| Commit message (Collapse) | Author | Age |
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These are:
'~ws' - Associated workspace, which is the workspace of the toggled
case. I.e. workspace ~w == W, or ~. is the toggled case of the current
workspace.
'=ws₀ws₁ws₂ws₃' ws₂ if name(ws₀) == name(ws₁) otherwise ws₃
while not _that_ helpful for interactive usage, it is useful for
programming macros. I.e.
to jump to Spotify, unless I'm already on spotify, in which case go back
to where I was, I can record this macro on my keyboard:
<Hyper-g>=.s's
or a macro to jump back and forth between the current workspace and the
associated workspace on the next monitor:
<Hyper-g>=.~,.'~,.
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The bordering layout can add windows along the border of the screen,
that way something like videos or something can be shown in the corner
of the screen.
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Right now all existing logs are logged at Info, but this will
change. This should make it significantly easier to debug
things wit log levels like Trace. I may at some point define more
log level endpoints or come up with a more expressive logging
system, but this is a good start.
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Macros may be defined by using <M-d>
<M-d>w begins defining a windowset macro
<M-d>t begins defining a workspace macro
The next character typed is the key chord to save the macro to. The next
sequence of keys read up until the Return key is the macro value. This
macro may then be used as WML objects.
Macros are pretty primitive right now. I need to think about if it would
be worthwhile to make these macros either take arguments or add some
kind of state to WML a la sed to take a step to make the language Turing
complete, and if such a development would actually be desirable. If
anything it would be an academic exercise.
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to it.
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slam dunk.
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This time history is being done using a hook to keep track of history.
This means I don't have to manually call pushHistory every time I focus
a new window.
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timeout to nextButton
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Right now, Mosaic operate on the windows itself. But this means that
swapping windows can act very unintuitively. This wrapper changes
mosaci to work on window /positions/ rather than windows themselves,
so the window in position 1 will always be the same size, and when moved
to position 2, it will inherit that position's size.
There's still some buggy behavior, but it is in general much more
intuitive than it was before.
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It's not the best thing in the world, but it should help keep things in
a consistent state when dealing with many multi-stroke bindings.
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sure how I feel about it right now; it'll take some getting used to.
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than a LayoutModifier.
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sure how I feel about it, but Imma try it out
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This is mostly an academic exercise, as there's probably not much reason
to put a hole in the layout, but I must admit that sometimes is
aesthetically pleasing to see a little more desktop wallpaper in some
cases.
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This also combines the two into a single type.
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