use std::cmp; use std::iter::Peekable; use glutin::Rect; use alacritty_terminal::term::{LineDamageBounds, TermDamageIterator}; use crate::display::SizeInfo; /// Iterator which converts `alacritty_terminal` damage information into renderer damaged rects. pub struct RenderDamageIterator<'a> { damaged_lines: Peekable>, size_info: SizeInfo, } impl<'a> RenderDamageIterator<'a> { pub fn new(damaged_lines: TermDamageIterator<'a>, size_info: SizeInfo) -> Self { Self { damaged_lines: damaged_lines.peekable(), size_info } } #[inline] fn rect_for_line(&self, line_damage: LineDamageBounds) -> Rect { let size_info = &self.size_info; let y_top = size_info.height() - size_info.padding_y(); let x = size_info.padding_x() + line_damage.left as u32 * size_info.cell_width(); let y = y_top - (line_damage.line + 1) as u32 * size_info.cell_height(); let width = (line_damage.right - line_damage.left + 1) as u32 * size_info.cell_width(); Rect { x, y, height: size_info.cell_height(), width } } // Make sure to damage near cells to include wide chars. #[inline] fn overdamage(&self, mut rect: Rect) -> Rect { let size_info = &self.size_info; rect.x = rect.x.saturating_sub(size_info.cell_width()); rect.width = cmp::min(size_info.width() - rect.x, rect.width + 2 * size_info.cell_width()); rect.y = rect.y.saturating_sub(size_info.cell_height() / 2); rect.height = cmp::min(size_info.height() - rect.y, rect.height + size_info.cell_height()); rect } } impl<'a> Iterator for RenderDamageIterator<'a> { type Item = Rect; fn next(&mut self) -> Option { let line = self.damaged_lines.next()?; let mut total_damage_rect = self.overdamage(self.rect_for_line(line)); // Merge rectangles which overlap with each other. while let Some(line) = self.damaged_lines.peek().copied() { let next_rect = self.overdamage(self.rect_for_line(line)); if !rects_overlap(total_damage_rect, next_rect) { break; } total_damage_rect = merge_rects(total_damage_rect, next_rect); let _ = self.damaged_lines.next(); } Some(total_damage_rect) } } /// Check if two given [`glutin::Rect`] overlap. fn rects_overlap(lhs: Rect, rhs: Rect) -> bool { !( // `lhs` is left of `rhs`. lhs.x + lhs.width < rhs.x // `lhs` is right of `rhs`. || rhs.x + rhs.width < lhs.x // `lhs` is below `rhs`. || lhs.y + lhs.height < rhs.y // `lhs` is above `rhs`. || rhs.y + rhs.height < lhs.y ) } /// Merge two [`glutin::Rect`] by producing the smallest rectangle that contains both. #[inline] fn merge_rects(lhs: Rect, rhs: Rect) -> Rect { let left_x = cmp::min(lhs.x, rhs.x); let right_x = cmp::max(lhs.x + lhs.width, rhs.x + rhs.width); let y_top = cmp::max(lhs.y + lhs.height, rhs.y + rhs.height); let y_bottom = cmp::min(lhs.y, rhs.y); Rect { x: left_x, y: y_bottom, width: right_x - left_x, height: y_top - y_bottom } }