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* Server: use uv_getaddrinfo() for $NVIM_LISTEN_ADDRESSMarco Hinz2017-05-22
| | | | | | | | | | | | | | | | | | | This change implicitly adds IPv6 support. If the address contains ":", we try to use a TCP socket instead of a Unix domain socket. Everything in front of the last occurrence of ":" is the hostname and everything after it the port. If the hostname lookup fails, we fall back to using a Unix domain socket. If the port is empty ("localhost:"), a random port will be assigned. Examples: NVIM_LISTEN_ADDRESS=localhost:12345 -> TCP (IPv4 or IPv6), port: 12345 NVIM_LISTEN_ADDRESS=localhost: -> TCP (IPv4 or IPv6), port: random (> 1024) NVIM_LISTEN_ADDRESS=localhost:0 -> TCP (IPv4 or IPv6), port: random (> 1024) NVIM_LISTEN_ADDRESS=localhost -> Unix domain socket "localhost" in current dir
* event/multiqueue.c: Rename "queue" to "multiqueue".Justin M. Keyes2016-10-02
| | | | | | | | | | | | | | `lib/queue.h` implements a basic queue. `event/queue.c` implements a specialized data structure on top of lib/queue.h; it is not a "normal" queue. Rename the specialized multi-level queue implemented in event/queue.c to "multiqueue", to avoid confusion when reading the code. Before this change one can eventually notice that "macros (uppercase symbols) are for the normal queue, lowercase operations are for the multi-level queue", but that is unnecessary friction for new developers (or existing developers just visiting this part of the codebase).
* event: Refactor async event processingThiago de Arruda2015-08-13
| | | | | | | | | | - Improve the implementation of deferred/immediate events. - Use the new queue module to change how/when events are queued/processed by giving a private queue to each emitter. - Immediate events(which only exist to break uv_run recursion) are now represented in the `loop->fast_events` queue. - Events pushed to child queues are propagated to the event loop main queue and processed as K_EVENT keys.
* server: Extract most logic into the new socket abstractionThiago de Arruda2015-07-17
- Move event loop code into event/socket - Reimplement server.c on top of the new SocketWatcher class - Adapt msgpack_rpc/channel.c