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`:verbose` didn't work properly with lua configs (For example:
options or keymaps are set from lua, just say that they were set
from lua, doesn't say where they were set at.
This fixes that issue. Now `:verbose` will provide filename and line no
when option/keymap is set from lua.
Changes:
- compiles lua/vim/keymap.lua as vim/keymap.lua
- When souring a lua file current_sctx.sc_sid is set to SID_LUA
- Moved finding scripts SID out of `do_source()` to `get_current_script_id()`.
So it can be reused for lua files.
- Added new function `nlua_get_sctx` that extracts current lua scripts
name and line no with debug library. And creates a sctx for it.
NOTE: This function ignores C functions and blacklist which
currently contains only vim/_meta.lua so vim.o/opt wrappers aren't
targeted.
- Added function `nlua_set_sctx` that changes provided sctx to current
lua scripts sctx if a lua file is being executed.
- Added tests in tests/functional/lua/verbose_spec.lua
- add primary support for additional types (:autocmd, :function, :syntax) to lua verbose
Note: These can't yet be directly set from lua but once that's possible
:verbose should work for them hopefully :D
- add :verbose support for nvim_exec & nvim_command within lua
Currently auto commands/commands/functions ... can only be defined
by nvim_exec/nvim_command this adds support for them. Means if those
Are defined within lua with vim.cmd/nvim_exec :verbose will show their
location . Though note it'll show the line no on which nvim_exec call was made.
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marktree.c was originally constructed as a "generic" datatype,
to make the prototyping of its internal logic as simple as possible
and also as the usecases for various kinds of extmarks/decorations was not yet decided.
As a consequence of this, various extra indirections and allocations was
needed to use marktree to implement extmarks (ns/id pairs) and
decorations of different kinds (some which is just a single highlight
id, other an allocated list of virtual text/lines)
This change removes a lot of indirection, by making Marktree specialized
for the usecase. In particular, the namespace id and mark id is stored
directly, instead of the 64-bit global id particular to the Marktree
struct. This removes the two maps needed to convert between global and
per-ns ids.
Also, "small" decorations are stored inline, i.e. those who
doesn't refer to external heap memory anyway. That is highlights (with
priority+flags) are stored inline, while virtual text, which anyway
occurs a lot of heap allocations, do not. (previously a hack was used
to elide heap allocations for highlights with standard prio+flags)
TODO(bfredl): the functionaltest-lua CI version of gcc is having
severe issues with uint16_t bitfields, so splitting up compound
assignments and redundant casts are needed. Clean this up once we switch
to a working compiler version.
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