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-rw-r--r--src/nvim/grid.c137
1 files changed, 109 insertions, 28 deletions
diff --git a/src/nvim/grid.c b/src/nvim/grid.c
index 13429994de..fa5c193fe0 100644
--- a/src/nvim/grid.c
+++ b/src/nvim/grid.c
@@ -6,6 +6,7 @@
#include "nvim/highlight.h"
#include "nvim/ui.h"
#include "nvim/vim.h"
+#include "nvim/screen.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "grid.c.generated.h"
@@ -63,7 +64,7 @@ void grid_clear_line(ScreenGrid *grid, size_t off, int width, bool valid)
void grid_invalidate(ScreenGrid *grid)
{
- (void)memset(grid->attrs, -1, sizeof(sattr_T) * (size_t)grid->Rows * (size_t)grid->Columns);
+ (void)memset(grid->attrs, -1, sizeof(sattr_T) * (size_t)grid->rows * (size_t)grid->cols);
}
bool grid_invalid_row(ScreenGrid *grid, int row)
@@ -92,7 +93,7 @@ bool grid_lefthalve(ScreenGrid *grid, int row, int col)
grid_adjust(&grid, &row, &col);
return grid_off2cells(grid, grid->line_offset[row] + (size_t)col,
- grid->line_offset[row] + (size_t)grid->Columns) > 1;
+ grid->line_offset[row] + (size_t)grid->cols) > 1;
}
/// Correct a position on the screen, if it's the right half of a double-wide
@@ -128,7 +129,7 @@ void grid_getbytes(ScreenGrid *grid, int row, int col, char_u *bytes, int *attrp
grid_adjust(&grid, &row, &col);
// safety check
- if (grid->chars != NULL && row < grid->Rows && col < grid->Columns) {
+ if (grid->chars != NULL && row < grid->rows && col < grid->cols) {
off = grid->line_offset[row] + (size_t)col;
*attrp = grid->attrs[off];
schar_copy(bytes, grid->chars[off]);
@@ -202,8 +203,8 @@ void grid_puts_len(ScreenGrid *grid, char_u *text, int textlen, int row, int col
// Safety check. The check for negative row and column is to fix issue
// vim/vim#4102. TODO(neovim): find out why row/col could be negative.
if (grid->chars == NULL
- || row >= grid->Rows || row < 0
- || col >= grid->Columns || col < 0) {
+ || row >= grid->rows || row < 0
+ || col >= grid->cols || col < 0) {
return;
}
@@ -225,8 +226,8 @@ void grid_puts_len(ScreenGrid *grid, char_u *text, int textlen, int row, int col
put_dirty_last = MAX(put_dirty_last, 1);
}
- max_off = grid->line_offset[row] + (size_t)grid->Columns;
- while (col < grid->Columns
+ max_off = grid->line_offset[row] + (size_t)grid->cols;
+ while (col < grid->cols
&& (len < 0 || (int)(ptr - text) < len)
&& *ptr != NUL) {
c = *ptr;
@@ -259,7 +260,7 @@ void grid_puts_len(ScreenGrid *grid, char_u *text, int textlen, int row, int col
} else {
prev_c = u8c;
}
- if (col + mbyte_cells > grid->Columns) {
+ if (col + mbyte_cells > grid->cols) {
// Only 1 cell left, but character requires 2 cells:
// display a '>' in the last column to avoid wrapping. */
c = '>';
@@ -338,7 +339,7 @@ void grid_puts_line_flush(bool set_cursor)
if (put_dirty_first < put_dirty_last) {
if (set_cursor) {
ui_grid_cursor_goto(put_dirty_grid->handle, put_dirty_row,
- MIN(put_dirty_last, put_dirty_grid->Columns - 1));
+ MIN(put_dirty_last, put_dirty_grid->cols - 1));
}
if (!put_dirty_grid->throttled) {
ui_line(put_dirty_grid, put_dirty_row, put_dirty_first, put_dirty_last,
@@ -371,11 +372,11 @@ void grid_fill(ScreenGrid *grid, int start_row, int end_row, int start_col, int
end_col += col_off;
// safety check
- if (end_row > grid->Rows) {
- end_row = grid->Rows;
+ if (end_row > grid->rows) {
+ end_row = grid->rows;
}
- if (end_col > grid->Columns) {
- end_col = grid->Columns;
+ if (end_col > grid->cols) {
+ end_col = grid->cols;
}
// nothing to do
@@ -391,7 +392,7 @@ void grid_fill(ScreenGrid *grid, int start_row, int end_row, int start_col, int
if (start_col > 0 && grid_fix_col(grid, start_col, row) != start_col) {
grid_puts_len(grid, (char_u *)" ", 1, row, start_col - 1, 0);
}
- if (end_col < grid->Columns
+ if (end_col < grid->cols
&& grid_fix_col(grid, end_col, row) != end_col) {
grid_puts_len(grid, (char_u *)" ", 1, row, end_col, 0);
}
@@ -443,7 +444,7 @@ void grid_fill(ScreenGrid *grid, int start_row, int end_row, int start_col, int
}
}
- if (end_col == grid->Columns) {
+ if (end_col == grid->cols) {
grid->line_wraps[row] = false;
}
}
@@ -491,17 +492,17 @@ void grid_put_linebuf(ScreenGrid *grid, int row, int coloff, int endcol, int cle
// TODO(bfredl): check all callsites and eliminate
// Check for illegal row and col, just in case
- if (row >= grid->Rows) {
- row = grid->Rows - 1;
+ if (row >= grid->rows) {
+ row = grid->rows - 1;
}
- if (endcol > grid->Columns) {
- endcol = grid->Columns;
+ if (endcol > grid->cols) {
+ endcol = grid->cols;
}
grid_adjust(&grid, &row, &coloff);
// Safety check. Avoids clang warnings down the call stack.
- if (grid->chars == NULL || row >= grid->Rows || coloff >= grid->Columns) {
+ if (grid->chars == NULL || row >= grid->rows || coloff >= grid->cols) {
DLOG("invalid state, skipped");
return;
}
@@ -509,7 +510,7 @@ void grid_put_linebuf(ScreenGrid *grid, int row, int coloff, int endcol, int cle
size_t off_from = 0;
size_t off_to = grid->line_offset[row] + (size_t)coloff;
max_off_from = linebuf_size;
- max_off_to = grid->line_offset[row] + (size_t)grid->Columns;
+ max_off_to = grid->line_offset[row] + (size_t)grid->cols;
if (rlflag) {
// Clear rest first, because it's left of the text.
@@ -617,7 +618,7 @@ void grid_put_linebuf(ScreenGrid *grid, int row, int coloff, int endcol, int cle
}
}
- if (clear_width > 0 || wp->w_width != grid->Columns) {
+ if (clear_width > 0 || wp->w_width != grid->cols) {
// If we cleared after the end of the line, it did not wrap.
// For vsplit, line wrapping is not possible.
grid->line_wraps[row] = false;
@@ -646,11 +647,11 @@ void grid_alloc(ScreenGrid *grid, int rows, int columns, bool copy, bool valid)
new.line_offset = xmalloc((size_t)rows * sizeof(*new.line_offset));
new.line_wraps = xmalloc((size_t)rows * sizeof(*new.line_wraps));
- new.Rows = rows;
- new.Columns = columns;
+ new.rows = rows;
+ new.cols = columns;
- for (new_row = 0; new_row < new.Rows; new_row++) {
- new.line_offset[new_row] = (size_t)new_row * (size_t)new.Columns;
+ for (new_row = 0; new_row < new.rows; new_row++) {
+ new.line_offset[new_row] = (size_t)new_row * (size_t)new.cols;
new.line_wraps[new_row] = false;
grid_clear_line(&new, new.line_offset[new_row], columns, valid);
@@ -660,8 +661,8 @@ void grid_alloc(ScreenGrid *grid, int rows, int columns, bool copy, bool valid)
// possible from the old screen to the new one and clear the rest
// (used when resizing the window at the "--more--" prompt or when
// executing an external command, for the GUI).
- if (new_row < grid->Rows && grid->chars != NULL) {
- int len = MIN(grid->Columns, new.Columns);
+ if (new_row < grid->rows && grid->chars != NULL) {
+ int len = MIN(grid->cols, new.cols);
memmove(new.chars + new.line_offset[new_row],
grid->chars + grid->line_offset[new_row],
(size_t)len * sizeof(schar_T));
@@ -705,3 +706,83 @@ void grid_free_all_mem(void)
xfree(linebuf_char);
xfree(linebuf_attr);
}
+
+/// (Re)allocates a window grid if size changed while in ext_multigrid mode.
+/// Updates size, offsets and handle for the grid regardless.
+///
+/// If "doclear" is true, don't try to copy from the old grid rather clear the
+/// resized grid.
+void win_grid_alloc(win_T *wp)
+{
+ ScreenGrid *grid = &wp->w_grid;
+ ScreenGrid *grid_allocated = &wp->w_grid_alloc;
+
+ int rows = wp->w_height_inner;
+ int cols = wp->w_width_inner;
+ int total_rows = wp->w_height_outer;
+ int total_cols = wp->w_width_outer;
+
+ bool want_allocation = ui_has(kUIMultigrid) || wp->w_floating;
+ bool has_allocation = (grid_allocated->chars != NULL);
+
+ if (grid->rows != rows) {
+ wp->w_lines_valid = 0;
+ xfree(wp->w_lines);
+ wp->w_lines = xcalloc((size_t)rows + 1, sizeof(wline_T));
+ }
+
+ int was_resized = false;
+ if (want_allocation && (!has_allocation
+ || grid_allocated->rows != total_rows
+ || grid_allocated->cols != total_cols)) {
+ grid_alloc(grid_allocated, total_rows, total_cols,
+ wp->w_grid_alloc.valid, false);
+ grid_allocated->valid = true;
+ if (wp->w_floating && wp->w_float_config.border) {
+ wp->w_redr_border = true;
+ }
+ was_resized = true;
+ } else if (!want_allocation && has_allocation) {
+ // Single grid mode, all rendering will be redirected to default_grid.
+ // Only keep track of the size and offset of the window.
+ grid_free(grid_allocated);
+ grid_allocated->valid = false;
+ was_resized = true;
+ } else if (want_allocation && has_allocation && !wp->w_grid_alloc.valid) {
+ grid_invalidate(grid_allocated);
+ grid_allocated->valid = true;
+ }
+
+ grid->rows = rows;
+ grid->cols = cols;
+
+ if (want_allocation) {
+ grid->target = grid_allocated;
+ grid->row_offset = wp->w_winrow_off;
+ grid->col_offset = wp->w_wincol_off;
+ } else {
+ grid->target = &default_grid;
+ grid->row_offset = wp->w_winrow + wp->w_winrow_off;
+ grid->col_offset = wp->w_wincol + wp->w_wincol_off;
+ }
+
+ // send grid resize event if:
+ // - a grid was just resized
+ // - screen_resize was called and all grid sizes must be sent
+ // - the UI wants multigrid event (necessary)
+ if ((resizing_screen || was_resized) && want_allocation) {
+ ui_call_grid_resize(grid_allocated->handle,
+ grid_allocated->cols, grid_allocated->rows);
+ }
+}
+
+/// assign a handle to the grid. The grid need not be allocated.
+void grid_assign_handle(ScreenGrid *grid)
+{
+ static int last_grid_handle = DEFAULT_GRID_HANDLE;
+
+ // only assign a grid handle if not already
+ if (grid->handle == 0) {
+ grid->handle = ++last_grid_handle;
+ }
+}