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authorTJ DeVries <devries.timothyj@gmail.com>2020-06-30 02:05:06 -0400
committerTJ DeVries <devries.timothyj@gmail.com>2020-07-10 20:23:12 -0400
commit6360cf7ce87407bd8a519b9a17f45b2148291904 (patch)
tree6f770f564307cb8a31f6ead427114267fcba3953 /src/nvim/eval/typval.h
parent971a191c4d772493535d55524b994fe385fae546 (diff)
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lua: Add ability to pass tables with __call
vim-patch:8.2.1054: not so easy to pass a lua function to Vim vim-patch:8.2.1084: Lua: registering function has useless code I think I have also opened up the possibility for people to use these callbacks elsewhere, since I've added a new struct that we should be able to use. Also, this should allow us to determine what the state of a list is in Lua or a dictionary in Lua, since we now can track the luaref as we go.
Diffstat (limited to 'src/nvim/eval/typval.h')
-rw-r--r--src/nvim/eval/typval.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/nvim/eval/typval.h b/src/nvim/eval/typval.h
index cb13bec50d..503a32a81e 100644
--- a/src/nvim/eval/typval.h
+++ b/src/nvim/eval/typval.h
@@ -180,6 +180,8 @@ struct listvar_S {
int lv_idx; ///< Index of a cached item, used for optimising repeated l[idx].
int lv_copyID; ///< ID used by deepcopy().
VarLockStatus lv_lock; ///< Zero, VAR_LOCKED, VAR_FIXED.
+
+ LuaRef lua_table_ref;
};
// Static list with 10 items. Use tv_list_init_static10() to initialize.
@@ -245,6 +247,8 @@ struct dictvar_S {
dict_T *dv_used_next; ///< Next dictionary in used dictionaries list.
dict_T *dv_used_prev; ///< Previous dictionary in used dictionaries list.
QUEUE watchers; ///< Dictionary key watchers set by user code.
+
+ LuaRef lua_table_ref;
};
/// Type used for script ID
@@ -271,9 +275,10 @@ typedef struct {
/// Number of fixed variables used for arguments
#define FIXVAR_CNT 12
-/// Callback interface for C function reference
+/// Callback interface for C function reference>
+/// Used for managing functions that were registered with |register_cfunc|
typedef int (*cfunc_T)(int argcount, typval_T *argvars, typval_T *rettv, void *state); // NOLINT
-/// Callback to clear cfunc_T
+/// Callback to clear cfunc_T and any associated state.
typedef void (*cfunc_free_T)(void *state);
// Structure to hold info for a function that is currently being executed.