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authorJohn Szakmeister <john@szakmeister.net>2014-03-03 10:09:06 -0500
committerJohn Szakmeister <john@szakmeister.net>2014-03-21 15:22:00 -0400
commit0b2f6a0cf4c50d86744b1d3d774103db39773b4c (patch)
tree7bbc6275200f2c42ba20bf0a910c2b92fbdc4a50 /third-party/libuv/test/test-tcp-close-accept.c
parent5dd0ce4263721b636f5b006a47ceb7e769e10dca (diff)
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Revamp the build system.
This achieves several goals: * Less reliance on scripts so we have better portability to Windows (though we still have a ways to go for proper Windows support). Luajit, luarocks, moonscript, and busted are all installed via CMake now. * Trying to make use of pkg-config to get the correct libraries. The latest libuv is still broken in this regard, but we'll at least be in a position to use it. * Allow the use of Ninja or make. The former runs faster in many environments, and automatically makes use of parallel builds. This also allows for system installed dependencies--though not through the Makefile just yet--and adds support for FreeBSD. This also make us build libuv and luajit as static libraries only, since we're only concerned about having static libraries for our bundled dependencies.
Diffstat (limited to 'third-party/libuv/test/test-tcp-close-accept.c')
-rw-r--r--third-party/libuv/test/test-tcp-close-accept.c183
1 files changed, 0 insertions, 183 deletions
diff --git a/third-party/libuv/test/test-tcp-close-accept.c b/third-party/libuv/test/test-tcp-close-accept.c
deleted file mode 100644
index 10f9d91964..0000000000
--- a/third-party/libuv/test/test-tcp-close-accept.c
+++ /dev/null
@@ -1,183 +0,0 @@
-/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "uv.h"
-#include "task.h"
-
-#include <stdio.h>
-#include <string.h>
-
-static struct sockaddr_in addr;
-static uv_tcp_t tcp_server;
-static uv_tcp_t tcp_outgoing[2];
-static uv_tcp_t tcp_incoming[ARRAY_SIZE(tcp_outgoing)];
-static uv_connect_t connect_reqs[ARRAY_SIZE(tcp_outgoing)];
-static uv_tcp_t tcp_check;
-static uv_connect_t tcp_check_req;
-static uv_write_t write_reqs[ARRAY_SIZE(tcp_outgoing)];
-static unsigned int got_connections;
-static unsigned int close_cb_called;
-static unsigned int write_cb_called;
-static unsigned int read_cb_called;
-
-static void close_cb(uv_handle_t* handle) {
- close_cb_called++;
-}
-
-static void write_cb(uv_write_t* req, int status) {
- ASSERT(status == 0);
- write_cb_called++;
-}
-
-static void connect_cb(uv_connect_t* req, int status) {
- unsigned int i;
- uv_buf_t buf;
- uv_stream_t* outgoing;
-
- if (req == &tcp_check_req) {
- ASSERT(status != 0);
-
- /* Close check and incoming[0], time to finish test */
- uv_close((uv_handle_t*) &tcp_incoming[0], close_cb);
- uv_close((uv_handle_t*) &tcp_check, close_cb);
- return;
- }
-
- ASSERT(status == 0);
- ASSERT(connect_reqs <= req);
- ASSERT(req <= connect_reqs + ARRAY_SIZE(connect_reqs));
- i = req - connect_reqs;
-
- buf = uv_buf_init("x", 1);
- outgoing = (uv_stream_t*) &tcp_outgoing[i];
- ASSERT(0 == uv_write(&write_reqs[i], outgoing, &buf, 1, write_cb));
-}
-
-static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
- static char slab[1];
- buf->base = slab;
- buf->len = sizeof(slab);
-}
-
-static void read_cb(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
- uv_loop_t* loop;
- unsigned int i;
-
- /* Only first stream should receive read events */
- ASSERT(stream == (uv_stream_t*) &tcp_incoming[0]);
- ASSERT(0 == uv_read_stop(stream));
- ASSERT(1 == nread);
-
- loop = stream->loop;
- read_cb_called++;
-
- /* Close all active incomings, except current one */
- for (i = 1; i < got_connections; i++)
- uv_close((uv_handle_t*) &tcp_incoming[i], close_cb);
-
- /* Create new fd that should be one of the closed incomings */
- ASSERT(0 == uv_tcp_init(loop, &tcp_check));
- ASSERT(0 == uv_tcp_connect(&tcp_check_req,
- &tcp_check,
- (const struct sockaddr*) &addr,
- connect_cb));
- ASSERT(0 == uv_read_start((uv_stream_t*) &tcp_check, alloc_cb, read_cb));
-
- /* Close server, so no one will connect to it */
- uv_close((uv_handle_t*) &tcp_server, close_cb);
-}
-
-static void connection_cb(uv_stream_t* server, int status) {
- unsigned int i;
- uv_tcp_t* incoming;
-
- ASSERT(server == (uv_stream_t*) &tcp_server);
-
- /* Ignore tcp_check connection */
- if (got_connections == ARRAY_SIZE(tcp_incoming))
- return;
-
- /* Accept everyone */
- incoming = &tcp_incoming[got_connections++];
- ASSERT(0 == uv_tcp_init(server->loop, incoming));
- ASSERT(0 == uv_accept(server, (uv_stream_t*) incoming));
-
- if (got_connections != ARRAY_SIZE(tcp_incoming))
- return;
-
- /* Once all clients are accepted - start reading */
- for (i = 0; i < ARRAY_SIZE(tcp_incoming); i++) {
- incoming = &tcp_incoming[i];
- ASSERT(0 == uv_read_start((uv_stream_t*) incoming, alloc_cb, read_cb));
- }
-}
-
-TEST_IMPL(tcp_close_accept) {
- unsigned int i;
- uv_loop_t* loop;
- uv_tcp_t* client;
-
- /*
- * A little explanation of what goes on below:
- *
- * We'll create server and connect to it using two clients, each writing one
- * byte once connected.
- *
- * When all clients will be accepted by server - we'll start reading from them
- * and, on first client's first byte, will close second client and server.
- * After that, we'll immediately initiate new connection to server using
- * tcp_check handle (thus, reusing fd from second client).
- *
- * In this situation uv__io_poll()'s event list should still contain read
- * event for second client, and, if not cleaned up properly, `tcp_check` will
- * receive stale event of second incoming and invoke `connect_cb` with zero
- * status.
- */
-
- loop = uv_default_loop();
- ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
-
- ASSERT(0 == uv_tcp_init(loop, &tcp_server));
- ASSERT(0 == uv_tcp_bind(&tcp_server, (const struct sockaddr*) &addr, 0));
- ASSERT(0 == uv_listen((uv_stream_t*) &tcp_server,
- ARRAY_SIZE(tcp_outgoing),
- connection_cb));
-
- for (i = 0; i < ARRAY_SIZE(tcp_outgoing); i++) {
- client = tcp_outgoing + i;
-
- ASSERT(0 == uv_tcp_init(loop, client));
- ASSERT(0 == uv_tcp_connect(&connect_reqs[i],
- client,
- (const struct sockaddr*) &addr,
- connect_cb));
- }
-
- uv_run(loop, UV_RUN_DEFAULT);
-
- ASSERT(ARRAY_SIZE(tcp_outgoing) == got_connections);
- ASSERT((ARRAY_SIZE(tcp_outgoing) + 2) == close_cb_called);
- ASSERT(ARRAY_SIZE(tcp_outgoing) == write_cb_called);
- ASSERT(1 == read_cb_called);
-
- MAKE_VALGRIND_HAPPY();
- return 0;
-}