| Commit message (Collapse) | Author | Age |
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Problem:
Platform-specific UI providers should live in `vim.ui.*`. #24164
Solution:
- Move `vim.clipboard.osc52` module to `vim.ui.clipboard.osc52`.
- TODO: move all of `clipboard.vim` to `vim.ui.clipboard`.
ref #25872
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We already have an extensive suite of static analysis tools we use,
which causes a fair bit of redundancy as we get duplicate warnings. PVS
is also prone to give false warnings which creates a lot of work to
identify and disable.
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When the terminal emulator sends an OSC sequence to Nvim (as a response
to another OSC sequence that was first sent by Nvim), populate the OSC
sequence in the v:termresponse variable and fire the TermResponse event.
The escape sequence is also included in the "data" field of the
autocommand callback when the autocommand is defined in Lua.
This makes use of the already documented but unimplemented TermResponse
event. This event exists in Vim but is only fired when Vim receives a
primary device attributes response.
Fixes: https://github.com/neovim/neovim/issues/25856
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connection from any channel or stdio will unblock
remote_ui_wait_for_attach. Wait on stdio only if
only —embed specified, if both —embed and
—listen then wait on any channel.
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Previously, a screen cell would occupy 28+4=32 bytes per cell
as we always made space for up to MAX_MCO+1 codepoints in a cell.
As an example, even a pretty modest 50*80 screen would consume
50*80*2*32 = 256000, i e a quarter megabyte
With the factor of two due to the TUI side buffer, and even more when
using msg_grid and/or ext_multigrid.
This instead stores a 4-byte union of either:
- a valid UTF-8 sequence up to 4 bytes
- an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a
glyph cache
This avoids allocating space for huge composed glyphs _upfront_, while
still keeping rendering such glyphs reasonably fast (1 hash table lookup
+ one plain index lookup). If the same large glyphs are using repeatedly
on the screen, this is still a net reduction of memory/cache
consumption. The only case which really gets worse is if you blast
the screen full with crazy emojis and zalgo text and even this case
only leads to 4 extra bytes per char.
When only <= 4-byte glyphs are used, plus the 4-byte attribute code,
i e 8 bytes in total there is a factor of four reduction of memory use.
Memory which will be quite hot in cache as the screen buffer is scanned
over in win_line() buffer text drawing
A slight complication is that the representation depends on host byte
order. I've tested this manually by compling and running this
in qemu-s390x and it works fine. We might add a qemu based solution
to CI at some point.
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This involves two redesigns of the map.c implementations:
1. Change of macro style and code organization
The old khash.h and map.c implementation used huge #define blocks with a
lot of backslash line continuations.
This instead uses the "implementation file" .c.h pattern. Such a file is
meant to be included multiple times, with different macros set prior to
inclusion as parameters. we already use this pattern e.g. for
eval/typval_encode.c.h to implement different typval encoders reusing a
similar structure.
We can structure this code into two parts. one that only depends on key
type and is enough to implement sets, and one which depends on both key
and value to implement maps (as a wrapper around sets, with an added
value[] array)
2. Separate the main hash buckets from the key / value arrays
Change the hack buckets to only contain an index into separate key /
value arrays
This is a common pattern in modern, state of the art hashmap
implementations. Even though this leads to one more allocated array, it
is this often is a net reduction of memory consumption. Consider
key+value consuming at least 12 bytes per pair. On average, we will have
twice as many buckets per item.
Thus old implementation:
2*12 = 24 bytes per item
New implementation
1*12 + 2*4 = 20 bytes per item
And the difference gets bigger with larger items.
One might think we have pulled a fast one here, as wouldn't the average size of
the new key/value arrays be 1.5 slots per items due to amortized grows?
But remember, these arrays are fully dense, and thus the accessed memory,
measured in _cache lines_, the unit which actually matters, will be the
fully used memory but just rounded up to the nearest cache line
boundary.
This has some other interesting properties, such as an insert-only
set/map will be fully ordered by insert only. Preserving this ordering
in face of deletions is more tricky tho. As we currently don't use
ordered maps, the "delete" operation maintains compactness of the item
arrays in the simplest way by breaking the ordering. It would be
possible to implement an order-preserving delete although at some cost,
like allowing the items array to become non-dense until the next rehash.
Finally, in face of these two major changes, all code used in khash.h
has been integrated into map.c and friends. Given the heavy edits it
makes no sense to "layer" the code into a vendored and a wrapper part.
Rather, the layered cake follows the specialization depth: code shared
for all maps, code specialized to a key type (and its equivalence
relation), and finally code specialized to value+key type.
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Co-authored-by: bfredl <bjorn.linse@gmail.com>
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This fixes the TUI's line-wrapping behavior, which was broken with the
migration to the msgpack-based UI protocol (see
https://github.com/neovim/neovim/issues/7369#issuecomment-1571812273).
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Adds new API helper macros `CSTR_AS_OBJ()`, `STATIC_CSTR_AS_OBJ()`, and `STATIC_CSTR_TO_OBJ()`, which cleans up a lot of the current code. These macros will also be used extensively in the upcoming option refactor PRs because then API Objects will be used to get/set options. This PR also modifies pre-existing code to use old API helper macros like `CSTR_TO_OBJ()` to make them cleaner.
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This reduces the total number of khash_t instantiations from 22 to 8.
Make the khash internal functions take the size of values as a runtime
parameter. This is abstracted with typesafe Map containers which
are still specialized for both key, value type.
Introduce `Set(key)` type for when there is no value.
Refactor shada.c to use Map/Set instead of khash directly.
This requires `map_ref` operation to be more flexible.
Return pointers to both key and value, plus an indicator for new_item.
As a bonus, `map_key` is now redundant.
Instead of Map(cstr_t, FileMarks), use a pointer map as the FileMarks struct is
humongous.
Make `event_strings` actually work like an intern pool instead of wtf it
was doing before.
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Problem: no way of getting all highlight group definitions in a namespace.
Solution: add `nvim_get_hl()`, deprecate `nvim_get_hl_by_name()` and `nvim_get_hl_by_id()`.
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Problem:
has('gui_running') is still common in the wild and our answer has
changed over time, causing frustration.
https://github.com/vimpostor/vim-tpipeline/commit/95a6ccbe9f33bc42dd4cee45731d8bc3fbcd92d1
Solution:
Use stdin_tty/stdout_tty to decide if a UI is (not) a GUI.
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Problem:
nvim_list_uis does not report all ":help ui-option" fields.
Solution:
Store ":help ui-option" fields on the `UI` object and update ui_array.
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Co-authored-by: Ben Morgan <cassava@iexu.de>
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- VALIDATE() takes a format string
- deduplicate check_string_array
- VALIDATE_RANGE
- validate UI args
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Neither ui/screen.lua nor Neovim Qt keep cursor position after resizing.
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While the new RPC encoder/decoder implementation in general should have
less overhead than the deleted UIBridge serializer previously used for
the TUI, it regresses on redraw latency in one important aspect.
The old bridge implementation allowed the TUI to process a
previous screen line internally in parallel with the main thread
rendering the next one in win_line etc. As printing the escape
sequences in highlighted cells has a considerable hit in profiles,
this has a substantial effect on redraw latency. The RPC implementation,
however, waits with sending any data until either a flush, or the buffer is full.
This change lowers the granularity of communication again, using an
adjustable threshold counted in number of cell events (discounting
long repeats and clearing as maximum a single extra event).
The current value is guesstimated to something simple on a reasonable
scale, which should be bigger than a single line, but multiple events
for a big multi-window screen.
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Also add the EXITFREE definition to main_lib rather than the nvim target, as the header generation needs the EXITFREE flag to work properly.
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- The defined interface for the UI is only the RPC protocol. The original
UI interface as an array of function pointers fill no function.
- On the server, all the UI:s are all RPC channels.
- ui.c is only used on the server.
- The compositor is a preprocessing step for single-grid UI:s
- on the client, ui_client and tui talk directly to each other
- we still do module separation, as ui_client.c could form the basis
of a libnvim client module later.
Items for later PR:s
- vim.ui_attach is still an unhappy child, reconsider based on plugin experience.
- the flags in ui_events.in.h are still a mess. Can be simplified now.
- UX for remote attachment needs more work.
- startup for client can be simplified further (think of the millisecs we can save)
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Allow Include What You Use to remove unnecessary includes and only
include what is necessary. This helps with reducing compilation times
and makes it easier to visualise which dependencies are actually
required.
Work on https://github.com/neovim/neovim/issues/549, but doesn't close
it since this only works fully for .c files and not headers.
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* refactor: readability-uppercase-literal-suffix
* refactor: readability-named-parameter
* refactor: bugprone-suspicious-string-compare
* refactor: google-readability-casting
* refactor: readability-redundant-control-flow
* refactor: bugprone-too-small-loop-variable
* refactor: readability-non-const-parameter
* refactor: readability-avoid-const-params-in-decls
* refactor: google-readability-todo
* refactor: readability-inconsistent-declaration-parameter-name
* refactor: bugprone-suspicious-missing-comma
* refactor: remove noisy or slow warnings
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Co-authored-by: Miguel Carneiro <mcarneiromorenas@gmail.com>
Co-authored-by: Gregory Anders <greg@gpanders.com>
Co-authored-by: Raphael <glephunter@gmail.com>
Co-authored-by: C.D. MacEachern <craig.daniel.maceachern@gmail.com>
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
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Work on https://github.com/neovim/neovim/issues/459
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Work on https://github.com/neovim/neovim/issues/459
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refactor(highlight): make hlattrs2dict always use pre-allocated dict
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hlattrs2dict used to work with both allocated and unallocated
dicts which was quite messy. Now always delegate allocation to caller.
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Co-authored-by: Famiu Haque <famiuhaque@protonmail.com>
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Make the copy_object() family accept an optional arena. More than
half of the callsites should be refactored to use an arena later
anyway.
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vim-patch:8.1.2082: some files have a weird name to fit in 8.3 characters
Problem: Some files have a weird name to fit in 8.3 characters.
Solution: Use a nicer names.
https://github.com/vim/vim/commit/30e8e73506e4522ef4aebf7d525c0e6ffe8805fd
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Replace grid.h in screen.h and screen.h in buffer.h with grid_defs.h
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vim-patch:8.2.0559: clearing a struct is verbose
Problem: Clearing a struct is verbose.
Solution: Define and use CLEAR_FIELD() and CLEAR_POINTER().
https://github.com/vim/vim/commit/a80faa8930ed5a554beeb2727762538873135e83
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Co-authored-by: zeertzjq <zeertzjq@outlook.com>
Co-authored-by: notomo <notomo.motono@gmail.com>
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