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authorzeertzjq <zeertzjq@outlook.com>2023-01-23 18:55:11 +0800
committerGitHub <noreply@github.com>2023-01-23 18:55:11 +0800
commit0371d0f7afa5e01dd2ac8bbd3abcf0f7454872b3 (patch)
treea12edba6f135a7b2ca9fa49f9c95f09d1a56f12e /src/nvim/quickfix.c
parentd58bf4ff307060829ba01f41dca52416105243d3 (diff)
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refactor(win_close): remove "force", don't pass on "free_buf" (#21921)
Problem: The "force" flag of win_close() complicates the code and adds edge cases where it is not clear what the correct behavior should be. The "free_buf" flag of win_close() is passed on to float windows when closing the last window of a tabpage, which doesn't make much sense. Solution: Remove the "force" flag and always close float windows as if :close! is used when closing the last window of a tabpage, and set the "free_buf" flag for a float window based on whether its buffer can be freed. As 'hidden' is on by default, this change shouldn't affect many people.
Diffstat (limited to 'src/nvim/quickfix.c')
-rw-r--r--src/nvim/quickfix.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/nvim/quickfix.c b/src/nvim/quickfix.c
index 44daefddc7..2e0218741a 100644
--- a/src/nvim/quickfix.c
+++ b/src/nvim/quickfix.c
@@ -3006,7 +3006,7 @@ static void qf_jump_newwin(qf_info_T *qi, int dir, int errornr, int forceit, boo
if (retval != OK) {
if (opened_window) {
- win_close(curwin, true, false); // Close opened window
+ win_close(curwin, true); // Close opened window
}
if (qf_ptr != NULL && qf_ptr->qf_fnum != 0) {
// Couldn't open file, so put index back where it was. This could
@@ -3548,7 +3548,7 @@ void ex_cclose(exarg_T *eap)
// Find existing quickfix window and close it.
win_T *win = qf_find_win(qi);
if (win != NULL) {
- win_close(win, false, false);
+ win_close(win, false);
}
}
@@ -5709,7 +5709,7 @@ static void wipe_dummy_buffer(buf_T *buf, char *dirname_start)
if (firstwin->w_next != NULL) {
for (win_T *wp = firstwin; wp != NULL; wp = wp->w_next) {
if (wp->w_buffer == buf) {
- if (win_close(wp, false, false) == OK) {
+ if (win_close(wp, false) == OK) {
did_one = true;
}
break;