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author | Justin M. Keyes <justinkz@gmail.com> | 2016-09-29 17:09:37 +0200 |
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committer | Justin M. Keyes <justinkz@gmail.com> | 2016-10-02 00:24:49 +0200 |
commit | 6186df3562e33e92f04ed8c850204ceabc4746e1 (patch) | |
tree | 90cc5779b0ba395e1b07069573ddb836a7d9de1f /src/nvim/os/input.c | |
parent | c8b6ec2e6a8599203b4cff762f148f62464d9725 (diff) | |
download | rneovim-6186df3562e33e92f04ed8c850204ceabc4746e1.tar.gz rneovim-6186df3562e33e92f04ed8c850204ceabc4746e1.tar.bz2 rneovim-6186df3562e33e92f04ed8c850204ceabc4746e1.zip |
event/multiqueue.c: Rename "queue" to "multiqueue".
`lib/queue.h` implements a basic queue. `event/queue.c` implements
a specialized data structure on top of lib/queue.h; it is not a "normal"
queue.
Rename the specialized multi-level queue implemented in event/queue.c to
"multiqueue", to avoid confusion when reading the code.
Before this change one can eventually notice that "macros (uppercase
symbols) are for the normal queue, lowercase operations are for the
multi-level queue", but that is unnecessary friction for new developers
(or existing developers just visiting this part of the codebase).
Diffstat (limited to 'src/nvim/os/input.c')
-rw-r--r-- | src/nvim/os/input.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/nvim/os/input.c b/src/nvim/os/input.c index 6873e32f34..1307ab5e5a 100644 --- a/src/nvim/os/input.c +++ b/src/nvim/os/input.c @@ -87,8 +87,8 @@ static void create_cursorhold_event(void) // have been called(inbuf_poll would return kInputAvail) // TODO(tarruda): Cursorhold should be implemented as a timer set during the // `state_check` callback for the states where it can be triggered. - assert(!events_enabled || queue_empty(main_loop.events)); - queue_put(main_loop.events, cursorhold_event, 0); + assert(!events_enabled || multiqueue_empty(main_loop.events)); + multiqueue_put(main_loop.events, cursorhold_event, 0); } // Low level input function @@ -422,5 +422,5 @@ static void read_error_exit(void) static bool pending_events(void) { - return events_enabled && !queue_empty(main_loop.events); + return events_enabled && !multiqueue_empty(main_loop.events); } |