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author | bfredl <bjorn.linse@gmail.com> | 2023-09-13 13:39:18 +0200 |
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committer | bfredl <bjorn.linse@gmail.com> | 2023-09-19 11:25:31 +0200 |
commit | 8da986ea877b07a5eb117446f410f2a7fc8cd9cb (patch) | |
tree | 2875a09e73c37bcb2b65d92093a2092d008869e0 /src/nvim/map_key_impl.c.h | |
parent | 46402c16c0c38701469c52fb28d16f2483cc7a72 (diff) | |
download | rneovim-8da986ea877b07a5eb117446f410f2a7fc8cd9cb.tar.gz rneovim-8da986ea877b07a5eb117446f410f2a7fc8cd9cb.tar.bz2 rneovim-8da986ea877b07a5eb117446f410f2a7fc8cd9cb.zip |
refactor(grid): change schar_T representation to be more compact
Previously, a screen cell would occupy 28+4=32 bytes per cell
as we always made space for up to MAX_MCO+1 codepoints in a cell.
As an example, even a pretty modest 50*80 screen would consume
50*80*2*32 = 256000, i e a quarter megabyte
With the factor of two due to the TUI side buffer, and even more when
using msg_grid and/or ext_multigrid.
This instead stores a 4-byte union of either:
- a valid UTF-8 sequence up to 4 bytes
- an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a
glyph cache
This avoids allocating space for huge composed glyphs _upfront_, while
still keeping rendering such glyphs reasonably fast (1 hash table lookup
+ one plain index lookup). If the same large glyphs are using repeatedly
on the screen, this is still a net reduction of memory/cache
consumption. The only case which really gets worse is if you blast
the screen full with crazy emojis and zalgo text and even this case
only leads to 4 extra bytes per char.
When only <= 4-byte glyphs are used, plus the 4-byte attribute code,
i e 8 bytes in total there is a factor of four reduction of memory use.
Memory which will be quite hot in cache as the screen buffer is scanned
over in win_line() buffer text drawing
A slight complication is that the representation depends on host byte
order. I've tested this manually by compling and running this
in qemu-s390x and it works fine. We might add a qemu based solution
to CI at some point.
Diffstat (limited to 'src/nvim/map_key_impl.c.h')
-rw-r--r-- | src/nvim/map_key_impl.c.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/nvim/map_key_impl.c.h b/src/nvim/map_key_impl.c.h index 7e7b2f74fe..4d060f5fb8 100644 --- a/src/nvim/map_key_impl.c.h +++ b/src/nvim/map_key_impl.c.h @@ -80,7 +80,7 @@ void KEY_NAME(mh_rehash_)(SET_TYPE *set) /// if new item, indicates if keys[] was resized. /// /// @return keys index -uint32_t KEY_NAME(mh_put_)(SET_TYPE *set, KEY_TYPE key, MhPutStatus *new) +uint32_t KEY_NAME(mh_put_)(SET_TYPE *set, KEY_TYPE key, MHPutStatus *new) { MapHash *h = &set->h; // Might rehash ahead of time if "key" already existed. But it was |