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author | bfredl <bjorn.linse@gmail.com> | 2023-11-06 14:52:27 +0100 |
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committer | bfredl <bjorn.linse@gmail.com> | 2023-11-17 12:58:57 +0100 |
commit | b522cb1ac3fbdf6e68eed5d0b6e1cbeaf3ac2254 (patch) | |
tree | 434ec27e069ba57406ce9f6d194627e95c3d315c /src/nvim/lua/stdlib.c | |
parent | 20ec4c776a07492c2e3b995e10b40b1cdb52bc7a (diff) | |
download | rneovim-b522cb1ac3fbdf6e68eed5d0b6e1cbeaf3ac2254.tar.gz rneovim-b522cb1ac3fbdf6e68eed5d0b6e1cbeaf3ac2254.tar.bz2 rneovim-b522cb1ac3fbdf6e68eed5d0b6e1cbeaf3ac2254.zip |
refactor(grid): make screen rendering more multibyte than ever before
Problem: buffer text with composing chars are converted from UTF-8
to an array of up to seven UTF-32 values and then converted back
to UTF-8 strings.
Solution: Convert buffer text directly to UTF-8 based schar_T values.
The limit of the text size is now in schar_T bytes, which is currently
31+1 but easily could be raised as it no longer multiplies the size
of the entire screen grid when not used, the full size is only required
for temporary scratch buffers.
Also does some general cleanup to win_line text handling, which was
unnecessarily complicated due to multibyte rendering being an "opt-in"
feature long ago. Nowadays, a char is just a char, regardless if it consists
of one ASCII byte or multiple bytes.
Diffstat (limited to 'src/nvim/lua/stdlib.c')
-rw-r--r-- | src/nvim/lua/stdlib.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/nvim/lua/stdlib.c b/src/nvim/lua/stdlib.c index 5072d14c0e..a200b0a32f 100644 --- a/src/nvim/lua/stdlib.c +++ b/src/nvim/lua/stdlib.c @@ -224,7 +224,7 @@ static int nlua_str_utf_start(lua_State *const lstate) FUNC_ATTR_NONNULL_ALL if (offset < 0 || offset > (intptr_t)s1_len) { return luaL_error(lstate, "index out of range"); } - int head_offset = utf_cp_head_off(s1, s1 + offset - 1); + int head_offset = -utf_cp_head_off(s1, s1 + offset - 1); lua_pushinteger(lstate, head_offset); return 1; } |