diff options
Diffstat (limited to 'src/nvim/os')
-rw-r--r-- | src/nvim/os/stdpaths.c | 28 | ||||
-rw-r--r-- | src/nvim/os/time.c | 39 |
2 files changed, 50 insertions, 17 deletions
diff --git a/src/nvim/os/stdpaths.c b/src/nvim/os/stdpaths.c index 10b3f4c091..afb9bdec31 100644 --- a/src/nvim/os/stdpaths.c +++ b/src/nvim/os/stdpaths.c @@ -16,20 +16,29 @@ static const char *xdg_env_vars[] = { [kXDGDataDirs] = "XDG_DATA_DIRS", }; +#ifdef WIN32 +static const char *const xdg_defaults_env_vars[] = { + [kXDGConfigHome] = "LOCALAPPDATA", + [kXDGDataHome] = "LOCALAPPDATA", + [kXDGCacheHome] = "TEMP", + [kXDGRuntimeDir] = NULL, + [kXDGConfigDirs] = NULL, + [kXDGDataDirs] = NULL, +}; +#endif + /// Defaults for XDGVarType values /// /// Used in case environment variables contain nothing. Need to be expanded. static const char *const xdg_defaults[] = { #ifdef WIN32 - // Windows - [kXDGConfigHome] = "$LOCALAPPDATA", - [kXDGDataHome] = "$LOCALAPPDATA", - [kXDGCacheHome] = "$TEMP", + [kXDGConfigHome] = "~\\AppData\\Local", + [kXDGDataHome] = "~\\AppData\\Local", + [kXDGCacheHome] = "~\\AppData\\Local\\Temp", [kXDGRuntimeDir] = NULL, [kXDGConfigDirs] = NULL, [kXDGDataDirs] = NULL, #else - // Linux, BSD, CYGWIN, Apple [kXDGConfigHome] = "~/.config", [kXDGDataHome] = "~/.local/share", [kXDGCacheHome] = "~/.cache", @@ -50,7 +59,14 @@ char *stdpaths_get_xdg_var(const XDGVarType idx) const char *const env = xdg_env_vars[idx]; const char *const fallback = xdg_defaults[idx]; - const char *const env_val = os_getenv(env); + const char *env_val = os_getenv(env); + +#ifdef WIN32 + if (env_val == NULL) { + env_val = os_getenv(xdg_defaults_env_vars[idx]); + } +#endif + char *ret = NULL; if (env_val != NULL) { ret = xstrdup(env_val); diff --git a/src/nvim/os/time.c b/src/nvim/os/time.c index 2205ad0958..8ce2ecf4f4 100644 --- a/src/nvim/os/time.c +++ b/src/nvim/os/time.c @@ -7,6 +7,7 @@ #include <uv.h> #include "nvim/os/time.h" +#include "nvim/os/input.h" #include "nvim/event/loop.h" #include "nvim/vim.h" #include "nvim/main.h" @@ -34,10 +35,10 @@ uint64_t os_hrtime(void) return uv_hrtime(); } -/// Sleeps for a certain amount of milliseconds +/// Sleeps for a certain amount of milliseconds. /// /// @param milliseconds Number of milliseconds to sleep -/// @param ignoreinput If true, allow a SIGINT to interrupt us +/// @param ignoreinput If true, only SIGINT (CTRL-C) can interrupt. void os_delay(uint64_t milliseconds, bool ignoreinput) { if (ignoreinput) { @@ -46,26 +47,42 @@ void os_delay(uint64_t milliseconds, bool ignoreinput) } LOOP_PROCESS_EVENTS_UNTIL(&main_loop, NULL, (int)milliseconds, got_int); } else { - os_microdelay(milliseconds * 1000); + os_microdelay(milliseconds * 1000u, ignoreinput); } } -/// Sleeps for a certain amount of microseconds +/// Sleeps for a certain amount of microseconds. /// -/// @param microseconds Number of microseconds to sleep -void os_microdelay(uint64_t microseconds) +/// @param ms Number of microseconds to sleep. +/// @param ignoreinput If true, ignore all input (including SIGINT/CTRL-C). +/// If false, waiting is aborted on any input. +void os_microdelay(uint64_t ms, bool ignoreinput) { - uint64_t elapsed = 0; - uint64_t ns = microseconds * 1000; // convert to nanoseconds + uint64_t elapsed = 0u; uint64_t base = uv_hrtime(); + // Convert microseconds to nanoseconds, or UINT64_MAX on overflow. + const uint64_t ns = (ms < UINT64_MAX / 1000u) ? ms * 1000u : UINT64_MAX; uv_mutex_lock(&delay_mutex); while (elapsed < ns) { - if (uv_cond_timedwait(&delay_cond, &delay_mutex, ns - elapsed) - == UV_ETIMEDOUT) + // If ignoring input, we simply wait the full delay. + // Else we check for input in ~100ms intervals. + const uint64_t ns_delta = ignoreinput + ? ns - elapsed + : MIN(ns - elapsed, 100000000u); // 100ms + + const int rv = uv_cond_timedwait(&delay_cond, &delay_mutex, ns_delta); + if (0 != rv && UV_ETIMEDOUT != rv) { + assert(false); + break; + } // Else: Timeout proceeded normally. + + if (!ignoreinput && os_char_avail()) { break; - uint64_t now = uv_hrtime(); + } + + const uint64_t now = uv_hrtime(); elapsed += now - base; base = now; } |