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-rw-r--r--src/nvim/screen.c102
1 files changed, 6 insertions, 96 deletions
diff --git a/src/nvim/screen.c b/src/nvim/screen.c
index 15594ac1d3..8ca8c7985a 100644
--- a/src/nvim/screen.c
+++ b/src/nvim/screen.c
@@ -132,10 +132,6 @@
static match_T search_hl; // used for 'hlsearch' highlight matching
-StlClickDefinition *tab_page_click_defs = NULL;
-
-long tab_page_click_defs_size = 0;
-
// for line_putchar. Contains the state that needs to be remembered from
// putting one character to the next.
typedef struct {
@@ -607,8 +603,6 @@ int update_screen(int type)
pum_redraw();
}
- send_grid_resize = false;
-
/* Reset b_mod_set flags. Going through all windows is probably faster
* than going through all buffers (there could be many buffers). */
FOR_ALL_WINDOWS_IN_TAB(wp, curtab) {
@@ -5571,88 +5565,6 @@ void check_for_delay(bool check_msg_scroll)
}
}
-/// (Re)allocates a window grid if size changed while in ext_multigrid mode.
-/// Updates size, offsets and handle for the grid regardless.
-///
-/// If "doclear" is true, don't try to copy from the old grid rather clear the
-/// resized grid.
-void win_grid_alloc(win_T *wp)
-{
- ScreenGrid *grid = &wp->w_grid;
- ScreenGrid *grid_allocated = &wp->w_grid_alloc;
-
- int rows = wp->w_height_inner;
- int cols = wp->w_width_inner;
- int total_rows = wp->w_height_outer;
- int total_cols = wp->w_width_outer;
-
- bool want_allocation = ui_has(kUIMultigrid) || wp->w_floating;
- bool has_allocation = (grid_allocated->chars != NULL);
-
- if (grid->rows != rows) {
- wp->w_lines_valid = 0;
- xfree(wp->w_lines);
- wp->w_lines = xcalloc(rows + 1, sizeof(wline_T));
- }
-
- int was_resized = false;
- if (want_allocation && (!has_allocation
- || grid_allocated->rows != total_rows
- || grid_allocated->cols != total_cols)) {
- grid_alloc(grid_allocated, total_rows, total_cols,
- wp->w_grid_alloc.valid, false);
- grid_allocated->valid = true;
- if (wp->w_floating && wp->w_float_config.border) {
- wp->w_redr_border = true;
- }
- was_resized = true;
- } else if (!want_allocation && has_allocation) {
- // Single grid mode, all rendering will be redirected to default_grid.
- // Only keep track of the size and offset of the window.
- grid_free(grid_allocated);
- grid_allocated->valid = false;
- was_resized = true;
- } else if (want_allocation && has_allocation && !wp->w_grid_alloc.valid) {
- grid_invalidate(grid_allocated);
- grid_allocated->valid = true;
- }
-
- grid->rows = rows;
- grid->cols = cols;
-
- wp->w_winrow_off = wp->w_border_adj[0] + wp->w_winbar_height;
- wp->w_wincol_off = wp->w_border_adj[3];
-
- if (want_allocation) {
- grid->target = grid_allocated;
- grid->row_offset = wp->w_winrow_off;
- grid->col_offset = wp->w_wincol_off;
- } else {
- grid->target = &default_grid;
- grid->row_offset = wp->w_winrow + wp->w_winrow_off;
- grid->col_offset = wp->w_wincol + wp->w_wincol_off;
- }
-
- // send grid resize event if:
- // - a grid was just resized
- // - screen_resize was called and all grid sizes must be sent
- // - the UI wants multigrid event (necessary)
- if ((send_grid_resize || was_resized) && want_allocation) {
- ui_call_grid_resize(grid_allocated->handle,
- grid_allocated->cols, grid_allocated->rows);
- }
-}
-
-/// assign a handle to the grid. The grid need not be allocated.
-void grid_assign_handle(ScreenGrid *grid)
-{
- static int last_grid_handle = DEFAULT_GRID_HANDLE;
-
- // only assign a grid handle if not already
- if (grid->handle == 0) {
- grid->handle = ++last_grid_handle;
- }
-}
/// Resize the screen to Rows and Columns.
///
@@ -6824,11 +6736,9 @@ static void margin_columns_win(win_T *wp, int *left_col, int *right_col)
/// Set dimensions of the Nvim application "shell".
void screen_resize(int width, int height)
{
- static bool recursive = false;
-
// Avoid recursiveness, can happen when setting the window size causes
// another window-changed signal.
- if (updating_screen || recursive) {
+ if (updating_screen || resizing_screen) {
return;
}
@@ -6850,7 +6760,7 @@ void screen_resize(int width, int height)
return;
}
- recursive = true;
+ resizing_screen = true;
Rows = height;
Columns = width;
@@ -6867,9 +6777,9 @@ void screen_resize(int width, int height)
send_grid_resize = true;
- /* The window layout used to be adjusted here, but it now happens in
- * screenalloc() (also invoked from screenclear()). That is because the
- * "recursive" check above may skip this, but not screenalloc(). */
+ /// The window layout used to be adjusted here, but it now happens in
+ /// screenalloc() (also invoked from screenclear()). That is because the
+ /// recursize "resizing_screen" check above may skip this, but not screenalloc().
if (State != MODE_ASKMORE && State != MODE_EXTERNCMD && State != MODE_CONFIRM) {
screenclear();
@@ -6928,7 +6838,7 @@ void screen_resize(int width, int height)
}
ui_flush();
}
- recursive = false;
+ resizing_screen = false;
}
/// Check if the new Nvim application "shell" dimensions are valid.