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<title>rneovim.git/runtime/syntax/glsl.vim, branch userregs_2</title>
<subtitle>Neovim fork with Rahm's personal hacks.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.josher.dev/cgit/rneovim.git/'/>
<entry>
<title>vim-patch:9.1.0610: filetype: OpenGL Shading Language files are not detected (#29831)</title>
<updated>2024-07-22T22:28:05+00:00</updated>
<author>
<name>Gregory Anders</name>
<email>8965202+gpanders@users.noreply.github.com</email>
</author>
<published>2024-07-22T22:28:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.josher.dev/cgit/rneovim.git/commit/?id=79d492a4218ee6b4da5becbebb712a0f1f65d0f5'/>
<id>79d492a4218ee6b4da5becbebb712a0f1f65d0f5</id>
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Problem:  filetype: OpenGL Shading Language files are not detected
Solution: detect various file extensions as GLSL filetype, include
          indent and syntax script, do no longer recognize '*.comp'
          as Mason filetype (Gregory Anders)

closes: vim/vim#15317

https://github.com/vim/vim/commit/e4b991ed36f96dd01c6d75e46a04fd1a99180e58</content>
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<pre>
Problem:  filetype: OpenGL Shading Language files are not detected
Solution: detect various file extensions as GLSL filetype, include
          indent and syntax script, do no longer recognize '*.comp'
          as Mason filetype (Gregory Anders)

closes: vim/vim#15317

https://github.com/vim/vim/commit/e4b991ed36f96dd01c6d75e46a04fd1a99180e58</pre>
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