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-rw-r--r--src/nvim/lua/converter.c27
-rw-r--r--src/nvim/lua/converter.h9
-rw-r--r--src/nvim/lua/executor.c241
-rw-r--r--src/nvim/lua/executor.h1
-rw-r--r--src/nvim/lua/treesitter.c110
-rw-r--r--src/nvim/lua/vim.lua11
6 files changed, 336 insertions, 63 deletions
diff --git a/src/nvim/lua/converter.c b/src/nvim/lua/converter.c
index 69114c967d..32e804d213 100644
--- a/src/nvim/lua/converter.c
+++ b/src/nvim/lua/converter.c
@@ -19,6 +19,7 @@
#include "nvim/globals.h"
#include "nvim/message.h"
#include "nvim/eval/typval.h"
+#include "nvim/eval/userfunc.h"
#include "nvim/ascii.h"
#include "nvim/macros.h"
@@ -50,6 +51,7 @@ typedef struct {
#define LUA_PUSH_STATIC_STRING(lstate, s) \
lua_pushlstring(lstate, s, sizeof(s) - 1)
+
static LuaTableProps nlua_traverse_table(lua_State *const lstate)
FUNC_ATTR_NONNULL_ALL FUNC_ATTR_WARN_UNUSED_RESULT
{
@@ -314,6 +316,13 @@ bool nlua_pop_typval(lua_State *lstate, typval_T *ret_tv)
break;
}
case LUA_TTABLE: {
+ // Only need to track table refs if we have a metatable associated.
+ LuaRef table_ref = LUA_NOREF;
+ if (lua_getmetatable(lstate, -1)) {
+ lua_pop(lstate, 1);
+ table_ref = nlua_ref(lstate, -1);
+ }
+
const LuaTableProps table_props = nlua_traverse_table(lstate);
for (size_t i = 0; i < kv_size(stack); i++) {
@@ -329,6 +338,7 @@ bool nlua_pop_typval(lua_State *lstate, typval_T *ret_tv)
case kObjectTypeArray: {
cur.tv->v_type = VAR_LIST;
cur.tv->vval.v_list = tv_list_alloc((ptrdiff_t)table_props.maxidx);
+ cur.tv->vval.v_list->lua_table_ref = table_ref;
tv_list_ref(cur.tv->vval.v_list);
if (table_props.maxidx != 0) {
cur.container = true;
@@ -342,6 +352,7 @@ bool nlua_pop_typval(lua_State *lstate, typval_T *ret_tv)
cur.tv->v_type = VAR_DICT;
cur.tv->vval.v_dict = tv_dict_alloc();
cur.tv->vval.v_dict->dv_refcount++;
+ cur.tv->vval.v_dict->lua_table_ref = table_ref;
} else {
cur.special = table_props.has_string_with_nul;
if (table_props.has_string_with_nul) {
@@ -352,11 +363,13 @@ bool nlua_pop_typval(lua_State *lstate, typval_T *ret_tv)
S_LEN("_VAL"));
assert(val_di != NULL);
cur.tv = &val_di->di_tv;
+ cur.tv->vval.v_list->lua_table_ref = table_ref;
assert(cur.tv->v_type == VAR_LIST);
} else {
cur.tv->v_type = VAR_DICT;
cur.tv->vval.v_dict = tv_dict_alloc();
cur.tv->vval.v_dict->dv_refcount++;
+ cur.tv->vval.v_dict->lua_table_ref = table_ref;
}
cur.container = true;
cur.idx = lua_gettop(lstate);
@@ -384,6 +397,20 @@ bool nlua_pop_typval(lua_State *lstate, typval_T *ret_tv)
nlua_pop_typval_table_processing_end:
break;
}
+ case LUA_TFUNCTION: {
+ LuaCFunctionState *state = xmalloc(sizeof(LuaCFunctionState));
+ state->lua_callable.func_ref = nlua_ref(lstate, -1);
+ state->lua_callable.table_ref = LUA_NOREF;
+
+ char_u *name = register_cfunc(
+ &nlua_CFunction_func_call,
+ &nlua_CFunction_func_free,
+ state);
+
+ cur.tv->v_type = VAR_FUNC;
+ cur.tv->vval.v_string = vim_strsave(name);
+ break;
+ }
case LUA_TUSERDATA: {
nlua_pushref(lstate, nlua_nil_ref);
bool is_nil = lua_rawequal(lstate, -2, -1);
diff --git a/src/nvim/lua/converter.h b/src/nvim/lua/converter.h
index 542c56ea3e..8601a32418 100644
--- a/src/nvim/lua/converter.h
+++ b/src/nvim/lua/converter.h
@@ -9,6 +9,15 @@
#include "nvim/func_attr.h"
#include "nvim/eval.h"
+typedef struct {
+ LuaRef func_ref;
+ LuaRef table_ref;
+} LuaCallable;
+
+typedef struct {
+ LuaCallable lua_callable;
+} LuaCFunctionState;
+
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "lua/converter.h.generated.h"
#endif
diff --git a/src/nvim/lua/executor.c b/src/nvim/lua/executor.c
index 327ed6d6b7..9f30609d66 100644
--- a/src/nvim/lua/executor.c
+++ b/src/nvim/lua/executor.c
@@ -35,8 +35,8 @@
#include "nvim/os/os.h"
#endif
-#include "nvim/lua/executor.h"
#include "nvim/lua/converter.h"
+#include "nvim/lua/executor.h"
#include "nvim/lua/treesitter.h"
#include "luv/luv.h"
@@ -53,6 +53,15 @@ typedef struct {
# include "lua/executor.c.generated.h"
#endif
+#define PUSH_ALL_TYPVALS(lstate, args, argcount, special) \
+ for (int i = 0; i < argcount; i++) { \
+ if (args[i].v_type == VAR_UNKNOWN) { \
+ lua_pushnil(lstate); \
+ } else { \
+ nlua_push_typval(lstate, &args[i], special); \
+ } \
+ }
+
/// Convert lua error into a Vim error message
///
/// @param lstate Lua interpreter state.
@@ -700,24 +709,25 @@ int nlua_call(lua_State *lstate)
}
TRY_WRAP({
- // TODO(bfredl): this should be simplified in error handling refactor
- force_abort = false;
- suppress_errthrow = false;
- current_exception = NULL;
- did_emsg = false;
-
- try_start();
- typval_T rettv;
- int dummy;
- // call_func() retval is deceptive, ignore it. Instead we set `msg_list`
- // (TRY_WRAP) to capture abort-causing non-exception errors.
- (void)call_func(name, (int)name_len, &rettv, nargs,
- vim_args, NULL, curwin->w_cursor.lnum, curwin->w_cursor.lnum,
- &dummy, true, NULL, NULL);
- if (!try_end(&err)) {
- nlua_push_typval(lstate, &rettv, false);
- }
- tv_clear(&rettv);
+ // TODO(bfredl): this should be simplified in error handling refactor
+ force_abort = false;
+ suppress_errthrow = false;
+ current_exception = NULL;
+ did_emsg = false;
+
+ try_start();
+ typval_T rettv;
+ int dummy;
+ // call_func() retval is deceptive, ignore it. Instead we set `msg_list`
+ // (TRY_WRAP) to capture abort-causing non-exception errors.
+ (void)call_func(name, (int)name_len, &rettv, nargs,
+ vim_args, NULL,
+ curwin->w_cursor.lnum, curwin->w_cursor.lnum,
+ &dummy, true, NULL, NULL);
+ if (!try_end(&err)) {
+ nlua_push_typval(lstate, &rettv, false);
+ }
+ tv_clear(&rettv);
});
free_vim_args:
@@ -833,12 +843,25 @@ void executor_free_luaref(LuaRef ref)
nlua_unref(lstate, ref);
}
-/// push a value referenced in the regirstry
+/// push a value referenced in the registry
void nlua_pushref(lua_State *lstate, LuaRef ref)
{
lua_rawgeti(lstate, LUA_REGISTRYINDEX, ref);
}
+/// Gets a new reference to an object stored at original_ref
+///
+/// NOTE: It does not copy the value, it creates a new ref to the lua object.
+/// Leaves the stack unchanged.
+LuaRef nlua_newref(lua_State *lstate, LuaRef original_ref)
+{
+ nlua_pushref(lstate, original_ref);
+ LuaRef new_ref = nlua_ref(lstate, -1);
+ lua_pop(lstate, 1);
+
+ return new_ref;
+}
+
/// Evaluate lua string
///
/// Used for luaeval().
@@ -916,13 +939,8 @@ static void typval_exec_lua(const char *lcmd, size_t lcmd_len, const char *name,
return;
}
- for (int i = 0; i < argcount; i++) {
- if (args[i].v_type == VAR_UNKNOWN) {
- lua_pushnil(lstate);
- } else {
- nlua_push_typval(lstate, &args[i], special);
- }
- }
+ PUSH_ALL_TYPVALS(lstate, args, argcount, special);
+
if (lua_pcall(lstate, argcount, ret_tv ? 1 : 0, 0)) {
nlua_error(lstate, _("E5108: Error executing lua %.*s"));
return;
@@ -933,6 +951,51 @@ static void typval_exec_lua(const char *lcmd, size_t lcmd_len, const char *name,
}
}
+/// Call a LuaCallable given some typvals
+///
+/// Used to call any lua callable passed from Lua into VimL
+///
+/// @param[in] lstate Lua State
+/// @param[in] lua_cb Lua Callable
+/// @param[in] argcount Count of typval arguments
+/// @param[in] argvars Typval Arguments
+/// @param[out] rettv The return value from the called function.
+int typval_exec_lua_callable(
+ lua_State *lstate,
+ LuaCallable lua_cb,
+ int argcount,
+ typval_T *argvars,
+ typval_T *rettv
+)
+{
+ int offset = 0;
+ LuaRef cb = lua_cb.func_ref;
+
+ if (cb == LUA_NOREF) {
+ // This shouldn't happen.
+ luaL_error(lstate, "Invalid function passed to VimL");
+ return ERROR_OTHER;
+ }
+
+ nlua_pushref(lstate, cb);
+
+ if (lua_cb.table_ref != LUA_NOREF) {
+ offset += 1;
+ nlua_pushref(lstate, lua_cb.table_ref);
+ }
+
+ PUSH_ALL_TYPVALS(lstate, argvars, argcount, false);
+
+ if (lua_pcall(lstate, argcount + offset, 1, 0)) {
+ luaL_error(lstate, "nlua_CFunction_func_call failed.");
+ return ERROR_OTHER;
+ }
+
+ nlua_pop_typval(lstate, rettv);
+
+ return ERROR_NONE;
+}
+
/// Execute Lua string
///
/// Used for nvim_exec_lua().
@@ -1128,21 +1191,11 @@ void ex_luafile(exarg_T *const eap)
}
}
-static int create_tslua_parser(lua_State *L)
-{
- if (lua_gettop(L) < 1 || !lua_isstring(L, 1)) {
- return luaL_error(L, "string expected");
- }
-
- const char *lang_name = lua_tostring(L, 1);
- return tslua_push_parser(L, lang_name);
-}
-
static void nlua_add_treesitter(lua_State *const lstate) FUNC_ATTR_NONNULL_ALL
{
tslua_init(lstate);
- lua_pushcfunction(lstate, create_tslua_parser);
+ lua_pushcfunction(lstate, tslua_push_parser);
lua_setfield(lstate, -2, "_create_ts_parser");
lua_pushcfunction(lstate, tslua_add_language);
@@ -1290,3 +1343,115 @@ static int regex_match_line(lua_State *lstate)
return nret;
}
+
+int nlua_CFunction_func_call(
+ int argcount,
+ typval_T *argvars,
+ typval_T *rettv,
+ void *state)
+{
+ lua_State *const lstate = nlua_enter();
+ LuaCFunctionState *funcstate = (LuaCFunctionState *)state;
+
+ return typval_exec_lua_callable(
+ lstate,
+ funcstate->lua_callable,
+ argcount,
+ argvars,
+ rettv);
+}
+/// Required functions for lua c functions as VimL callbacks
+void nlua_CFunction_func_free(void *state)
+{
+ lua_State *const lstate = nlua_enter();
+ LuaCFunctionState *funcstate = (LuaCFunctionState *)state;
+
+ nlua_unref(lstate, funcstate->lua_callable.func_ref);
+ nlua_unref(lstate, funcstate->lua_callable.table_ref);
+ xfree(funcstate);
+}
+
+bool nlua_is_table_from_lua(typval_T *const arg)
+{
+ if (arg->v_type != VAR_DICT && arg->v_type != VAR_LIST) {
+ return false;
+ }
+
+ if (arg->v_type == VAR_DICT) {
+ return arg->vval.v_dict->lua_table_ref > 0
+ && arg->vval.v_dict->lua_table_ref != LUA_NOREF;
+ } else if (arg->v_type == VAR_LIST) {
+ return arg->vval.v_list->lua_table_ref > 0
+ && arg->vval.v_list->lua_table_ref != LUA_NOREF;
+ }
+
+ return false;
+}
+
+char_u *nlua_register_table_as_callable(typval_T *const arg)
+{
+ if (!nlua_is_table_from_lua(arg)) {
+ return NULL;
+ }
+
+ LuaRef table_ref;
+ if (arg->v_type == VAR_DICT) {
+ table_ref = arg->vval.v_dict->lua_table_ref;
+ } else if (arg->v_type == VAR_LIST) {
+ table_ref = arg->vval.v_list->lua_table_ref;
+ } else {
+ return NULL;
+ }
+
+ lua_State *const lstate = nlua_enter();
+
+ int top = lua_gettop(lstate);
+
+ nlua_pushref(lstate, table_ref);
+ if (!lua_getmetatable(lstate, -1)) {
+ return NULL;
+ }
+
+ lua_getfield(lstate, -1, "__call");
+ if (!lua_isfunction(lstate, -1)) {
+ return NULL;
+ }
+
+ LuaRef new_table_ref = nlua_newref(lstate, table_ref);
+
+ LuaCFunctionState *state = xmalloc(sizeof(LuaCFunctionState));
+ state->lua_callable.func_ref = nlua_ref(lstate, -1);
+ state->lua_callable.table_ref = new_table_ref;
+
+ char_u *name = register_cfunc(
+ &nlua_CFunction_func_call,
+ &nlua_CFunction_func_free,
+ state);
+
+
+ lua_pop(lstate, 3);
+ assert(top == lua_gettop(lstate));
+
+ return name;
+}
+
+/// Helper function to free a list_T
+void nlua_free_typval_list(list_T *const l)
+{
+ if (l->lua_table_ref != LUA_NOREF && l->lua_table_ref > 0) {
+ lua_State *const lstate = nlua_enter();
+ nlua_unref(lstate, l->lua_table_ref);
+ l->lua_table_ref = LUA_NOREF;
+ }
+}
+
+
+/// Helper function to free a dict_T
+void nlua_free_typval_dict(dict_T *const d)
+{
+ if (d->lua_table_ref != LUA_NOREF && d->lua_table_ref > 0) {
+ lua_State *const lstate = nlua_enter();
+ nlua_unref(lstate, d->lua_table_ref);
+ d->lua_table_ref = LUA_NOREF;
+ }
+}
diff --git a/src/nvim/lua/executor.h b/src/nvim/lua/executor.h
index 3259fc0fa1..6599b44584 100644
--- a/src/nvim/lua/executor.h
+++ b/src/nvim/lua/executor.h
@@ -8,6 +8,7 @@
#include "nvim/func_attr.h"
#include "nvim/eval/typval.h"
#include "nvim/ex_cmds_defs.h"
+#include "nvim/lua/converter.h"
// Generated by msgpack-gen.lua
void nlua_add_api_functions(lua_State *lstate) REAL_FATTR_NONNULL_ALL;
diff --git a/src/nvim/lua/treesitter.c b/src/nvim/lua/treesitter.c
index 51d9549033..138031237e 100644
--- a/src/nvim/lua/treesitter.c
+++ b/src/nvim/lua/treesitter.c
@@ -20,6 +20,7 @@
#include "nvim/lua/treesitter.h"
#include "nvim/api/private/handle.h"
#include "nvim/memline.h"
+#include "nvim/buffer.h"
typedef struct {
TSParser *parser;
@@ -41,6 +42,7 @@ static struct luaL_Reg parser_meta[] = {
{ "parse_buf", parser_parse_buf },
{ "edit", parser_edit },
{ "tree", parser_tree },
+ { "set_included_ranges", parser_set_ranges },
{ NULL, NULL }
};
@@ -214,8 +216,13 @@ int tslua_inspect_lang(lua_State *L)
return 1;
}
-int tslua_push_parser(lua_State *L, const char *lang_name)
+int tslua_push_parser(lua_State *L)
{
+ // Gather language
+ if (lua_gettop(L) < 1 || !lua_isstring(L, 1)) {
+ return luaL_error(L, "string expected");
+ }
+ const char *lang_name = lua_tostring(L, 1);
TSLanguage *lang = pmap_get(cstr_t)(langs, lang_name);
if (!lang) {
return luaL_error(L, "no such language: %s", lang_name);
@@ -300,11 +307,13 @@ static int parser_parse_buf(lua_State *L)
}
long bufnr = lua_tointeger(L, 2);
- void *payload = handle_get_buffer(bufnr);
- if (!payload) {
+ buf_T *buf = handle_get_buffer(bufnr);
+
+ if (!buf) {
return luaL_error(L, "invalid buffer handle: %d", bufnr);
}
- TSInput input = { payload, input_cb, TSInputEncodingUTF8 };
+
+ TSInput input = { (void *)buf, input_cb, TSInputEncodingUTF8 };
TSTree *new_tree = ts_parser_parse(p->parser, p->tree, input);
uint32_t n_ranges = 0;
@@ -377,6 +386,57 @@ static int parser_edit(lua_State *L)
return 0;
}
+static int parser_set_ranges(lua_State *L)
+{
+ if (lua_gettop(L) < 2) {
+ return luaL_error(
+ L,
+ "not enough args to parser:set_included_ranges()");
+ }
+
+ TSLua_parser *p = parser_check(L);
+ if (!p || !p->tree) {
+ return 0;
+ }
+
+ if (!lua_istable(L, 2)) {
+ return luaL_error(
+ L,
+ "argument for parser:set_included_ranges() should be a table.");
+ }
+
+ size_t tbl_len = lua_objlen(L, 2);
+ TSRange *ranges = xmalloc(sizeof(TSRange) * tbl_len);
+
+
+ // [ parser, ranges ]
+ for (size_t index = 0; index < tbl_len; index++) {
+ lua_rawgeti(L, 2, index + 1); // [ parser, ranges, range ]
+
+ TSNode node;
+ if (!node_check(L, -1, &node)) {
+ xfree(ranges);
+ return luaL_error(
+ L,
+ "ranges should be tables of nodes.");
+ }
+ lua_pop(L, 1); // [ parser, ranges ]
+
+ ranges[index] = (TSRange) {
+ .start_point = ts_node_start_point(node),
+ .end_point = ts_node_end_point(node),
+ .start_byte = ts_node_start_byte(node),
+ .end_byte = ts_node_end_byte(node)
+ };
+ }
+
+ // This memcpies ranges, thus we can free it afterwards
+ ts_parser_set_included_ranges(p->parser, ranges, tbl_len);
+ xfree(ranges);
+
+ return 0;
+}
+
// Tree methods
@@ -459,9 +519,9 @@ static void push_node(lua_State *L, TSNode node, int uindex)
lua_setfenv(L, -2); // [udata]
}
-static bool node_check(lua_State *L, TSNode *res)
+static bool node_check(lua_State *L, int index, TSNode *res)
{
- TSNode *ud = luaL_checkudata(L, 1, "treesitter_node");
+ TSNode *ud = luaL_checkudata(L, index, "treesitter_node");
if (ud) {
*res = *ud;
return true;
@@ -473,7 +533,7 @@ static bool node_check(lua_State *L, TSNode *res)
static int node_tostring(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushstring(L, "<node ");
@@ -486,7 +546,7 @@ static int node_tostring(lua_State *L)
static int node_eq(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
// This should only be called if both x and y in "x == y" has the
@@ -503,7 +563,7 @@ static int node_eq(lua_State *L)
static int node_range(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = ts_node_start_point(node);
@@ -518,7 +578,7 @@ static int node_range(lua_State *L)
static int node_start(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = ts_node_start_point(node);
@@ -532,7 +592,7 @@ static int node_start(lua_State *L)
static int node_end(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint end = ts_node_end_point(node);
@@ -546,7 +606,7 @@ static int node_end(lua_State *L)
static int node_child_count(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
uint32_t count = ts_node_child_count(node);
@@ -557,7 +617,7 @@ static int node_child_count(lua_State *L)
static int node_named_child_count(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
uint32_t count = ts_node_named_child_count(node);
@@ -568,7 +628,7 @@ static int node_named_child_count(lua_State *L)
static int node_type(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushstring(L, ts_node_type(node));
@@ -578,7 +638,7 @@ static int node_type(lua_State *L)
static int node_symbol(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSSymbol symbol = ts_node_symbol(node);
@@ -589,7 +649,7 @@ static int node_symbol(lua_State *L)
static int node_named(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_is_named(node));
@@ -599,7 +659,7 @@ static int node_named(lua_State *L)
static int node_sexpr(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
char *allocated = ts_node_string(node);
@@ -611,7 +671,7 @@ static int node_sexpr(lua_State *L)
static int node_missing(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_is_missing(node));
@@ -621,7 +681,7 @@ static int node_missing(lua_State *L)
static int node_has_error(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
lua_pushboolean(L, ts_node_has_error(node));
@@ -631,7 +691,7 @@ static int node_has_error(lua_State *L)
static int node_child(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
long num = lua_tointeger(L, 2);
@@ -644,7 +704,7 @@ static int node_child(lua_State *L)
static int node_named_child(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
long num = lua_tointeger(L, 2);
@@ -657,7 +717,7 @@ static int node_named_child(lua_State *L)
static int node_descendant_for_range(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = { (uint32_t)lua_tointeger(L, 2),
@@ -673,7 +733,7 @@ static int node_descendant_for_range(lua_State *L)
static int node_named_descendant_for_range(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSPoint start = { (uint32_t)lua_tointeger(L, 2),
@@ -689,7 +749,7 @@ static int node_named_descendant_for_range(lua_State *L)
static int node_parent(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSNode parent = ts_node_parent(node);
@@ -771,7 +831,7 @@ static int query_next_capture(lua_State *L)
static int node_rawquery(lua_State *L)
{
TSNode node;
- if (!node_check(L, &node)) {
+ if (!node_check(L, 1, &node)) {
return 0;
}
TSQuery *query = query_check(L, 2);
diff --git a/src/nvim/lua/vim.lua b/src/nvim/lua/vim.lua
index 523d23ec12..820b237c4f 100644
--- a/src/nvim/lua/vim.lua
+++ b/src/nvim/lua/vim.lua
@@ -255,6 +255,8 @@ function vim.schedule_wrap(cb)
end)
end
+--- <Docs described in |vim.empty_dict()| >
+--@private
function vim.empty_dict()
return setmetatable({}, vim._empty_dict_mt)
end
@@ -270,6 +272,10 @@ vim.fn = setmetatable({}, {
end
})
+vim.funcref = function(viml_func_name)
+ return vim.fn[viml_func_name]
+end
+
-- These are for loading runtime modules lazily since they aren't available in
-- the nvim binary as specified in executor.c
local function __index(t, key)
@@ -286,6 +292,9 @@ local function __index(t, key)
elseif key == 'lsp' then
t.lsp = require('vim.lsp')
return t.lsp
+ elseif key == 'highlight' then
+ t.highlight = require('vim.highlight')
+ return t.highlight
end
end
@@ -462,6 +471,8 @@ end
--- Defers calling `fn` until `timeout` ms passes.
---
--- Use to do a one-shot timer that calls `fn`
+--- Note: The {fn} is |schedule_wrap|ped automatically, so API functions are
+--- safe to call.
--@param fn Callback to call once `timeout` expires
--@param timeout Number of milliseconds to wait before calling `fn`
--@return timer luv timer object