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Diffstat (limited to 'third-party/libuv/include/uv.h')
-rw-r--r-- | third-party/libuv/include/uv.h | 2135 |
1 files changed, 2135 insertions, 0 deletions
diff --git a/third-party/libuv/include/uv.h b/third-party/libuv/include/uv.h new file mode 100644 index 0000000000..4eeade74c4 --- /dev/null +++ b/third-party/libuv/include/uv.h @@ -0,0 +1,2135 @@ +/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/* See http://nikhilm.github.com/uvbook/ for an introduction. */ + +#ifndef UV_H +#define UV_H +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef _WIN32 + /* Windows - set up dll import/export decorators. */ +# if defined(BUILDING_UV_SHARED) + /* Building shared library. */ +# define UV_EXTERN __declspec(dllexport) +# elif defined(USING_UV_SHARED) + /* Using shared library. */ +# define UV_EXTERN __declspec(dllimport) +# else + /* Building static library. */ +# define UV_EXTERN /* nothing */ +# endif +#elif __GNUC__ >= 4 +# define UV_EXTERN __attribute__((visibility("default"))) +#else +# define UV_EXTERN /* nothing */ +#endif + +#include "uv-errno.h" +#include <stddef.h> + +#if defined(_MSC_VER) && _MSC_VER < 1600 +# include "stdint-msvc2008.h" +#else +# include <stdint.h> +#endif + +#if defined(_WIN32) +# include "uv-win.h" +#else +# include "uv-unix.h" +#endif + +/* Expand this list if necessary. */ +#define UV_ERRNO_MAP(XX) \ + XX(E2BIG, "argument list too long") \ + XX(EACCES, "permission denied") \ + XX(EADDRINUSE, "address already in use") \ + XX(EADDRNOTAVAIL, "address not available") \ + XX(EAFNOSUPPORT, "address family not supported") \ + XX(EAGAIN, "resource temporarily unavailable") \ + XX(EAI_ADDRFAMILY, "address family not supported") \ + XX(EAI_AGAIN, "temporary failure") \ + XX(EAI_BADFLAGS, "bad ai_flags value") \ + XX(EAI_BADHINTS, "invalid value for hints") \ + XX(EAI_CANCELED, "request canceled") \ + XX(EAI_FAIL, "permanent failure") \ + XX(EAI_FAMILY, "ai_family not supported") \ + XX(EAI_MEMORY, "out of memory") \ + XX(EAI_NODATA, "no address") \ + XX(EAI_NONAME, "unknown node or service") \ + XX(EAI_OVERFLOW, "argument buffer overflow") \ + XX(EAI_PROTOCOL, "resolved protocol is unknown") \ + XX(EAI_SERVICE, "service not available for socket type") \ + XX(EAI_SOCKTYPE, "socket type not supported") \ + XX(EAI_SYSTEM, "system error") \ + XX(EALREADY, "connection already in progress") \ + XX(EBADF, "bad file descriptor") \ + XX(EBUSY, "resource busy or locked") \ + XX(ECANCELED, "operation canceled") \ + XX(ECHARSET, "invalid Unicode character") \ + XX(ECONNABORTED, "software caused connection abort") \ + XX(ECONNREFUSED, "connection refused") \ + XX(ECONNRESET, "connection reset by peer") \ + XX(EDESTADDRREQ, "destination address required") \ + XX(EEXIST, "file already exists") \ + XX(EFAULT, "bad address in system call argument") \ + XX(EHOSTUNREACH, "host is unreachable") \ + XX(EINTR, "interrupted system call") \ + XX(EINVAL, "invalid argument") \ + XX(EIO, "i/o error") \ + XX(EISCONN, "socket is already connected") \ + XX(EISDIR, "illegal operation on a directory") \ + XX(ELOOP, "too many symbolic links encountered") \ + XX(EMFILE, "too many open files") \ + XX(EMSGSIZE, "message too long") \ + XX(ENAMETOOLONG, "name too long") \ + XX(ENETDOWN, "network is down") \ + XX(ENETUNREACH, "network is unreachable") \ + XX(ENFILE, "file table overflow") \ + XX(ENOBUFS, "no buffer space available") \ + XX(ENODEV, "no such device") \ + XX(ENOENT, "no such file or directory") \ + XX(ENOMEM, "not enough memory") \ + XX(ENONET, "machine is not on the network") \ + XX(ENOSPC, "no space left on device") \ + XX(ENOSYS, "function not implemented") \ + XX(ENOTCONN, "socket is not connected") \ + XX(ENOTDIR, "not a directory") \ + XX(ENOTEMPTY, "directory not empty") \ + XX(ENOTSOCK, "socket operation on non-socket") \ + XX(ENOTSUP, "operation not supported on socket") \ + XX(EPERM, "operation not permitted") \ + XX(EPIPE, "broken pipe") \ + XX(EPROTO, "protocol error") \ + XX(EPROTONOSUPPORT, "protocol not supported") \ + XX(EPROTOTYPE, "protocol wrong type for socket") \ + XX(EROFS, "read-only file system") \ + XX(ESHUTDOWN, "cannot send after transport endpoint shutdown") \ + XX(ESPIPE, "invalid seek") \ + XX(ESRCH, "no such process") \ + XX(ETIMEDOUT, "connection timed out") \ + XX(EXDEV, "cross-device link not permitted") \ + XX(UNKNOWN, "unknown error") \ + XX(EOF, "end of file") \ + +#define UV_HANDLE_TYPE_MAP(XX) \ + XX(ASYNC, async) \ + XX(CHECK, check) \ + XX(FS_EVENT, fs_event) \ + XX(FS_POLL, fs_poll) \ + XX(HANDLE, handle) \ + XX(IDLE, idle) \ + XX(NAMED_PIPE, pipe) \ + XX(POLL, poll) \ + XX(PREPARE, prepare) \ + XX(PROCESS, process) \ + XX(STREAM, stream) \ + XX(TCP, tcp) \ + XX(TIMER, timer) \ + XX(TTY, tty) \ + XX(UDP, udp) \ + XX(SIGNAL, signal) \ + +#define UV_REQ_TYPE_MAP(XX) \ + XX(REQ, req) \ + XX(CONNECT, connect) \ + XX(WRITE, write) \ + XX(SHUTDOWN, shutdown) \ + XX(UDP_SEND, udp_send) \ + XX(FS, fs) \ + XX(WORK, work) \ + XX(GETADDRINFO, getaddrinfo) \ + +typedef enum { +#define XX(code, _) UV_ ## code = UV__ ## code, + UV_ERRNO_MAP(XX) +#undef XX + UV_ERRNO_MAX = UV__EOF - 1 +} uv_errno_t; + +typedef enum { + UV_UNKNOWN_HANDLE = 0, +#define XX(uc, lc) UV_##uc, + UV_HANDLE_TYPE_MAP(XX) +#undef XX + UV_FILE, + UV_HANDLE_TYPE_MAX +} uv_handle_type; + +typedef enum { + UV_UNKNOWN_REQ = 0, +#define XX(uc, lc) UV_##uc, + UV_REQ_TYPE_MAP(XX) +#undef XX + UV_REQ_TYPE_PRIVATE + UV_REQ_TYPE_MAX +} uv_req_type; + + +/* Handle types. */ +typedef struct uv_loop_s uv_loop_t; +typedef struct uv_handle_s uv_handle_t; +typedef struct uv_stream_s uv_stream_t; +typedef struct uv_tcp_s uv_tcp_t; +typedef struct uv_udp_s uv_udp_t; +typedef struct uv_pipe_s uv_pipe_t; +typedef struct uv_tty_s uv_tty_t; +typedef struct uv_poll_s uv_poll_t; +typedef struct uv_timer_s uv_timer_t; +typedef struct uv_prepare_s uv_prepare_t; +typedef struct uv_check_s uv_check_t; +typedef struct uv_idle_s uv_idle_t; +typedef struct uv_async_s uv_async_t; +typedef struct uv_process_s uv_process_t; +typedef struct uv_fs_event_s uv_fs_event_t; +typedef struct uv_fs_poll_s uv_fs_poll_t; +typedef struct uv_signal_s uv_signal_t; + +/* Request types. */ +typedef struct uv_req_s uv_req_t; +typedef struct uv_getaddrinfo_s uv_getaddrinfo_t; +typedef struct uv_shutdown_s uv_shutdown_t; +typedef struct uv_write_s uv_write_t; +typedef struct uv_connect_s uv_connect_t; +typedef struct uv_udp_send_s uv_udp_send_t; +typedef struct uv_fs_s uv_fs_t; +typedef struct uv_work_s uv_work_t; + +/* None of the above. */ +typedef struct uv_cpu_info_s uv_cpu_info_t; +typedef struct uv_interface_address_s uv_interface_address_t; + + +typedef enum { + UV_RUN_DEFAULT = 0, + UV_RUN_ONCE, + UV_RUN_NOWAIT +} uv_run_mode; + + +/* + * Returns the libuv version packed into a single integer. 8 bits are used for + * each component, with the patch number stored in the 8 least significant + * bits. E.g. for libuv 1.2.3 this would return 0x010203. + */ +UV_EXTERN unsigned int uv_version(void); + +/* + * Returns the libuv version number as a string. For non-release versions + * "-pre" is appended, so the version number could be "1.2.3-pre". + */ +UV_EXTERN const char* uv_version_string(void); + + +/* + * This function must be called before any other functions in libuv. + * + * All functions besides uv_run() are non-blocking. + * + * All callbacks in libuv are made asynchronously. That is they are never + * made by the function that takes them as a parameter. + */ +UV_EXTERN uv_loop_t* uv_loop_new(void); +UV_EXTERN void uv_loop_delete(uv_loop_t*); + +/* + * Returns the default loop. + */ +UV_EXTERN uv_loop_t* uv_default_loop(void); + +/* + * This function runs the event loop. It will act differently depending on the + * specified mode: + * - UV_RUN_DEFAULT: Runs the event loop until the reference count drops to + * zero. Always returns zero. + * - UV_RUN_ONCE: Poll for new events once. Note that this function blocks if + * there are no pending events. Returns zero when done (no active handles + * or requests left), or non-zero if more events are expected (meaning you + * should run the event loop again sometime in the future). + * - UV_RUN_NOWAIT: Poll for new events once but don't block if there are no + * pending events. + */ +UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode); + +/* + * This function checks whether the reference count, the number of active + * handles or requests left in the event loop, is non-zero. + */ +UV_EXTERN int uv_loop_alive(const uv_loop_t* loop); + +/* + * This function will stop the event loop by forcing uv_run to end + * as soon as possible, but not sooner than the next loop iteration. + * If this function was called before blocking for i/o, the loop won't + * block for i/o on this iteration. + */ +UV_EXTERN void uv_stop(uv_loop_t*); + +/* + * Manually modify the event loop's reference count. Useful if the user wants + * to have a handle or timeout that doesn't keep the loop alive. + */ +UV_EXTERN void uv_ref(uv_handle_t*); +UV_EXTERN void uv_unref(uv_handle_t*); +UV_EXTERN int uv_has_ref(const uv_handle_t*); + +/* + * Update the event loop's concept of "now". Libuv caches the current time + * at the start of the event loop tick in order to reduce the number of + * time-related system calls. + * + * You won't normally need to call this function unless you have callbacks + * that block the event loop for longer periods of time, where "longer" is + * somewhat subjective but probably on the order of a millisecond or more. + */ +UV_EXTERN void uv_update_time(uv_loop_t*); + +/* + * Return the current timestamp in milliseconds. The timestamp is cached at + * the start of the event loop tick, see |uv_update_time()| for details and + * rationale. + * + * The timestamp increases monotonically from some arbitrary point in time. + * Don't make assumptions about the starting point, you will only get + * disappointed. + * + * Use uv_hrtime() if you need sub-millisecond granularity. + */ +UV_EXTERN uint64_t uv_now(uv_loop_t*); + +/* + * Get backend file descriptor. Only kqueue, epoll and event ports are + * supported. + * + * This can be used in conjunction with `uv_run(loop, UV_RUN_NOWAIT)` to + * poll in one thread and run the event loop's event callbacks in another. + * + * Useful for embedding libuv's event loop in another event loop. + * See test/test-embed.c for an example. + * + * Note that embedding a kqueue fd in another kqueue pollset doesn't work on + * all platforms. It's not an error to add the fd but it never generates + * events. + */ +UV_EXTERN int uv_backend_fd(const uv_loop_t*); + +/* + * Get the poll timeout. The return value is in milliseconds, or -1 for no + * timeout. + */ +UV_EXTERN int uv_backend_timeout(const uv_loop_t*); + + +/* + * Should prepare a buffer that libuv can use to read data into. + * + * `suggested_size` is a hint. Returning a buffer that is smaller is perfectly + * okay as long as `buf.len > 0`. + * + * If you return a buffer with `buf.len == 0`, libuv skips the read and calls + * your read or recv callback with nread=UV_ENOBUFS. + * + * Note that returning a zero-length buffer does not stop the handle, call + * uv_read_stop() or uv_udp_recv_stop() for that. + */ +typedef void (*uv_alloc_cb)(uv_handle_t* handle, + size_t suggested_size, + uv_buf_t* buf); + +/* + * `nread` is > 0 if there is data available, 0 if libuv is done reading for + * now, or < 0 on error. + * + * The callee is responsible for closing the stream when an error happens. + * Trying to read from the stream again is undefined. + * + * The callee is responsible for freeing the buffer, libuv does not reuse it. + * The buffer may be a null buffer (where buf->base=NULL and buf->len=0) on + * EOF or error. + */ +typedef void (*uv_read_cb)(uv_stream_t* stream, + ssize_t nread, + const uv_buf_t* buf); + +/* + * Just like the uv_read_cb except that if the pending parameter is true + * then you can use uv_accept() to pull the new handle into the process. + * If no handle is pending then pending will be UV_UNKNOWN_HANDLE. + */ +typedef void (*uv_read2_cb)(uv_pipe_t* pipe, + ssize_t nread, + const uv_buf_t* buf, + uv_handle_type pending); + +typedef void (*uv_write_cb)(uv_write_t* req, int status); +typedef void (*uv_connect_cb)(uv_connect_t* req, int status); +typedef void (*uv_shutdown_cb)(uv_shutdown_t* req, int status); +typedef void (*uv_connection_cb)(uv_stream_t* server, int status); +typedef void (*uv_close_cb)(uv_handle_t* handle); +typedef void (*uv_poll_cb)(uv_poll_t* handle, int status, int events); +typedef void (*uv_timer_cb)(uv_timer_t* handle, int status); +/* TODO: do these really need a status argument? */ +typedef void (*uv_async_cb)(uv_async_t* handle, int status); +typedef void (*uv_prepare_cb)(uv_prepare_t* handle, int status); +typedef void (*uv_check_cb)(uv_check_t* handle, int status); +typedef void (*uv_idle_cb)(uv_idle_t* handle, int status); +typedef void (*uv_exit_cb)(uv_process_t*, int64_t exit_status, int term_signal); +typedef void (*uv_walk_cb)(uv_handle_t* handle, void* arg); +typedef void (*uv_fs_cb)(uv_fs_t* req); +typedef void (*uv_work_cb)(uv_work_t* req); +typedef void (*uv_after_work_cb)(uv_work_t* req, int status); +typedef void (*uv_getaddrinfo_cb)(uv_getaddrinfo_t* req, + int status, + struct addrinfo* res); + +typedef struct { + long tv_sec; + long tv_nsec; +} uv_timespec_t; + + +typedef struct { + uint64_t st_dev; + uint64_t st_mode; + uint64_t st_nlink; + uint64_t st_uid; + uint64_t st_gid; + uint64_t st_rdev; + uint64_t st_ino; + uint64_t st_size; + uint64_t st_blksize; + uint64_t st_blocks; + uint64_t st_flags; + uint64_t st_gen; + uv_timespec_t st_atim; + uv_timespec_t st_mtim; + uv_timespec_t st_ctim; + uv_timespec_t st_birthtim; +} uv_stat_t; + + +/* +* This will be called repeatedly after the uv_fs_event_t is initialized. +* If uv_fs_event_t was initialized with a directory the filename parameter +* will be a relative path to a file contained in the directory. +* The events parameter is an ORed mask of enum uv_fs_event elements. +*/ +typedef void (*uv_fs_event_cb)(uv_fs_event_t* handle, const char* filename, + int events, int status); + +typedef void (*uv_fs_poll_cb)(uv_fs_poll_t* handle, + int status, + const uv_stat_t* prev, + const uv_stat_t* curr); + +typedef void (*uv_signal_cb)(uv_signal_t* handle, int signum); + + +typedef enum { + UV_LEAVE_GROUP = 0, + UV_JOIN_GROUP +} uv_membership; + + +/* + * Most functions return 0 on success or an error code < 0 on failure. + */ +UV_EXTERN const char* uv_strerror(int err); +UV_EXTERN const char* uv_err_name(int err); + + +#define UV_REQ_FIELDS \ + /* public */ \ + void* data; \ + /* read-only */ \ + uv_req_type type; \ + /* private */ \ + void* active_queue[2]; \ + UV_REQ_PRIVATE_FIELDS \ + +/* Abstract base class of all requests. */ +struct uv_req_s { + UV_REQ_FIELDS +}; + + +/* Platform-specific request types */ +UV_PRIVATE_REQ_TYPES + + +/* + * uv_shutdown_t is a subclass of uv_req_t + * + * Shutdown the outgoing (write) side of a duplex stream. It waits for + * pending write requests to complete. The handle should refer to a + * initialized stream. req should be an uninitialized shutdown request + * struct. The cb is called after shutdown is complete. + */ +UV_EXTERN int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle, + uv_shutdown_cb cb); + +struct uv_shutdown_s { + UV_REQ_FIELDS + uv_stream_t* handle; + uv_shutdown_cb cb; + UV_SHUTDOWN_PRIVATE_FIELDS +}; + + +#define UV_HANDLE_FIELDS \ + /* public */ \ + uv_close_cb close_cb; \ + void* data; \ + /* read-only */ \ + uv_loop_t* loop; \ + uv_handle_type type; \ + /* private */ \ + void* handle_queue[2]; \ + UV_HANDLE_PRIVATE_FIELDS \ + +/* The abstract base class of all handles. */ +struct uv_handle_s { + UV_HANDLE_FIELDS +}; + +/* + * Returns size of various handle types, useful for FFI + * bindings to allocate correct memory without copying struct + * definitions + */ +UV_EXTERN size_t uv_handle_size(uv_handle_type type); + +/* + * Returns size of request types, useful for dynamic lookup with FFI + */ +UV_EXTERN size_t uv_req_size(uv_req_type type); + +/* + * Returns non-zero if the handle is active, zero if it's inactive. + * + * What "active" means depends on the type of handle: + * + * - A uv_async_t handle is always active and cannot be deactivated, except + * by closing it with uv_close(). + * + * - A uv_pipe_t, uv_tcp_t, uv_udp_t, etc. handle - basically any handle that + * deals with I/O - is active when it is doing something that involves I/O, + * like reading, writing, connecting, accepting new connections, etc. + * + * - A uv_check_t, uv_idle_t, uv_timer_t, etc. handle is active when it has + * been started with a call to uv_check_start(), uv_idle_start(), etc. + * + * Rule of thumb: if a handle of type uv_foo_t has a uv_foo_start() + * function, then it's active from the moment that function is called. + * Likewise, uv_foo_stop() deactivates the handle again. + * + */ +UV_EXTERN int uv_is_active(const uv_handle_t* handle); + +/* + * Walk the list of open handles. + */ +UV_EXTERN void uv_walk(uv_loop_t* loop, uv_walk_cb walk_cb, void* arg); + + +/* + * Request handle to be closed. close_cb will be called asynchronously after + * this call. This MUST be called on each handle before memory is released. + * + * Note that handles that wrap file descriptors are closed immediately but + * close_cb will still be deferred to the next iteration of the event loop. + * It gives you a chance to free up any resources associated with the handle. + * + * In-progress requests, like uv_connect_t or uv_write_t, are cancelled and + * have their callbacks called asynchronously with status=UV_ECANCELED. + */ +UV_EXTERN void uv_close(uv_handle_t* handle, uv_close_cb close_cb); + + +/* + * Constructor for uv_buf_t. + * Due to platform differences the user cannot rely on the ordering of the + * base and len members of the uv_buf_t struct. The user is responsible for + * freeing base after the uv_buf_t is done. Return struct passed by value. + */ +UV_EXTERN uv_buf_t uv_buf_init(char* base, unsigned int len); + + +#define UV_STREAM_FIELDS \ + /* number of bytes queued for writing */ \ + size_t write_queue_size; \ + uv_alloc_cb alloc_cb; \ + uv_read_cb read_cb; \ + uv_read2_cb read2_cb; \ + /* private */ \ + UV_STREAM_PRIVATE_FIELDS + +/* + * uv_stream_t is a subclass of uv_handle_t + * + * uv_stream is an abstract class. + * + * uv_stream_t is the parent class of uv_tcp_t, uv_pipe_t, uv_tty_t, and + * soon uv_file_t. + */ +struct uv_stream_s { + UV_HANDLE_FIELDS + UV_STREAM_FIELDS +}; + +UV_EXTERN int uv_listen(uv_stream_t* stream, int backlog, uv_connection_cb cb); + +/* + * This call is used in conjunction with uv_listen() to accept incoming + * connections. Call uv_accept after receiving a uv_connection_cb to accept + * the connection. Before calling uv_accept use uv_*_init() must be + * called on the client. Non-zero return value indicates an error. + * + * When the uv_connection_cb is called it is guaranteed that uv_accept will + * complete successfully the first time. If you attempt to use it more than + * once, it may fail. It is suggested to only call uv_accept once per + * uv_connection_cb call. + */ +UV_EXTERN int uv_accept(uv_stream_t* server, uv_stream_t* client); + +/* + * Read data from an incoming stream. The callback will be made several + * times until there is no more data to read or uv_read_stop is called. + * When we've reached EOF nread will be set to UV_EOF. + * + * When nread < 0, the buf parameter might not point to a valid buffer; + * in that case buf.len and buf.base are both set to 0. + * + * Note that nread might also be 0, which does *not* indicate an error or + * eof; it happens when libuv requested a buffer through the alloc callback + * but then decided that it didn't need that buffer. + */ +UV_EXTERN int uv_read_start(uv_stream_t*, uv_alloc_cb alloc_cb, + uv_read_cb read_cb); + +UV_EXTERN int uv_read_stop(uv_stream_t*); + +/* + * Extended read methods for receiving handles over a pipe. The pipe must be + * initialized with ipc == 1. + */ +UV_EXTERN int uv_read2_start(uv_stream_t*, uv_alloc_cb alloc_cb, + uv_read2_cb read_cb); + + +/* + * Write data to stream. Buffers are written in order. Example: + * + * uv_buf_t a[] = { + * { .base = "1", .len = 1 }, + * { .base = "2", .len = 1 } + * }; + * + * uv_buf_t b[] = { + * { .base = "3", .len = 1 }, + * { .base = "4", .len = 1 } + * }; + * + * uv_write_t req1; + * uv_write_t req2; + * + * // writes "1234" + * uv_write(&req1, stream, a, 2); + * uv_write(&req2, stream, b, 2); + * + */ +UV_EXTERN int uv_write(uv_write_t* req, + uv_stream_t* handle, + const uv_buf_t bufs[], + unsigned int nbufs, + uv_write_cb cb); + +/* + * Extended write function for sending handles over a pipe. The pipe must be + * initialized with ipc == 1. + * send_handle must be a TCP socket or pipe, which is a server or a connection + * (listening or connected state). Bound sockets or pipes will be assumed to + * be servers. + */ +UV_EXTERN int uv_write2(uv_write_t* req, + uv_stream_t* handle, + const uv_buf_t bufs[], + unsigned int nbufs, + uv_stream_t* send_handle, + uv_write_cb cb); + +/* + * Same as `uv_write()`, but won't queue write request if it can't be completed + * immediately. + * Will return either: + * - positive number of bytes written + * - zero - if queued write is needed + * - negative error code + */ +UV_EXTERN int uv_try_write(uv_stream_t* handle, + const uv_buf_t bufs[], + unsigned int nbufs); + +/* uv_write_t is a subclass of uv_req_t */ +struct uv_write_s { + UV_REQ_FIELDS + uv_write_cb cb; + uv_stream_t* send_handle; + uv_stream_t* handle; + UV_WRITE_PRIVATE_FIELDS +}; + + +/* + * Used to determine whether a stream is readable or writable. + */ +UV_EXTERN int uv_is_readable(const uv_stream_t* handle); +UV_EXTERN int uv_is_writable(const uv_stream_t* handle); + + +/* + * Enable or disable blocking mode for a stream. + * + * When blocking mode is enabled all writes complete synchronously. The + * interface remains unchanged otherwise, e.g. completion or failure of the + * operation will still be reported through a callback which is made + * asychronously. + * + * Relying too much on this API is not recommended. It is likely to change + * significantly in the future. + * + * On windows this currently works only for uv_pipe_t instances. On unix it + * works for tcp, pipe and tty instances. Be aware that changing the blocking + * mode on unix sets or clears the O_NONBLOCK bit. If you are sharing a handle + * with another process, the other process is affected by the change too, + * which can lead to unexpected results. + * + * Also libuv currently makes no ordering guarantee when the blocking mode + * is changed after write requests have already been submitted. Therefore it is + * recommended to set the blocking mode immediately after opening or creating + * the stream. + */ +UV_EXTERN int uv_stream_set_blocking(uv_stream_t* handle, int blocking); + + +/* + * Used to determine whether a stream is closing or closed. + * + * N.B. is only valid between the initialization of the handle + * and the arrival of the close callback, and cannot be used + * to validate the handle. + */ +UV_EXTERN int uv_is_closing(const uv_handle_t* handle); + + +/* + * uv_tcp_t is a subclass of uv_stream_t + * + * Represents a TCP stream or TCP server. + */ +struct uv_tcp_s { + UV_HANDLE_FIELDS + UV_STREAM_FIELDS + UV_TCP_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_tcp_init(uv_loop_t*, uv_tcp_t* handle); + +/* + * Opens an existing file descriptor or SOCKET as a tcp handle. + */ +UV_EXTERN int uv_tcp_open(uv_tcp_t* handle, uv_os_sock_t sock); + +/* Enable/disable Nagle's algorithm. */ +UV_EXTERN int uv_tcp_nodelay(uv_tcp_t* handle, int enable); + +/* + * Enable/disable TCP keep-alive. + * + * `delay` is the initial delay in seconds, ignored when `enable` is zero. + */ +UV_EXTERN int uv_tcp_keepalive(uv_tcp_t* handle, + int enable, + unsigned int delay); + +/* + * Enable/disable simultaneous asynchronous accept requests that are + * queued by the operating system when listening for new tcp connections. + * This setting is used to tune a tcp server for the desired performance. + * Having simultaneous accepts can significantly improve the rate of + * accepting connections (which is why it is enabled by default) but + * may lead to uneven load distribution in multi-process setups. + */ +UV_EXTERN int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable); + +enum uv_tcp_flags { + /* Used with uv_tcp_bind, when an IPv6 address is used */ + UV_TCP_IPV6ONLY = 1 +}; + +/* + * Bind the handle to an address and port. `addr` should point to an + * initialized struct sockaddr_in or struct sockaddr_in6. + * + * When the port is already taken, you can expect to see an UV_EADDRINUSE + * error from either uv_tcp_bind(), uv_listen() or uv_tcp_connect(). + * + * That is, a successful call to uv_tcp_bind() does not guarantee that + * the call to uv_listen() or uv_tcp_connect() will succeed as well. + */ +UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, + const struct sockaddr* addr, + unsigned int flags); +UV_EXTERN int uv_tcp_getsockname(uv_tcp_t* handle, struct sockaddr* name, + int* namelen); +UV_EXTERN int uv_tcp_getpeername(uv_tcp_t* handle, struct sockaddr* name, + int* namelen); + +/* + * Establish an IPv4 or IPv6 TCP connection. Provide an initialized TCP handle + * and an uninitialized uv_connect_t*. `addr` should point to an initialized + * struct sockaddr_in or struct sockaddr_in6. + * + * The callback is made when the connection has been established or when a + * connection error happened. + */ +UV_EXTERN int uv_tcp_connect(uv_connect_t* req, + uv_tcp_t* handle, + const struct sockaddr* addr, + uv_connect_cb cb); + +/* uv_connect_t is a subclass of uv_req_t */ +struct uv_connect_s { + UV_REQ_FIELDS + uv_connect_cb cb; + uv_stream_t* handle; + UV_CONNECT_PRIVATE_FIELDS +}; + + +/* + * UDP support. + */ + +enum uv_udp_flags { + /* Disables dual stack mode. */ + UV_UDP_IPV6ONLY = 1, + /* + * Indicates message was truncated because read buffer was too small. The + * remainder was discarded by the OS. Used in uv_udp_recv_cb. + */ + UV_UDP_PARTIAL = 2 +}; + +/* + * Called after a uv_udp_send() or uv_udp_send6(). status 0 indicates + * success otherwise error. + */ +typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status); + +/* + * Callback that is invoked when a new UDP datagram is received. + * + * handle UDP handle. + * nread Number of bytes that have been received. + * 0 if there is no more data to read. You may + * discard or repurpose the read buffer. + * < 0 if a transmission error was detected. + * buf uv_buf_t with the received data. + * addr struct sockaddr_in or struct sockaddr_in6. + * Valid for the duration of the callback only. + * flags One or more OR'ed UV_UDP_* constants. + * Right now only UV_UDP_PARTIAL is used. + */ +typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, + ssize_t nread, + const uv_buf_t* buf, + const struct sockaddr* addr, + unsigned flags); + +/* uv_udp_t is a subclass of uv_handle_t */ +struct uv_udp_s { + UV_HANDLE_FIELDS + UV_UDP_PRIVATE_FIELDS +}; + +/* uv_udp_send_t is a subclass of uv_req_t */ +struct uv_udp_send_s { + UV_REQ_FIELDS + uv_udp_t* handle; + uv_udp_send_cb cb; + UV_UDP_SEND_PRIVATE_FIELDS +}; + +/* + * Initialize a new UDP handle. The actual socket is created lazily. + * Returns 0 on success. + */ +UV_EXTERN int uv_udp_init(uv_loop_t*, uv_udp_t* handle); + +/* + * Opens an existing file descriptor or SOCKET as a udp handle. + * + * Unix only: + * The only requirement of the sock argument is that it follows the + * datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(), + * etc.). In other words, other datagram-type sockets like raw sockets or + * netlink sockets can also be passed to this function. + * + * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other + * UNIX platforms, it sets the SO_REUSEADDR flag. What that means is that + * multiple threads or processes can bind to the same address without error + * (provided they all set the flag) but only the last one to bind will receive + * any traffic, in effect "stealing" the port from the previous listener. + * This behavior is something of an anomaly and may be replaced by an explicit + * opt-in mechanism in future versions of libuv. + */ +UV_EXTERN int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock); + +/* + * Bind to a IPv4 address and port. + * + * Arguments: + * handle UDP handle. Should have been initialized with `uv_udp_init`. + * addr struct sockaddr_in or struct sockaddr_in6 with the address and + * port to bind to. + * flags Unused. + * + * Returns: + * 0 on success, or an error code < 0 on failure. + * + * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other + * UNIX platforms, it sets the SO_REUSEADDR flag. What that means is that + * multiple threads or processes can bind to the same address without error + * (provided they all set the flag) but only the last one to bind will receive + * any traffic, in effect "stealing" the port from the previous listener. + * This behavior is something of an anomaly and may be replaced by an explicit + * opt-in mechanism in future versions of libuv. + */ +UV_EXTERN int uv_udp_bind(uv_udp_t* handle, + const struct sockaddr* addr, + unsigned int flags); + +UV_EXTERN int uv_udp_getsockname(uv_udp_t* handle, struct sockaddr* name, + int* namelen); + +/* + * Set membership for a multicast address + * + * Arguments: + * handle UDP handle. Should have been initialized with + * `uv_udp_init`. + * multicast_addr multicast address to set membership for + * interface_addr interface address + * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle, + const char* multicast_addr, const char* interface_addr, + uv_membership membership); + +/* + * Set IP multicast loop flag. Makes multicast packets loop back to + * local sockets. + * + * Arguments: + * handle UDP handle. Should have been initialized with + * `uv_udp_init`. + * on 1 for on, 0 for off + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_set_multicast_loop(uv_udp_t* handle, int on); + +/* + * Set the multicast ttl + * + * Arguments: + * handle UDP handle. Should have been initialized with + * `uv_udp_init`. + * ttl 1 through 255 + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_set_multicast_ttl(uv_udp_t* handle, int ttl); + +/* + * Set broadcast on or off + * + * Arguments: + * handle UDP handle. Should have been initialized with + * `uv_udp_init`. + * on 1 for on, 0 for off + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on); + +/* + * Set the time to live + * + * Arguments: + * handle UDP handle. Should have been initialized with + * `uv_udp_init`. + * ttl 1 through 255 + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_set_ttl(uv_udp_t* handle, int ttl); + +/* + * Send data. If the socket has not previously been bound with `uv_udp_bind` + * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address) + * and a random port number. + * + * Arguments: + * req UDP request handle. Need not be initialized. + * handle UDP handle. Should have been initialized with `uv_udp_init`. + * bufs List of buffers to send. + * nbufs Number of buffers in `bufs`. + * addr Address of the remote peer. See `uv_ip4_addr`. + * send_cb Callback to invoke when the data has been sent out. + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_send(uv_udp_send_t* req, + uv_udp_t* handle, + const uv_buf_t bufs[], + unsigned int nbufs, + const struct sockaddr* addr, + uv_udp_send_cb send_cb); + +/* + * Receive data. If the socket has not previously been bound with `uv_udp_bind` + * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address) + * and a random port number. + * + * Arguments: + * handle UDP handle. Should have been initialized with `uv_udp_init`. + * alloc_cb Callback to invoke when temporary storage is needed. + * recv_cb Callback to invoke with received data. + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb, + uv_udp_recv_cb recv_cb); + +/* + * Stop listening for incoming datagrams. + * + * Arguments: + * handle UDP handle. Should have been initialized with `uv_udp_init`. + * + * Returns: + * 0 on success, or an error code < 0 on failure. + */ +UV_EXTERN int uv_udp_recv_stop(uv_udp_t* handle); + + +/* + * uv_tty_t is a subclass of uv_stream_t + * + * Representing a stream for the console. + */ +struct uv_tty_s { + UV_HANDLE_FIELDS + UV_STREAM_FIELDS + UV_TTY_PRIVATE_FIELDS +}; + +/* + * Initialize a new TTY stream with the given file descriptor. Usually the + * file descriptor will be + * 0 = stdin + * 1 = stdout + * 2 = stderr + * The last argument, readable, specifies if you plan on calling + * uv_read_start with this stream. stdin is readable, stdout is not. + * + * TTY streams which are not readable have blocking writes. + */ +UV_EXTERN int uv_tty_init(uv_loop_t*, uv_tty_t*, uv_file fd, int readable); + +/* + * Set mode. 0 for normal, 1 for raw. + */ +UV_EXTERN int uv_tty_set_mode(uv_tty_t*, int mode); + +/* + * To be called when the program exits. Resets TTY settings to default + * values for the next process to take over. + * + * This function is async signal-safe on UNIX platforms but can fail with error + * code UV_EBUSY if you call it when execution is inside uv_tty_set_mode(). + */ +UV_EXTERN int uv_tty_reset_mode(void); + +/* + * Gets the current Window size. On success zero is returned. + */ +UV_EXTERN int uv_tty_get_winsize(uv_tty_t*, int* width, int* height); + +/* + * Used to detect what type of stream should be used with a given file + * descriptor. Usually this will be used during initialization to guess the + * type of the stdio streams. + * For isatty() functionality use this function and test for UV_TTY. + */ +UV_EXTERN uv_handle_type uv_guess_handle(uv_file file); + +/* + * uv_pipe_t is a subclass of uv_stream_t + * + * Representing a pipe stream or pipe server. On Windows this is a Named + * Pipe. On Unix this is a UNIX domain socket. + */ +struct uv_pipe_s { + UV_HANDLE_FIELDS + UV_STREAM_FIELDS + int ipc; /* non-zero if this pipe is used for passing handles */ + UV_PIPE_PRIVATE_FIELDS +}; + +/* + * Initialize a pipe. The last argument is a boolean to indicate if + * this pipe will be used for handle passing between processes. + */ +UV_EXTERN int uv_pipe_init(uv_loop_t*, uv_pipe_t* handle, int ipc); + +/* + * Opens an existing file descriptor or HANDLE as a pipe. + */ +UV_EXTERN int uv_pipe_open(uv_pipe_t*, uv_file file); + +/* + * Bind the pipe to a file path (UNIX) or a name (Windows.) + * + * Paths on UNIX get truncated to `sizeof(sockaddr_un.sun_path)` bytes, + * typically between 92 and 108 bytes. + */ +UV_EXTERN int uv_pipe_bind(uv_pipe_t* handle, const char* name); + +/* + * Connect to the UNIX domain socket or the named pipe. + * + * Paths on UNIX get truncated to `sizeof(sockaddr_un.sun_path)` bytes, + * typically between 92 and 108 bytes. + */ +UV_EXTERN void uv_pipe_connect(uv_connect_t* req, uv_pipe_t* handle, + const char* name, uv_connect_cb cb); + +/* + * This setting applies to Windows only. + * Set the number of pending pipe instance handles when the pipe server + * is waiting for connections. + */ +UV_EXTERN void uv_pipe_pending_instances(uv_pipe_t* handle, int count); + + +/* + * uv_poll_t is a subclass of uv_handle_t. + * + * The uv_poll watcher is used to watch file descriptors for readability and + * writability, similar to the purpose of poll(2). + * + * The purpose of uv_poll is to enable integrating external libraries that + * rely on the event loop to signal it about the socket status changes, like + * c-ares or libssh2. Using uv_poll_t for any other other purpose is not + * recommended; uv_tcp_t, uv_udp_t, etc. provide an implementation that is + * much faster and more scalable than what can be achieved with uv_poll_t, + * especially on Windows. + * + * It is possible that uv_poll occasionally signals that a file descriptor is + * readable or writable even when it isn't. The user should therefore always + * be prepared to handle EAGAIN or equivalent when it attempts to read from or + * write to the fd. + * + * It is not okay to have multiple active uv_poll watchers for the same socket. + * This can cause libuv to busyloop or otherwise malfunction. + * + * The user should not close a file descriptor while it is being polled by an + * active uv_poll watcher. This can cause the poll watcher to report an error, + * but it might also start polling another socket. However the fd can be safely + * closed immediately after a call to uv_poll_stop() or uv_close(). + * + * On windows only sockets can be polled with uv_poll. On unix any file + * descriptor that would be accepted by poll(2) can be used with uv_poll. + */ +struct uv_poll_s { + UV_HANDLE_FIELDS + uv_poll_cb poll_cb; + UV_POLL_PRIVATE_FIELDS +}; + +enum uv_poll_event { + UV_READABLE = 1, + UV_WRITABLE = 2 +}; + +/* Initialize the poll watcher using a file descriptor. */ +UV_EXTERN int uv_poll_init(uv_loop_t* loop, uv_poll_t* handle, int fd); + +/* Initialize the poll watcher using a socket descriptor. On unix this is */ +/* identical to uv_poll_init. On windows it takes a SOCKET handle. */ +UV_EXTERN int uv_poll_init_socket(uv_loop_t* loop, uv_poll_t* handle, + uv_os_sock_t socket); + +/* + * Starts polling the file descriptor. `events` is a bitmask consisting made up + * of UV_READABLE and UV_WRITABLE. As soon as an event is detected the callback + * will be called with `status` set to 0, and the detected events set en the + * `events` field. + * + * If an error happens while polling status, `status` < 0 and corresponds + * with one of the UV_E* error codes. The user should not close the socket + * while uv_poll is active. If the user does that anyway, the callback *may* + * be called reporting an error status, but this is not guaranteed. + * + * Calling uv_poll_start on an uv_poll watcher that is already active is fine. + * Doing so will update the events mask that is being watched for. + */ +UV_EXTERN int uv_poll_start(uv_poll_t* handle, int events, uv_poll_cb cb); + +/* Stops polling the file descriptor. */ +UV_EXTERN int uv_poll_stop(uv_poll_t* handle); + + +/* + * uv_prepare_t is a subclass of uv_handle_t. + * + * Every active prepare handle gets its callback called exactly once per loop + * iteration, just before the system blocks to wait for completed i/o. + */ +struct uv_prepare_s { + UV_HANDLE_FIELDS + UV_PREPARE_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_prepare_init(uv_loop_t*, uv_prepare_t* prepare); + +UV_EXTERN int uv_prepare_start(uv_prepare_t* prepare, uv_prepare_cb cb); + +UV_EXTERN int uv_prepare_stop(uv_prepare_t* prepare); + + +/* + * uv_check_t is a subclass of uv_handle_t. + * + * Every active check handle gets its callback called exactly once per loop + * iteration, just after the system returns from blocking. + */ +struct uv_check_s { + UV_HANDLE_FIELDS + UV_CHECK_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_check_init(uv_loop_t*, uv_check_t* check); + +UV_EXTERN int uv_check_start(uv_check_t* check, uv_check_cb cb); + +UV_EXTERN int uv_check_stop(uv_check_t* check); + + +/* + * uv_idle_t is a subclass of uv_handle_t. + * + * Every active idle handle gets its callback called repeatedly until it is + * stopped. This happens after all other types of callbacks are processed. + * When there are multiple "idle" handles active, their callbacks are called + * in turn. + */ +struct uv_idle_s { + UV_HANDLE_FIELDS + UV_IDLE_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_idle_init(uv_loop_t*, uv_idle_t* idle); + +UV_EXTERN int uv_idle_start(uv_idle_t* idle, uv_idle_cb cb); + +UV_EXTERN int uv_idle_stop(uv_idle_t* idle); + + +/* + * uv_async_t is a subclass of uv_handle_t. + * + * uv_async_send wakes up the event loop and calls the async handle's callback. + * There is no guarantee that every uv_async_send call leads to exactly one + * invocation of the callback; the only guarantee is that the callback function + * is called at least once after the call to async_send. Unlike all other + * libuv functions, uv_async_send can be called from another thread. + */ +struct uv_async_s { + UV_HANDLE_FIELDS + UV_ASYNC_PRIVATE_FIELDS +}; + +/* + * Initialize the uv_async_t handle. A NULL callback is allowed. + * + * Note that uv_async_init(), unlike other libuv functions, immediately + * starts the handle. To stop the handle again, close it with uv_close(). + */ +UV_EXTERN int uv_async_init(uv_loop_t*, uv_async_t* async, + uv_async_cb async_cb); + +/* + * This can be called from other threads to wake up a libuv thread. + * + * libuv is single threaded at the moment. + */ +UV_EXTERN int uv_async_send(uv_async_t* async); + + +/* + * uv_timer_t is a subclass of uv_handle_t. + * + * Used to get woken up at a specified time in the future. + */ +struct uv_timer_s { + UV_HANDLE_FIELDS + UV_TIMER_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_timer_init(uv_loop_t*, uv_timer_t* handle); + +/* + * Start the timer. `timeout` and `repeat` are in milliseconds. + * + * If timeout is zero, the callback fires on the next tick of the event loop. + * + * If repeat is non-zero, the callback fires first after timeout milliseconds + * and then repeatedly after repeat milliseconds. + */ +UV_EXTERN int uv_timer_start(uv_timer_t* handle, + uv_timer_cb cb, + uint64_t timeout, + uint64_t repeat); + +UV_EXTERN int uv_timer_stop(uv_timer_t* handle); + +/* + * Stop the timer, and if it is repeating restart it using the repeat value + * as the timeout. If the timer has never been started before it returns + * UV_EINVAL. + */ +UV_EXTERN int uv_timer_again(uv_timer_t* handle); + +/* + * Set the repeat value in milliseconds. Note that if the repeat value is set + * from a timer callback it does not immediately take effect. If the timer was + * non-repeating before, it will have been stopped. If it was repeating, then + * the old repeat value will have been used to schedule the next timeout. + */ +UV_EXTERN void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat); + +UV_EXTERN uint64_t uv_timer_get_repeat(const uv_timer_t* handle); + + +/* + * uv_getaddrinfo_t is a subclass of uv_req_t + * + * Request object for uv_getaddrinfo. + */ +struct uv_getaddrinfo_s { + UV_REQ_FIELDS + /* read-only */ + uv_loop_t* loop; + UV_GETADDRINFO_PRIVATE_FIELDS +}; + + +/* + * Asynchronous getaddrinfo(3). + * + * Either node or service may be NULL but not both. + * + * hints is a pointer to a struct addrinfo with additional address type + * constraints, or NULL. Consult `man -s 3 getaddrinfo` for details. + * + * Returns 0 on success or an error code < 0 on failure. + * + * If successful, your callback gets called sometime in the future with the + * lookup result, which is either: + * + * a) err == 0, the res argument points to a valid struct addrinfo, or + * b) err < 0, the res argument is NULL. See the UV_EAI_* constants. + * + * Call uv_freeaddrinfo() to free the addrinfo structure. + */ +UV_EXTERN int uv_getaddrinfo(uv_loop_t* loop, + uv_getaddrinfo_t* req, + uv_getaddrinfo_cb getaddrinfo_cb, + const char* node, + const char* service, + const struct addrinfo* hints); + +/* + * Free the struct addrinfo. Passing NULL is allowed and is a no-op. + */ +UV_EXTERN void uv_freeaddrinfo(struct addrinfo* ai); + + +/* uv_spawn() options */ +typedef enum { + UV_IGNORE = 0x00, + UV_CREATE_PIPE = 0x01, + UV_INHERIT_FD = 0x02, + UV_INHERIT_STREAM = 0x04, + + /* When UV_CREATE_PIPE is specified, UV_READABLE_PIPE and UV_WRITABLE_PIPE + * determine the direction of flow, from the child process' perspective. Both + * flags may be specified to create a duplex data stream. + */ + UV_READABLE_PIPE = 0x10, + UV_WRITABLE_PIPE = 0x20 +} uv_stdio_flags; + +typedef struct uv_stdio_container_s { + uv_stdio_flags flags; + + union { + uv_stream_t* stream; + int fd; + } data; +} uv_stdio_container_t; + +typedef struct uv_process_options_s { + uv_exit_cb exit_cb; /* Called after the process exits. */ + const char* file; /* Path to program to execute. */ + /* + * Command line arguments. args[0] should be the path to the program. On + * Windows this uses CreateProcess which concatenates the arguments into a + * string this can cause some strange errors. See the note at + * windows_verbatim_arguments. + */ + char** args; + /* + * This will be set as the environ variable in the subprocess. If this is + * NULL then the parents environ will be used. + */ + char** env; + /* + * If non-null this represents a directory the subprocess should execute + * in. Stands for current working directory. + */ + const char* cwd; + /* + * Various flags that control how uv_spawn() behaves. See the definition of + * `enum uv_process_flags` below. + */ + unsigned int flags; + /* + * The `stdio` field points to an array of uv_stdio_container_t structs that + * describe the file descriptors that will be made available to the child + * process. The convention is that stdio[0] points to stdin, fd 1 is used for + * stdout, and fd 2 is stderr. + * + * Note that on windows file descriptors greater than 2 are available to the + * child process only if the child processes uses the MSVCRT runtime. + */ + int stdio_count; + uv_stdio_container_t* stdio; + /* + * Libuv can change the child process' user/group id. This happens only when + * the appropriate bits are set in the flags fields. This is not supported on + * windows; uv_spawn() will fail and set the error to UV_ENOTSUP. + */ + uv_uid_t uid; + uv_gid_t gid; +} uv_process_options_t; + +/* + * These are the flags that can be used for the uv_process_options.flags field. + */ +enum uv_process_flags { + /* + * Set the child process' user id. The user id is supplied in the `uid` field + * of the options struct. This does not work on windows; setting this flag + * will cause uv_spawn() to fail. + */ + UV_PROCESS_SETUID = (1 << 0), + /* + * Set the child process' group id. The user id is supplied in the `gid` + * field of the options struct. This does not work on windows; setting this + * flag will cause uv_spawn() to fail. + */ + UV_PROCESS_SETGID = (1 << 1), + /* + * Do not wrap any arguments in quotes, or perform any other escaping, when + * converting the argument list into a command line string. This option is + * only meaningful on Windows systems. On unix it is silently ignored. + */ + UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS = (1 << 2), + /* + * Spawn the child process in a detached state - this will make it a process + * group leader, and will effectively enable the child to keep running after + * the parent exits. Note that the child process will still keep the + * parent's event loop alive unless the parent process calls uv_unref() on + * the child's process handle. + */ + UV_PROCESS_DETACHED = (1 << 3), + /* + * Hide the subprocess console window that would normally be created. This + * option is only meaningful on Windows systems. On unix it is silently + * ignored. + */ + UV_PROCESS_WINDOWS_HIDE = (1 << 4) +}; + +/* + * uv_process_t is a subclass of uv_handle_t + */ +struct uv_process_s { + UV_HANDLE_FIELDS + uv_exit_cb exit_cb; + int pid; + UV_PROCESS_PRIVATE_FIELDS +}; + +/* + * Initializes the uv_process_t and starts the process. If the process is + * successfully spawned, then this function will return 0. Otherwise, the + * negative error code corresponding to the reason it couldn't spawn is + * returned. + * + * Possible reasons for failing to spawn would include (but not be limited to) + * the file to execute not existing, not having permissions to use the setuid or + * setgid specified, or not having enough memory to allocate for the new + * process. + */ +UV_EXTERN int uv_spawn(uv_loop_t* loop, + uv_process_t* handle, + const uv_process_options_t* options); + + +/* + * Kills the process with the specified signal. The user must still + * call uv_close on the process. + */ +UV_EXTERN int uv_process_kill(uv_process_t*, int signum); + + +/* Kills the process with the specified signal. */ +UV_EXTERN int uv_kill(int pid, int signum); + + +/* + * uv_work_t is a subclass of uv_req_t + */ +struct uv_work_s { + UV_REQ_FIELDS + uv_loop_t* loop; + uv_work_cb work_cb; + uv_after_work_cb after_work_cb; + UV_WORK_PRIVATE_FIELDS +}; + +/* Queues a work request to execute asynchronously on the thread pool. */ +UV_EXTERN int uv_queue_work(uv_loop_t* loop, uv_work_t* req, + uv_work_cb work_cb, uv_after_work_cb after_work_cb); + +/* Cancel a pending request. Fails if the request is executing or has finished + * executing. + * + * Returns 0 on success, or an error code < 0 on failure. + * + * Only cancellation of uv_fs_t, uv_getaddrinfo_t and uv_work_t requests is + * currently supported. + * + * Cancelled requests have their callbacks invoked some time in the future. + * It's _not_ safe to free the memory associated with the request until your + * callback is called. + * + * Here is how cancellation is reported to your callback: + * + * - A uv_fs_t request has its req->result field set to UV_ECANCELED. + * + * - A uv_work_t or uv_getaddrinfo_t request has its callback invoked with + * status == UV_ECANCELED. + * + * This function is currently only implemented on UNIX platforms. On Windows, + * it always returns UV_ENOSYS. + */ +UV_EXTERN int uv_cancel(uv_req_t* req); + + +struct uv_cpu_info_s { + char* model; + int speed; + struct uv_cpu_times_s { + uint64_t user; + uint64_t nice; + uint64_t sys; + uint64_t idle; + uint64_t irq; + } cpu_times; +}; + +struct uv_interface_address_s { + char* name; + char phys_addr[6]; + int is_internal; + union { + struct sockaddr_in address4; + struct sockaddr_in6 address6; + } address; + union { + struct sockaddr_in netmask4; + struct sockaddr_in6 netmask6; + } netmask; +}; + +UV_EXTERN char** uv_setup_args(int argc, char** argv); +UV_EXTERN int uv_get_process_title(char* buffer, size_t size); +UV_EXTERN int uv_set_process_title(const char* title); +UV_EXTERN int uv_resident_set_memory(size_t* rss); +UV_EXTERN int uv_uptime(double* uptime); + +/* + * This allocates cpu_infos array, and sets count. The array + * is freed using uv_free_cpu_info(). + */ +UV_EXTERN int uv_cpu_info(uv_cpu_info_t** cpu_infos, int* count); +UV_EXTERN void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count); + +/* + * This allocates addresses array, and sets count. The array + * is freed using uv_free_interface_addresses(). + */ +UV_EXTERN int uv_interface_addresses(uv_interface_address_t** addresses, + int* count); +UV_EXTERN void uv_free_interface_addresses(uv_interface_address_t* addresses, + int count); + +/* + * File System Methods. + * + * The uv_fs_* functions execute a blocking system call asynchronously (in a + * thread pool) and call the specified callback in the specified loop after + * completion. If the user gives NULL as the callback the blocking system + * call will be called synchronously. req should be a pointer to an + * uninitialized uv_fs_t object. + * + * uv_fs_req_cleanup() must be called after completion of the uv_fs_ + * function to free any internal memory allocations associated with the + * request. + */ + +typedef enum { + UV_FS_UNKNOWN = -1, + UV_FS_CUSTOM, + UV_FS_OPEN, + UV_FS_CLOSE, + UV_FS_READ, + UV_FS_WRITE, + UV_FS_SENDFILE, + UV_FS_STAT, + UV_FS_LSTAT, + UV_FS_FSTAT, + UV_FS_FTRUNCATE, + UV_FS_UTIME, + UV_FS_FUTIME, + UV_FS_CHMOD, + UV_FS_FCHMOD, + UV_FS_FSYNC, + UV_FS_FDATASYNC, + UV_FS_UNLINK, + UV_FS_RMDIR, + UV_FS_MKDIR, + UV_FS_RENAME, + UV_FS_READDIR, + UV_FS_LINK, + UV_FS_SYMLINK, + UV_FS_READLINK, + UV_FS_CHOWN, + UV_FS_FCHOWN +} uv_fs_type; + +/* uv_fs_t is a subclass of uv_req_t */ +struct uv_fs_s { + UV_REQ_FIELDS + uv_fs_type fs_type; + uv_loop_t* loop; + uv_fs_cb cb; + ssize_t result; + void* ptr; + const char* path; + uv_stat_t statbuf; /* Stores the result of uv_fs_stat and uv_fs_fstat. */ + UV_FS_PRIVATE_FIELDS +}; + +UV_EXTERN void uv_fs_req_cleanup(uv_fs_t* req); + +UV_EXTERN int uv_fs_close(uv_loop_t* loop, uv_fs_t* req, uv_file file, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_open(uv_loop_t* loop, uv_fs_t* req, const char* path, + int flags, int mode, uv_fs_cb cb); + +UV_EXTERN int uv_fs_read(uv_loop_t* loop, uv_fs_t* req, uv_file file, + void* buf, size_t length, int64_t offset, uv_fs_cb cb); + +UV_EXTERN int uv_fs_unlink(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file file, + const void* buf, size_t length, int64_t offset, uv_fs_cb cb); + +UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, uv_fs_t* req, const char* path, + int mode, uv_fs_cb cb); + +UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_readdir(uv_loop_t* loop, uv_fs_t* req, + const char* path, int flags, uv_fs_cb cb); + +UV_EXTERN int uv_fs_stat(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_fstat(uv_loop_t* loop, uv_fs_t* req, uv_file file, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_rename(uv_loop_t* loop, uv_fs_t* req, const char* path, + const char* new_path, uv_fs_cb cb); + +UV_EXTERN int uv_fs_fsync(uv_loop_t* loop, uv_fs_t* req, uv_file file, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_fdatasync(uv_loop_t* loop, uv_fs_t* req, uv_file file, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_ftruncate(uv_loop_t* loop, uv_fs_t* req, uv_file file, + int64_t offset, uv_fs_cb cb); + +UV_EXTERN int uv_fs_sendfile(uv_loop_t* loop, uv_fs_t* req, uv_file out_fd, + uv_file in_fd, int64_t in_offset, size_t length, uv_fs_cb cb); + +UV_EXTERN int uv_fs_chmod(uv_loop_t* loop, uv_fs_t* req, const char* path, + int mode, uv_fs_cb cb); + +UV_EXTERN int uv_fs_utime(uv_loop_t* loop, uv_fs_t* req, const char* path, + double atime, double mtime, uv_fs_cb cb); + +UV_EXTERN int uv_fs_futime(uv_loop_t* loop, uv_fs_t* req, uv_file file, + double atime, double mtime, uv_fs_cb cb); + +UV_EXTERN int uv_fs_lstat(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_link(uv_loop_t* loop, uv_fs_t* req, const char* path, + const char* new_path, uv_fs_cb cb); + +/* + * This flag can be used with uv_fs_symlink on Windows + * to specify whether path argument points to a directory. + */ +#define UV_FS_SYMLINK_DIR 0x0001 + +/* + * This flag can be used with uv_fs_symlink on Windows + * to specify whether the symlink is to be created using junction points. + */ +#define UV_FS_SYMLINK_JUNCTION 0x0002 + +UV_EXTERN int uv_fs_symlink(uv_loop_t* loop, uv_fs_t* req, const char* path, + const char* new_path, int flags, uv_fs_cb cb); + +UV_EXTERN int uv_fs_readlink(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_fs_cb cb); + +UV_EXTERN int uv_fs_fchmod(uv_loop_t* loop, uv_fs_t* req, uv_file file, + int mode, uv_fs_cb cb); + +UV_EXTERN int uv_fs_chown(uv_loop_t* loop, uv_fs_t* req, const char* path, + uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb); + +UV_EXTERN int uv_fs_fchown(uv_loop_t* loop, uv_fs_t* req, uv_file file, + uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb); + + +enum uv_fs_event { + UV_RENAME = 1, + UV_CHANGE = 2 +}; + + +struct uv_fs_event_s { + UV_HANDLE_FIELDS + char* filename; + UV_FS_EVENT_PRIVATE_FIELDS +}; + + +/* + * uv_fs_stat() based polling file watcher. + */ +struct uv_fs_poll_s { + UV_HANDLE_FIELDS + /* Private, don't touch. */ + void* poll_ctx; +}; + +UV_EXTERN int uv_fs_poll_init(uv_loop_t* loop, uv_fs_poll_t* handle); + +/* + * Check the file at `path` for changes every `interval` milliseconds. + * + * Your callback is invoked with `status < 0` if `path` does not exist + * or is inaccessible. The watcher is *not* stopped but your callback is + * not called again until something changes (e.g. when the file is created + * or the error reason changes). + * + * When `status == 0`, your callback receives pointers to the old and new + * `uv_stat_t` structs. They are valid for the duration of the callback + * only! + * + * For maximum portability, use multi-second intervals. Sub-second intervals + * will not detect all changes on many file systems. + */ +UV_EXTERN int uv_fs_poll_start(uv_fs_poll_t* handle, + uv_fs_poll_cb poll_cb, + const char* path, + unsigned int interval); + +UV_EXTERN int uv_fs_poll_stop(uv_fs_poll_t* handle); + + +/* + * UNIX signal handling on a per-event loop basis. The implementation is not + * ultra efficient so don't go creating a million event loops with a million + * signal watchers. + * + * Note to Linux users: SIGRT0 and SIGRT1 (signals 32 and 33) are used by the + * NPTL pthreads library to manage threads. Installing watchers for those + * signals will lead to unpredictable behavior and is strongly discouraged. + * Future versions of libuv may simply reject them. + * + * Some signal support is available on Windows: + * + * SIGINT is normally delivered when the user presses CTRL+C. However, like + * on Unix, it is not generated when terminal raw mode is enabled. + * + * SIGBREAK is delivered when the user pressed CTRL+BREAK. + * + * SIGHUP is generated when the user closes the console window. On SIGHUP the + * program is given approximately 10 seconds to perform cleanup. After that + * Windows will unconditionally terminate it. + * + * SIGWINCH is raised whenever libuv detects that the console has been + * resized. SIGWINCH is emulated by libuv when the program uses an uv_tty_t + * handle to write to the console. SIGWINCH may not always be delivered in a + * timely manner; libuv will only detect size changes when the cursor is + * being moved. When a readable uv_tty_handle is used in raw mode, resizing + * the console buffer will also trigger a SIGWINCH signal. + * + * Watchers for other signals can be successfully created, but these signals + * are never generated. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV, + * SIGTERM and SIGKILL. + * + * Note that calls to raise() or abort() to programmatically raise a signal are + * not detected by libuv; these will not trigger a signal watcher. + */ +struct uv_signal_s { + UV_HANDLE_FIELDS + uv_signal_cb signal_cb; + int signum; + UV_SIGNAL_PRIVATE_FIELDS +}; + +UV_EXTERN int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle); + +UV_EXTERN int uv_signal_start(uv_signal_t* handle, + uv_signal_cb signal_cb, + int signum); + +UV_EXTERN int uv_signal_stop(uv_signal_t* handle); + + +/* + * Gets load average. + * See: http://en.wikipedia.org/wiki/Load_(computing) + * Returns [0,0,0] on Windows. + */ +UV_EXTERN void uv_loadavg(double avg[3]); + + +/* + * Flags to be passed to uv_fs_event_start. + */ +enum uv_fs_event_flags { + /* + * By default, if the fs event watcher is given a directory name, we will + * watch for all events in that directory. This flags overrides this behavior + * and makes fs_event report only changes to the directory entry itself. This + * flag does not affect individual files watched. + * This flag is currently not implemented yet on any backend. + */ + UV_FS_EVENT_WATCH_ENTRY = 1, + + /* + * By default uv_fs_event will try to use a kernel interface such as inotify + * or kqueue to detect events. This may not work on remote filesystems such + * as NFS mounts. This flag makes fs_event fall back to calling stat() on a + * regular interval. + * This flag is currently not implemented yet on any backend. + */ + UV_FS_EVENT_STAT = 2, + + /* + * By default, event watcher, when watching directory, is not registering + * (is ignoring) changes in it's subdirectories. + * This flag will override this behaviour on platforms that support it. + */ + UV_FS_EVENT_RECURSIVE = 4 +}; + + +UV_EXTERN int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle); + +UV_EXTERN int uv_fs_event_start(uv_fs_event_t* handle, + uv_fs_event_cb cb, + const char* filename, + unsigned int flags); + +UV_EXTERN int uv_fs_event_stop(uv_fs_event_t* handle); + + +/* Utility */ + +/* Convert string ip addresses to binary structures */ +UV_EXTERN int uv_ip4_addr(const char* ip, int port, struct sockaddr_in* addr); +UV_EXTERN int uv_ip6_addr(const char* ip, int port, struct sockaddr_in6* addr); + +/* Convert binary addresses to strings */ +UV_EXTERN int uv_ip4_name(struct sockaddr_in* src, char* dst, size_t size); +UV_EXTERN int uv_ip6_name(struct sockaddr_in6* src, char* dst, size_t size); + +/* Cross-platform IPv6-capable implementation of the 'standard' inet_ntop */ +/* and inet_pton functions. On success they return 0. If an error */ +/* the target of the `dst` pointer is unmodified. */ +UV_EXTERN int uv_inet_ntop(int af, const void* src, char* dst, size_t size); +UV_EXTERN int uv_inet_pton(int af, const char* src, void* dst); + +/* Gets the executable path */ +UV_EXTERN int uv_exepath(char* buffer, size_t* size); + +/* Gets the current working directory */ +UV_EXTERN int uv_cwd(char* buffer, size_t size); + +/* Changes the current working directory */ +UV_EXTERN int uv_chdir(const char* dir); + +/* Gets memory info in bytes */ +UV_EXTERN uint64_t uv_get_free_memory(void); +UV_EXTERN uint64_t uv_get_total_memory(void); + +/* + * Returns the current high-resolution real time. This is expressed in + * nanoseconds. It is relative to an arbitrary time in the past. It is not + * related to the time of day and therefore not subject to clock drift. The + * primary use is for measuring performance between intervals. + * + * Note not every platform can support nanosecond resolution; however, this + * value will always be in nanoseconds. + */ +UV_EXTERN extern uint64_t uv_hrtime(void); + + +/* + * Disables inheritance for file descriptors / handles that this process + * inherited from its parent. The effect is that child processes spawned by + * this process don't accidentally inherit these handles. + * + * It is recommended to call this function as early in your program as possible, + * before the inherited file descriptors can be closed or duplicated. + * + * Note that this function works on a best-effort basis: there is no guarantee + * that libuv can discover all file descriptors that were inherited. In general + * it does a better job on Windows than it does on unix. + */ +UV_EXTERN void uv_disable_stdio_inheritance(void); + +/* + * Opens a shared library. The filename is in utf-8. Returns 0 on success and + * -1 on error. Call `uv_dlerror(uv_lib_t*)` to get the error message. + */ +UV_EXTERN int uv_dlopen(const char* filename, uv_lib_t* lib); + +/* + * Close the shared library. + */ +UV_EXTERN void uv_dlclose(uv_lib_t* lib); + +/* + * Retrieves a data pointer from a dynamic library. It is legal for a symbol to + * map to NULL. Returns 0 on success and -1 if the symbol was not found. + */ +UV_EXTERN int uv_dlsym(uv_lib_t* lib, const char* name, void** ptr); + +/* + * Returns the last uv_dlopen() or uv_dlsym() error message. + */ +UV_EXTERN const char* uv_dlerror(uv_lib_t* lib); + +/* + * The mutex functions return 0 on success or an error code < 0 + * (unless the return type is void, of course). + */ +UV_EXTERN int uv_mutex_init(uv_mutex_t* handle); +UV_EXTERN void uv_mutex_destroy(uv_mutex_t* handle); +UV_EXTERN void uv_mutex_lock(uv_mutex_t* handle); +UV_EXTERN int uv_mutex_trylock(uv_mutex_t* handle); +UV_EXTERN void uv_mutex_unlock(uv_mutex_t* handle); + +/* + * Same goes for the read/write lock functions. + */ +UV_EXTERN int uv_rwlock_init(uv_rwlock_t* rwlock); +UV_EXTERN void uv_rwlock_destroy(uv_rwlock_t* rwlock); +UV_EXTERN void uv_rwlock_rdlock(uv_rwlock_t* rwlock); +UV_EXTERN int uv_rwlock_tryrdlock(uv_rwlock_t* rwlock); +UV_EXTERN void uv_rwlock_rdunlock(uv_rwlock_t* rwlock); +UV_EXTERN void uv_rwlock_wrlock(uv_rwlock_t* rwlock); +UV_EXTERN int uv_rwlock_trywrlock(uv_rwlock_t* rwlock); +UV_EXTERN void uv_rwlock_wrunlock(uv_rwlock_t* rwlock); + +/* + * Same goes for the semaphore functions. + */ +UV_EXTERN int uv_sem_init(uv_sem_t* sem, unsigned int value); +UV_EXTERN void uv_sem_destroy(uv_sem_t* sem); +UV_EXTERN void uv_sem_post(uv_sem_t* sem); +UV_EXTERN void uv_sem_wait(uv_sem_t* sem); +UV_EXTERN int uv_sem_trywait(uv_sem_t* sem); + +/* + * Same goes for the condition variable functions. + */ +UV_EXTERN int uv_cond_init(uv_cond_t* cond); +UV_EXTERN void uv_cond_destroy(uv_cond_t* cond); +UV_EXTERN void uv_cond_signal(uv_cond_t* cond); +UV_EXTERN void uv_cond_broadcast(uv_cond_t* cond); +/* Waits on a condition variable without a timeout. + * + * Note: + * 1. callers should be prepared to deal with spurious wakeups. + */ +UV_EXTERN void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex); +/* Waits on a condition variable with a timeout in nano seconds. + * Returns 0 for success or UV_ETIMEDOUT on timeout, It aborts when other + * errors happen. + * + * Note: + * 1. callers should be prepared to deal with spurious wakeups. + * 2. the granularity of timeout on Windows is never less than one millisecond. + * 3. uv_cond_timedwait takes a relative timeout, not an absolute time. + */ +UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex, + uint64_t timeout); + +UV_EXTERN int uv_barrier_init(uv_barrier_t* barrier, unsigned int count); +UV_EXTERN void uv_barrier_destroy(uv_barrier_t* barrier); +UV_EXTERN void uv_barrier_wait(uv_barrier_t* barrier); + +/* Runs a function once and only once. Concurrent calls to uv_once() with the + * same guard will block all callers except one (it's unspecified which one). + * The guard should be initialized statically with the UV_ONCE_INIT macro. + */ +UV_EXTERN void uv_once(uv_once_t* guard, void (*callback)(void)); + +/* Thread-local storage. These functions largely follow the semantics of + * pthread_key_create(), pthread_key_delete(), pthread_getspecific() and + * pthread_setspecific(). + * + * Note that the total thread-local storage size may be limited. + * That is, it may not be possible to create many TLS keys. + */ +UV_EXTERN int uv_key_create(uv_key_t* key); +UV_EXTERN void uv_key_delete(uv_key_t* key); +UV_EXTERN void* uv_key_get(uv_key_t* key); +UV_EXTERN void uv_key_set(uv_key_t* key, void* value); + +UV_EXTERN int uv_thread_create(uv_thread_t *tid, + void (*entry)(void *arg), void *arg); +UV_EXTERN unsigned long uv_thread_self(void); +UV_EXTERN int uv_thread_join(uv_thread_t *tid); + +/* The presence of these unions force similar struct layout. */ +#define XX(_, name) uv_ ## name ## _t name; +union uv_any_handle { + UV_HANDLE_TYPE_MAP(XX) +}; + +union uv_any_req { + UV_REQ_TYPE_MAP(XX) +}; +#undef XX + + +struct uv_loop_s { + /* User data - use this for whatever. */ + void* data; + /* Loop reference counting */ + unsigned int active_handles; + void* handle_queue[2]; + void* active_reqs[2]; + /* Internal flag to signal loop stop */ + unsigned int stop_flag; + UV_LOOP_PRIVATE_FIELDS +}; + + +/* Don't export the private CPP symbols. */ +#undef UV_HANDLE_TYPE_PRIVATE +#undef UV_REQ_TYPE_PRIVATE +#undef UV_REQ_PRIVATE_FIELDS +#undef UV_STREAM_PRIVATE_FIELDS +#undef UV_TCP_PRIVATE_FIELDS +#undef UV_PREPARE_PRIVATE_FIELDS +#undef UV_CHECK_PRIVATE_FIELDS +#undef UV_IDLE_PRIVATE_FIELDS +#undef UV_ASYNC_PRIVATE_FIELDS +#undef UV_TIMER_PRIVATE_FIELDS +#undef UV_GETADDRINFO_PRIVATE_FIELDS +#undef UV_FS_REQ_PRIVATE_FIELDS +#undef UV_WORK_PRIVATE_FIELDS +#undef UV_FS_EVENT_PRIVATE_FIELDS +#undef UV_SIGNAL_PRIVATE_FIELDS +#undef UV_LOOP_PRIVATE_FIELDS +#undef UV_LOOP_PRIVATE_PLATFORM_FIELDS + +#ifdef __cplusplus +} +#endif +#endif /* UV_H */ |