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author | dundargoc <33953936+dundargoc@users.noreply.github.com> | 2023-01-20 23:48:46 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-20 23:48:46 +0100 |
commit | 4c5c6ca8009dd68a68bc31caef509cb15ebef7ca (patch) | |
tree | 9085a57ff0fbfb3eeefea462ed53723ba48ad9c5 /cmake.deps/cmake/BuildMsgpack.cmake | |
parent | c41214c7d43038c872625c224ce59443127b692d (diff) | |
download | rneovim-4c5c6ca8009dd68a68bc31caef509cb15ebef7ca.tar.gz rneovim-4c5c6ca8009dd68a68bc31caef509cb15ebef7ca.tar.bz2 rneovim-4c5c6ca8009dd68a68bc31caef509cb15ebef7ca.zip |
build: various cmake fixes (#21902)
* build: various cmake refactors and simplifications
- Add STATUS keyword to message to ensure messages are shown in the
correct order.
- Remove DEPS_CXX_COMPILER as we don't rely on C++ for any of our
dependencies.
- Simplify how msgpack and luv configure options are constructed.
- Rely on the default installation for luv instead of manually passing
configure, build and install commands.
- Simplify return code conditional.
* build: remove CMAKE_OSX_ARCHITECTURES_ALT_SEP workaround
CMAKE_OSX_ARCHITECTURES_ALT_SEP was defined as a workaround to prevent
the shell from interpreting `;`, which CMake uses as a list separator.
However, the same thing can be achieved by instead passing
CMAKE_OSX_ARCHITECTURES as a cache variable instead, which is a more
idiomatic way of achieving the same thing.
* build: define CMAKE_BUILD_TYPE before adding it to BUILD_TYPE_STRING
The problem with the current setup is that CMAKE_BUILD_TYPE is defined
after BUILD_TYPE_STRING. BUILD_TYPE_STRING will then be empty on the
first run, meaning that dependencies are built without a build type.
However, since CMAKE_BUILD_TYPE is a cache variable its value will
persist in subsequent runs. On the second run BUILD_TYPE_STRING will
have the correct value, but it's a different value from the ones the
dependencies were built with. This will force some dependencies to be
built again.
Fixes https://github.com/neovim/neovim/issues/21672.
Diffstat (limited to 'cmake.deps/cmake/BuildMsgpack.cmake')
-rw-r--r-- | cmake.deps/cmake/BuildMsgpack.cmake | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/cmake.deps/cmake/BuildMsgpack.cmake b/cmake.deps/cmake/BuildMsgpack.cmake index 3197ec45a1..9d112c57b1 100644 --- a/cmake.deps/cmake/BuildMsgpack.cmake +++ b/cmake.deps/cmake/BuildMsgpack.cmake @@ -1,23 +1,15 @@ set(MSGPACK_CMAKE_ARGS - -DMSGPACK_BUILD_TESTS=OFF - -DMSGPACK_BUILD_EXAMPLES=OFF - -DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR} - -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER} - -DCMAKE_OSX_ARCHITECTURES=${CMAKE_OSX_ARCHITECTURES_ALT_SEP} - "-DCMAKE_C_FLAGS:STRING=-fPIC" - -DCMAKE_GENERATOR=${CMAKE_GENERATOR}) - -if(MSVC) - set(MSGPACK_CMAKE_ARGS -DMSGPACK_BUILD_TESTS=OFF -DMSGPACK_BUILD_EXAMPLES=OFF -DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR} -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER} + -DCMAKE_GENERATOR=${CMAKE_GENERATOR} -DCMAKE_GENERATOR_PLATFORM=${CMAKE_GENERATOR_PLATFORM} - ${BUILD_TYPE_STRING} - # Make sure we use the same generator, otherwise we may - # accidentally end up using different MSVC runtimes - -DCMAKE_GENERATOR=${CMAKE_GENERATOR}) + ${BUILD_TYPE_STRING}) + +if(NOT MSVC) + list(APPEND MSGPACK_CMAKE_ARGS + "-DCMAKE_C_FLAGS:STRING=-fPIC") endif() if(USE_EXISTING_SRC_DIR) @@ -29,6 +21,7 @@ ExternalProject_Add(msgpack DOWNLOAD_NO_PROGRESS TRUE DOWNLOAD_DIR ${DEPS_DOWNLOAD_DIR}/msgpack CMAKE_ARGS "${MSGPACK_CMAKE_ARGS}" - LIST_SEPARATOR |) + CMAKE_CACHE_ARGS + -DCMAKE_OSX_ARCHITECTURES:STRING=${CMAKE_OSX_ARCHITECTURES}) list(APPEND THIRD_PARTY_DEPS msgpack) |