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* refactor(map): enhanced implementation, Clean Codeā„¢, etc etcbfredl2023-09-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This involves two redesigns of the map.c implementations: 1. Change of macro style and code organization The old khash.h and map.c implementation used huge #define blocks with a lot of backslash line continuations. This instead uses the "implementation file" .c.h pattern. Such a file is meant to be included multiple times, with different macros set prior to inclusion as parameters. we already use this pattern e.g. for eval/typval_encode.c.h to implement different typval encoders reusing a similar structure. We can structure this code into two parts. one that only depends on key type and is enough to implement sets, and one which depends on both key and value to implement maps (as a wrapper around sets, with an added value[] array) 2. Separate the main hash buckets from the key / value arrays Change the hack buckets to only contain an index into separate key / value arrays This is a common pattern in modern, state of the art hashmap implementations. Even though this leads to one more allocated array, it is this often is a net reduction of memory consumption. Consider key+value consuming at least 12 bytes per pair. On average, we will have twice as many buckets per item. Thus old implementation: 2*12 = 24 bytes per item New implementation 1*12 + 2*4 = 20 bytes per item And the difference gets bigger with larger items. One might think we have pulled a fast one here, as wouldn't the average size of the new key/value arrays be 1.5 slots per items due to amortized grows? But remember, these arrays are fully dense, and thus the accessed memory, measured in _cache lines_, the unit which actually matters, will be the fully used memory but just rounded up to the nearest cache line boundary. This has some other interesting properties, such as an insert-only set/map will be fully ordered by insert only. Preserving this ordering in face of deletions is more tricky tho. As we currently don't use ordered maps, the "delete" operation maintains compactness of the item arrays in the simplest way by breaking the ordering. It would be possible to implement an order-preserving delete although at some cost, like allowing the items array to become non-dense until the next rehash. Finally, in face of these two major changes, all code used in khash.h has been integrated into map.c and friends. Given the heavy edits it makes no sense to "layer" the code into a vendored and a wrapper part. Rather, the layered cake follows the specialization depth: code shared for all maps, code specialized to a key type (and its equivalence relation), and finally code specialized to value+key type.
* refactor(map): avoid duplicated khash_t types for valuesbfredl2023-05-17
| | | | | | | | | | | | | | | | | | | | | This reduces the total number of khash_t instantiations from 22 to 8. Make the khash internal functions take the size of values as a runtime parameter. This is abstracted with typesafe Map containers which are still specialized for both key, value type. Introduce `Set(key)` type for when there is no value. Refactor shada.c to use Map/Set instead of khash directly. This requires `map_ref` operation to be more flexible. Return pointers to both key and value, plus an indicator for new_item. As a bonus, `map_key` is now redundant. Instead of Map(cstr_t, FileMarks), use a pointer map as the FileMarks struct is humongous. Make `event_strings` actually work like an intern pool instead of wtf it was doing before.
* refactor: move klib out of src/nvim/ #20341dundargoc2022-09-25
It's confusing to mix vendored dependencies with neovim source code. A clean separation is simpler to keep track of and simpler to document.