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-rw-r--r--src/nvim/grid.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/nvim/grid.c b/src/nvim/grid.c
index 5ed76c8998..fa5c193fe0 100644
--- a/src/nvim/grid.c
+++ b/src/nvim/grid.c
@@ -6,6 +6,7 @@
#include "nvim/highlight.h"
#include "nvim/ui.h"
#include "nvim/vim.h"
+#include "nvim/screen.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "grid.c.generated.h"
@@ -705,3 +706,83 @@ void grid_free_all_mem(void)
xfree(linebuf_char);
xfree(linebuf_attr);
}
+
+/// (Re)allocates a window grid if size changed while in ext_multigrid mode.
+/// Updates size, offsets and handle for the grid regardless.
+///
+/// If "doclear" is true, don't try to copy from the old grid rather clear the
+/// resized grid.
+void win_grid_alloc(win_T *wp)
+{
+ ScreenGrid *grid = &wp->w_grid;
+ ScreenGrid *grid_allocated = &wp->w_grid_alloc;
+
+ int rows = wp->w_height_inner;
+ int cols = wp->w_width_inner;
+ int total_rows = wp->w_height_outer;
+ int total_cols = wp->w_width_outer;
+
+ bool want_allocation = ui_has(kUIMultigrid) || wp->w_floating;
+ bool has_allocation = (grid_allocated->chars != NULL);
+
+ if (grid->rows != rows) {
+ wp->w_lines_valid = 0;
+ xfree(wp->w_lines);
+ wp->w_lines = xcalloc((size_t)rows + 1, sizeof(wline_T));
+ }
+
+ int was_resized = false;
+ if (want_allocation && (!has_allocation
+ || grid_allocated->rows != total_rows
+ || grid_allocated->cols != total_cols)) {
+ grid_alloc(grid_allocated, total_rows, total_cols,
+ wp->w_grid_alloc.valid, false);
+ grid_allocated->valid = true;
+ if (wp->w_floating && wp->w_float_config.border) {
+ wp->w_redr_border = true;
+ }
+ was_resized = true;
+ } else if (!want_allocation && has_allocation) {
+ // Single grid mode, all rendering will be redirected to default_grid.
+ // Only keep track of the size and offset of the window.
+ grid_free(grid_allocated);
+ grid_allocated->valid = false;
+ was_resized = true;
+ } else if (want_allocation && has_allocation && !wp->w_grid_alloc.valid) {
+ grid_invalidate(grid_allocated);
+ grid_allocated->valid = true;
+ }
+
+ grid->rows = rows;
+ grid->cols = cols;
+
+ if (want_allocation) {
+ grid->target = grid_allocated;
+ grid->row_offset = wp->w_winrow_off;
+ grid->col_offset = wp->w_wincol_off;
+ } else {
+ grid->target = &default_grid;
+ grid->row_offset = wp->w_winrow + wp->w_winrow_off;
+ grid->col_offset = wp->w_wincol + wp->w_wincol_off;
+ }
+
+ // send grid resize event if:
+ // - a grid was just resized
+ // - screen_resize was called and all grid sizes must be sent
+ // - the UI wants multigrid event (necessary)
+ if ((resizing_screen || was_resized) && want_allocation) {
+ ui_call_grid_resize(grid_allocated->handle,
+ grid_allocated->cols, grid_allocated->rows);
+ }
+}
+
+/// assign a handle to the grid. The grid need not be allocated.
+void grid_assign_handle(ScreenGrid *grid)
+{
+ static int last_grid_handle = DEFAULT_GRID_HANDLE;
+
+ // only assign a grid handle if not already
+ if (grid->handle == 0) {
+ grid->handle = ++last_grid_handle;
+ }
+}