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-rw-r--r--src/nvim/event/loop.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/nvim/event/loop.h b/src/nvim/event/loop.h
index b0ddc59469..d1a40d5cc9 100644
--- a/src/nvim/event/loop.h
+++ b/src/nvim/event/loop.h
@@ -19,12 +19,11 @@ typedef struct loop {
MultiQueue *events;
MultiQueue *thread_events;
// Immediate events:
- // "Events that should be processed after exiting uv_run() (to avoid
- // recursion), but before returning from loop_poll_events()."
- // 502aee690c980fcb3cfcb3f211dcfad06103db46
- // Practical consequence: these events are processed by
+ // "Processed after exiting uv_run() (to avoid recursion), but before
+ // returning from loop_poll_events()." 502aee690c98
+ // Practical consequence (for main_loop): these events are processed by
// state_enter()..os_inchar()
- // whereas "regular" (main_loop.events) events are processed by
+ // whereas "regular" events (main_loop.events) are processed by
// state_enter()..VimState.execute()
// But state_enter()..os_inchar() can be "too early" if you want the event
// to trigger UI updates and other user-activity-related side-effects.