5..11ccfc63 100644 --- a/alacritty/src/renderer/mod.rs +++ b/alacritty/src/renderer/mod.rs @@ -767,7 +767,7 @@ impl Drop for QuadRenderer { impl<'a> RenderApi<'a> { pub fn clear(&self, color: Rgb) { unsafe { - let alpha = self.config.background_opacity(); + let alpha = self.config.window_opacity(); gl::ClearColor( (f32::from(color.r) / 255.0).min(1.0) * alpha, (f32::from(color.g) / 255.0).min(1.0) * alpha, -- cgit