diff options
author | John Szakmeister <jszakmeister@users.noreply.github.com> | 2018-04-12 06:51:38 -0400 |
---|---|---|
committer | Justin M. Keyes <justinkz@gmail.com> | 2018-04-12 12:51:38 +0200 |
commit | f44fb5b1a58090d76164a370159790c48e2e999f (patch) | |
tree | 18d2769f5c84d8ede60d505ec82c69359cfc8683 | |
parent | d48df146d1644028128046946b76f92eef23dc50 (diff) | |
download | rneovim-f44fb5b1a58090d76164a370159790c48e2e999f.tar.gz rneovim-f44fb5b1a58090d76164a370159790c48e2e999f.tar.bz2 rneovim-f44fb5b1a58090d76164a370159790c48e2e999f.zip |
build/freebsd: set CMAKE_MAKE_PROGRAM iff "Unix Makefiles" (#8260)
It's only appropriate to set CMAKE_MAKE_PROGRAM to gmake when we're
using the "Unix Makefiles" generator. On QB, the nodes have Ninja
available and will use it, which means CMAKE_GENERATOR is set to
"Ninja". Setting CMAKE_MAKE_PROGRAM was forcing the build to use gmake
instead of ninja, which was causing the build failure.
-rw-r--r-- | third-party/cmake/BuildLuv.cmake | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/third-party/cmake/BuildLuv.cmake b/third-party/cmake/BuildLuv.cmake index 7b8ae09ec4..339264746c 100644 --- a/third-party/cmake/BuildLuv.cmake +++ b/third-party/cmake/BuildLuv.cmake @@ -86,7 +86,8 @@ else() "-DCMAKE_C_FLAGS:STRING=${CMAKE_C_COMPILER_ARG1} ${LUV_INCLUDE_FLAGS} -fPIC") endif() -if(CMAKE_SYSTEM_NAME MATCHES ".*BSD" OR CMAKE_SYSTEM_NAME MATCHES "DragonFly") +if(CMAKE_GENERATOR MATCHES "Unix Makefiles" AND + (CMAKE_SYSTEM_NAME MATCHES ".*BSD" OR CMAKE_SYSTEM_NAME MATCHES "DragonFly")) set(LUV_BUILD_COMMAND ${CMAKE_COMMAND} "-DCMAKE_MAKE_PROGRAM=gmake" --build .) else() set(LUV_BUILD_COMMAND ${CMAKE_COMMAND} --build .) |