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authorFamiu Haque <famiuhaque@protonmail.com>2022-05-28 04:57:20 +0600
committerGitHub <noreply@github.com>2022-05-28 06:57:20 +0800
commit826462a8f0923926066da66d8575f6573ee3f079 (patch)
treeafcf355c7d7d3e086859091c5ffc4094cd92e913 /runtime
parente2940d3c79586503c0a645010ae56c7097ca7c3f (diff)
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fix(ui): require window-local value to show winbar on floating windows (#18773)
Previously, there was a bug where setting the local value of 'winbar' to itself would cause winbar to appear on a floating window, which is undesirable. This fix makes it so that it's explicitly required for the window-local value of 'winbar' for a floating window to be set in order for winbar to be shown on that window.
Diffstat (limited to 'runtime')
-rw-r--r--runtime/doc/options.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/runtime/doc/options.txt b/runtime/doc/options.txt
index 77aa294027..73755e55cc 100644
--- a/runtime/doc/options.txt
+++ b/runtime/doc/options.txt
@@ -7004,6 +7004,10 @@ A jump table for the options with a short description can be found at |Q_op|.
When changing something that is used in 'winbar' that does not trigger
it to be updated, use |:redrawstatus|.
+ Floating windows do not use the global value of 'winbar'. The
+ window-local value of 'winbar' must be set for a floating window to
+ have a window bar.
+
This option cannot be set in a modeline when 'modelineexpr' is off.
*'winblend'* *'winbl'*