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-rw-r--r--src/nvim/screen.c98
1 files changed, 98 insertions, 0 deletions
diff --git a/src/nvim/screen.c b/src/nvim/screen.c
index 2dbf3f8888..0225eb72c1 100644
--- a/src/nvim/screen.c
+++ b/src/nvim/screen.c
@@ -103,6 +103,7 @@
#include "nvim/ex_cmds.h"
#include "nvim/ex_cmds2.h"
#include "nvim/ex_getln.h"
+#include "nvim/edit.h"
#include "nvim/farsi.h"
#include "nvim/fileio.h"
#include "nvim/fold.h"
@@ -120,6 +121,7 @@
#include "nvim/move.h"
#include "nvim/normal.h"
#include "nvim/option.h"
+#include "nvim/os_unix.h"
#include "nvim/path.h"
#include "nvim/popupmnu.h"
#include "nvim/quickfix.h"
@@ -129,6 +131,7 @@
#include "nvim/strings.h"
#include "nvim/syntax.h"
#include "nvim/term.h"
+#include "nvim/ui.h"
#include "nvim/undo.h"
#include "nvim/version.h"
#include "nvim/window.h"
@@ -8117,3 +8120,98 @@ int screen_screenrow(void)
return screen_cur_row;
}
+/*
+ * Set size of the Vim shell.
+ * If 'mustset' is TRUE, we must set Rows and Columns, do not get the real
+ * window size (this is used for the :win command).
+ * If 'mustset' is FALSE, we may try to get the real window size and if
+ * it fails use 'width' and 'height'.
+ */
+void screen_resize(int width, int height, int mustset)
+{
+ static int busy = FALSE;
+
+ /*
+ * Avoid recursiveness, can happen when setting the window size causes
+ * another window-changed signal.
+ */
+ if (busy)
+ return;
+
+ if (width < 0 || height < 0) /* just checking... */
+ return;
+
+ if (State == HITRETURN || State == SETWSIZE) {
+ /* postpone the resizing */
+ State = SETWSIZE;
+ return;
+ }
+
+ /* curwin->w_buffer can be NULL when we are closing a window and the
+ * buffer has already been closed and removing a scrollbar causes a resize
+ * event. Don't resize then, it will happen after entering another buffer.
+ */
+ if (curwin->w_buffer == NULL)
+ return;
+
+ ++busy;
+
+
+ if (mustset || (ui_get_shellsize() == FAIL && height != 0)) {
+ Rows = height;
+ Columns = width;
+ check_shellsize();
+ mch_set_shellsize();
+ } else
+ check_shellsize();
+
+ /* The window layout used to be adjusted here, but it now happens in
+ * screenalloc() (also invoked from screenclear()). That is because the
+ * "busy" check above may skip this, but not screenalloc(). */
+
+ if (State != ASKMORE && State != EXTERNCMD && State != CONFIRM)
+ screenclear();
+ else
+ screen_start(); /* don't know where cursor is now */
+
+ if (starting != NO_SCREEN) {
+ maketitle();
+ changed_line_abv_curs();
+ invalidate_botline();
+
+ /*
+ * We only redraw when it's needed:
+ * - While at the more prompt or executing an external command, don't
+ * redraw, but position the cursor.
+ * - While editing the command line, only redraw that.
+ * - in Ex mode, don't redraw anything.
+ * - Otherwise, redraw right now, and position the cursor.
+ * Always need to call update_screen() or screenalloc(), to make
+ * sure Rows/Columns and the size of ScreenLines[] is correct!
+ */
+ if (State == ASKMORE || State == EXTERNCMD || State == CONFIRM
+ || exmode_active) {
+ screenalloc(false);
+ repeat_message();
+ } else {
+ if (curwin->w_p_scb)
+ do_check_scrollbind(TRUE);
+ if (State & CMDLINE) {
+ update_screen(NOT_VALID);
+ redrawcmdline();
+ } else {
+ update_topline();
+ if (pum_visible()) {
+ redraw_later(NOT_VALID);
+ ins_compl_show_pum(); /* This includes the redraw. */
+ } else
+ update_screen(NOT_VALID);
+ if (redrawing())
+ setcursor();
+ }
+ }
+ cursor_on(); /* redrawing may have switched it off */
+ }
+ out_flush();
+ --busy;
+}