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Diffstat (limited to 'src/nvim/screen.h')
-rw-r--r-- | src/nvim/screen.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/nvim/screen.h b/src/nvim/screen.h index 81a8b9ed4c..109541ef07 100644 --- a/src/nvim/screen.h +++ b/src/nvim/screen.h @@ -3,6 +3,11 @@ #include <stdbool.h> +#include "nvim/types.h" +#include "nvim/buffer_defs.h" +#include "nvim/grid_defs.h" +#include "nvim/pos.h" + /* * flags for update_screen() * The higher the value, the higher the priority @@ -16,6 +21,18 @@ #define NOT_VALID 40 /* buffer needs complete redraw */ #define CLEAR 50 /* screen messed up, clear it */ +/// By default, all widows are draw on a single rectangular grid, represented by +/// this ScreenGrid instance. In multigrid mode each window will have its own +/// grid, then this is only used for global screen elements that hasn't been +/// externalized. +/// +/// Note: before the screen is initialized and when out of memory these can be +/// NULL. +EXTERN ScreenGrid default_grid INIT(= { 0, NULL, NULL, NULL, NULL, 0, 0, 0, 0, + 0, 0, 0 }); + +#define DEFAULT_GRID_HANDLE 1 // handle for the default_grid + /// Status line click definition typedef struct { enum { |