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-rw-r--r--third-party/cmake/BuildLibuv.cmake2
-rw-r--r--third-party/cmake/BuildLibvterm.cmake2
-rw-r--r--third-party/cmake/BuildLua.cmake2
-rw-r--r--third-party/cmake/BuildLuajit.cmake2
-rw-r--r--third-party/cmake/BuildLuv.cmake2
-rw-r--r--third-party/cmake/BuildMsgpack.cmake2
-rw-r--r--third-party/cmake/BuildTreesitter.cmake2
-rw-r--r--third-party/cmake/GetBinaryDeps.cmake3
8 files changed, 0 insertions, 17 deletions
diff --git a/third-party/cmake/BuildLibuv.cmake b/third-party/cmake/BuildLibuv.cmake
index c5f7d6d5ab..32fe2659a4 100644
--- a/third-party/cmake/BuildLibuv.cmake
+++ b/third-party/cmake/BuildLibuv.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildLibuv(TARGET targetname CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Reusable function to build libuv, wraps ExternalProject_Add.
# Failing to pass a command argument will result in no command being run
diff --git a/third-party/cmake/BuildLibvterm.cmake b/third-party/cmake/BuildLibvterm.cmake
index c3485dac25..09f2ba7f2c 100644
--- a/third-party/cmake/BuildLibvterm.cmake
+++ b/third-party/cmake/BuildLibvterm.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildLibvterm(CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Failing to pass a command argument will result in no command being run
function(BuildLibvterm)
diff --git a/third-party/cmake/BuildLua.cmake b/third-party/cmake/BuildLua.cmake
index c3f789509e..a40cb7dcb2 100644
--- a/third-party/cmake/BuildLua.cmake
+++ b/third-party/cmake/BuildLua.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildLua(CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Reusable function to build lua, wraps ExternalProject_Add.
# Failing to pass a command argument will result in no command being run
diff --git a/third-party/cmake/BuildLuajit.cmake b/third-party/cmake/BuildLuajit.cmake
index ca41a7cee3..512d5ef5ae 100644
--- a/third-party/cmake/BuildLuajit.cmake
+++ b/third-party/cmake/BuildLuajit.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildLuajit(TARGET targetname CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Reusable function to build luajit, wraps ExternalProject_Add.
# Failing to pass a command argument will result in no command being run
diff --git a/third-party/cmake/BuildLuv.cmake b/third-party/cmake/BuildLuv.cmake
index f5d45c7ff7..69f3b60ecf 100644
--- a/third-party/cmake/BuildLuv.cmake
+++ b/third-party/cmake/BuildLuv.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildLuv(PATCH_COMMAND ... CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Reusable function to build luv, wraps ExternalProject_Add.
# Failing to pass a command argument will result in no command being run
diff --git a/third-party/cmake/BuildMsgpack.cmake b/third-party/cmake/BuildMsgpack.cmake
index 30af5f060b..39a8a64d23 100644
--- a/third-party/cmake/BuildMsgpack.cmake
+++ b/third-party/cmake/BuildMsgpack.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildMsgpack(CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
# Reusable function to build msgpack, wraps ExternalProject_Add.
# Failing to pass a command argument will result in no command being run
diff --git a/third-party/cmake/BuildTreesitter.cmake b/third-party/cmake/BuildTreesitter.cmake
index a55b2e36e8..0aa2706d7d 100644
--- a/third-party/cmake/BuildTreesitter.cmake
+++ b/third-party/cmake/BuildTreesitter.cmake
@@ -1,5 +1,3 @@
-include(CMakeParseArguments)
-
# BuildTreeSitter(TARGET targetname CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
function(BuildTreeSitter)
cmake_parse_arguments(_treesitter
diff --git a/third-party/cmake/GetBinaryDeps.cmake b/third-party/cmake/GetBinaryDeps.cmake
index 982bf62265..04e3f95a29 100644
--- a/third-party/cmake/GetBinaryDeps.cmake
+++ b/third-party/cmake/GetBinaryDeps.cmake
@@ -1,6 +1,3 @@
-# Download and install binary dependencies for windows
-include(CMakeParseArguments)
-
# This is similar to the build recipes, but instead downloads a third party
# binary and installs it under the DEPS_PREFIX.
# The INSTALL_COMMAND is executed in the folder where downloaded files are