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Diffstat (limited to 'src/nvim/spellfile.c')
-rw-r--r--src/nvim/spellfile.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/nvim/spellfile.c b/src/nvim/spellfile.c
index 42bb3c61a5..d7b220b3f6 100644
--- a/src/nvim/spellfile.c
+++ b/src/nvim/spellfile.c
@@ -4395,7 +4395,7 @@ static int write_vim_spell(spellinfo_T *spin, char_u *fname)
//
// The table with character flags and the table for case folding.
// This makes sure the same characters are recognized as word characters
- // when generating an when using a spell file.
+ // when generating and when using a spell file.
// Skip this for ASCII, the table may conflict with the one used for
// 'encoding'.
// Also skip this for an .add.spl file, the main spell file must contain
@@ -5122,7 +5122,7 @@ static int sug_filltable(spellinfo_T *spin, wordnode_T *node, int startwordnr, g
wordnr++;
// Remove extra NUL entries, we no longer need them. We don't
- // bother freeing the nodes, the won't be reused anyway.
+ // bother freeing the nodes, they won't be reused anyway.
while (p->wn_sibling != NULL && p->wn_sibling->wn_byte == NUL) {
p->wn_sibling = p->wn_sibling->wn_sibling;
}
@@ -5654,7 +5654,7 @@ void spell_add_word(char_u *word, int len, SpellAddType what, int idx, bool undo
// If the .add file is edited somewhere, reload it.
if (buf != NULL) {
- buf_reload(buf, buf->b_orig_mode);
+ buf_reload(buf, buf->b_orig_mode, false);
}
redraw_all_later(SOME_VALID);