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-rw-r--r--src/nvim/syntax.c36
1 files changed, 32 insertions, 4 deletions
diff --git a/src/nvim/syntax.c b/src/nvim/syntax.c
index 3215f7ea14..6fd7603629 100644
--- a/src/nvim/syntax.c
+++ b/src/nvim/syntax.c
@@ -25,7 +25,6 @@
#include "nvim/memory.h"
#include "nvim/message.h"
#include "nvim/misc1.h"
-#include "nvim/misc2.h"
#include "nvim/keymap.h"
#include "nvim/garray.h"
#include "nvim/option.h"
@@ -5902,6 +5901,7 @@ static char *highlight_init_both[] =
"VertSplit cterm=reverse gui=reverse",
"WildMenu ctermbg=Yellow ctermfg=Black guibg=Yellow guifg=Black",
"default link EndOfBuffer NonText",
+ "default link QuickFixLine Search",
NULL
};
@@ -6597,6 +6597,9 @@ do_highlight (
else {
if (is_normal_group) {
HL_TABLE()[idx].sg_attr = 0;
+ // Need to update all groups, because they might be using "bg" and/or
+ // "fg", which have been changed now.
+ highlight_attr_set_all();
// If the normal group has changed, it is simpler to refresh every UI
ui_refresh();
} else
@@ -6998,11 +7001,15 @@ highlight_color (
if (font || sp)
return NULL;
if (modec == 'c') {
- if (fg)
+ if (fg) {
n = HL_TABLE()[id - 1].sg_cterm_fg - 1;
- else
+ } else {
n = HL_TABLE()[id - 1].sg_cterm_bg - 1;
- sprintf((char *)name, "%d", n);
+ }
+ if (n < 0) {
+ return NULL;
+ }
+ snprintf((char *)name, sizeof(name), "%d", n);
return name;
}
/* term doesn't have color */
@@ -7261,6 +7268,23 @@ int syn_get_final_id(int hl_id)
return hl_id;
}
+/// Refresh the color attributes of all highlight groups.
+static void highlight_attr_set_all(void)
+{
+ for (int idx = 0; idx < highlight_ga.ga_len; idx++) {
+ struct hl_group *sgp = &HL_TABLE()[idx];
+ if (sgp->sg_rgb_bg_name != NULL) {
+ sgp->sg_rgb_bg = name_to_color(sgp->sg_rgb_bg_name);
+ }
+ if (sgp->sg_rgb_fg_name != NULL) {
+ sgp->sg_rgb_fg = name_to_color(sgp->sg_rgb_fg_name);
+ }
+ if (sgp->sg_rgb_sp_name != NULL) {
+ sgp->sg_rgb_sp = name_to_color(sgp->sg_rgb_sp_name);
+ }
+ set_hl_attr(idx);
+ }
+}
/*
* Translate the 'highlight' option into attributes in highlight_attr[] and
@@ -7702,6 +7726,10 @@ RgbValue name_to_color(uint8_t *name)
&& isxdigit(name[6]) && name[7] == NUL) {
// rgb hex string
return strtol((char *)(name + 1), NULL, 16);
+ } else if (!STRICMP(name, "bg") || !STRICMP(name, "background")) {
+ return normal_bg;
+ } else if (!STRICMP(name, "fg") || !STRICMP(name, "foreground")) {
+ return normal_fg;
}
for (int i = 0; color_name_table[i].name != NULL; i++) {