| Commit message (Collapse) | Author | Age |
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fix(api): use local LastSet structure in nvim_get_option_info
* nvim_get_option_info is deprecated.
It is always using the global LastSet information as reported in #15232.
* nvim_get_option_info2 is added.
The new function additionally accepts an 'opts' table {scope, buf, win}
allowing to specify the option scope and query local options from another
buffer or window.
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Problem:
The signature of nvim_exec() is not extensible per ":help api-contract".
Solution:
Introduce nvim_exec2() and deprecate nvim_exec().
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Problem: no way of getting all highlight group definitions in a namespace.
Solution: add `nvim_get_hl()`, deprecate `nvim_get_hl_by_name()` and `nvim_get_hl_by_id()`.
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Allow Include What You Use to remove unnecessary includes and only
include what is necessary. This helps with reducing compilation times
and makes it easier to visualise which dependencies are actually
required.
Work on https://github.com/neovim/neovim/issues/549, but doesn't close
it since this only works fully for .c files and not headers.
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Lua makes (or reuses) an internal copy of strings, so we can safely push
buf pointers onto the stack.
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Add space around arithmetic operators '+' and '-'.
Remove space between back-to-back parentheses, i.e. ')(' vs. ') ('.
Remove space between '((' or '))' of control statements.
Add space between ')' and '{' of control statements.
Remove space between function name and '(' on function declaration.
Collapse empty blocks between '{' and '}'.
Remove newline at the end of the file.
Remove newline between 'enum' and '{'.
Remove newline between '}' and ')' in a function invocation.
Remove newline between '}' and 'while' of 'do' statement.
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`:verbose` didn't work properly with lua configs (For example:
options or keymaps are set from lua, just say that they were set
from lua, doesn't say where they were set at.
This fixes that issue. Now `:verbose` will provide filename and line no
when option/keymap is set from lua.
Changes:
- compiles lua/vim/keymap.lua as vim/keymap.lua
- When souring a lua file current_sctx.sc_sid is set to SID_LUA
- Moved finding scripts SID out of `do_source()` to `get_current_script_id()`.
So it can be reused for lua files.
- Added new function `nlua_get_sctx` that extracts current lua scripts
name and line no with debug library. And creates a sctx for it.
NOTE: This function ignores C functions and blacklist which
currently contains only vim/_meta.lua so vim.o/opt wrappers aren't
targeted.
- Added function `nlua_set_sctx` that changes provided sctx to current
lua scripts sctx if a lua file is being executed.
- Added tests in tests/functional/lua/verbose_spec.lua
- add primary support for additional types (:autocmd, :function, :syntax) to lua verbose
Note: These can't yet be directly set from lua but once that's possible
:verbose should work for them hopefully :D
- add :verbose support for nvim_exec & nvim_command within lua
Currently auto commands/commands/functions ... can only be defined
by nvim_exec/nvim_command this adds support for them. Means if those
Are defined within lua with vim.cmd/nvim_exec :verbose will show their
location . Though note it'll show the line no on which nvim_exec call was made.
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marktree.c was originally constructed as a "generic" datatype,
to make the prototyping of its internal logic as simple as possible
and also as the usecases for various kinds of extmarks/decorations was not yet decided.
As a consequence of this, various extra indirections and allocations was
needed to use marktree to implement extmarks (ns/id pairs) and
decorations of different kinds (some which is just a single highlight
id, other an allocated list of virtual text/lines)
This change removes a lot of indirection, by making Marktree specialized
for the usecase. In particular, the namespace id and mark id is stored
directly, instead of the 64-bit global id particular to the Marktree
struct. This removes the two maps needed to convert between global and
per-ns ids.
Also, "small" decorations are stored inline, i.e. those who
doesn't refer to external heap memory anyway. That is highlights (with
priority+flags) are stored inline, while virtual text, which anyway
occurs a lot of heap allocations, do not. (previously a hack was used
to elide heap allocations for highlights with standard prio+flags)
TODO(bfredl): the functionaltest-lua CI version of gcc is having
severe issues with uint16_t bitfields, so splitting up compound
assignments and redundant casts are needed. Clean this up once we switch
to a working compiler version.
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Full virt_text functionality is provided by nvim_buf_set_extmark
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Most these are just calls to non-deprecated variants, and take up
unnecessary space and search hits in the other files.
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