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path: root/src/nvim/msgpack_rpc/unpacker.c
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* refactor(api)!: rename Dictionary => DictJustin M. Keyes2024-09-23
| | | | | | | | | | | | | | In the api_info() output: :new|put =map(filter(api_info().functions, '!has_key(v:val,''deprecated_since'')'), 'v:val') ... {'return_type': 'ArrayOf(Integer, 2)', 'name': 'nvim_win_get_position', 'method': v:true, 'parameters': [['Window', 'window']], 'since': 1} The `ArrayOf(Integer, 2)` return type didn't break clients when we added it, which is evidence that clients don't use the `return_type` field, thus renaming Dictionary => Dict in api_info() is not (in practice) a breaking change.
* build(deps): remove msgpack-c dependencybfredl2024-08-05
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* refactor(shada): rework msgpack decoding without msgpack-cbfredl2024-08-05
| | | | | | | This also makes shada reading slightly faster due to avoiding some copying and allocation. Use keysets to drive decoding of msgpack maps for shada entries.
* fix(msgpack): store grid line event as a valueTheo Fabi2024-04-16
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* refactor(msgpack): allow flushing buffer while packing msgpackbfredl2024-03-07
| | | | | | | | | | | | | | Before, we needed to always pack an entire msgpack_rpc Object to a continous memory buffer before sending it out to a channel. But this is generally wasteful. it is better to just flush whatever is in the buffer and then continue packing to a new buffer. This is also done for the UI event packer where there are some extra logic to "finish" of an existing batch of nevents/ncalls. This doesn't really stop us from flushing the buffer, just that we need to update the state machine accordingly so the next call to prepare_call() always will start with a new event (even though the buffer might contain overflow data from a large event).
* refactor(api): use arena for metadata; msgpack_rpc_to_object delenda estbfredl2024-02-18
| | | | | | Note: kSDItemHeader is something is _written_ by nvim in the shada file to identify it for debugging purposes outside of nvim. But this data wasn't ever used by neovim after reading the file back, So I removed the parsing of it for now.
* refactor: fix headers with IWYUdundargoc2023-11-28
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* build: remove PVSdundargoc2023-11-12
| | | | | | | We already have an extensive suite of static analysis tools we use, which causes a fair bit of redundancy as we get duplicate warnings. PVS is also prone to give false warnings which creates a lot of work to identify and disable.
* fix(rpc): "grid_line" event parsing crashes (#25581)LW2023-11-04
| | | | | | | | | | | | | | | refactor: use a more idiomatic loop to iterate over the cells There are two cases in which the following assertion would fail: ```c assert(g->icell < g->ncells); ``` 1. If `g->ncells = 0`. Update this to be legal. 2. If an EOF is reached while parsing `wrap`. In this case, the unpacker attempts to resume from `cells`, which is a bug. Create a new state for parsing `wrap`. Reference: https://neovim.io/doc/user/ui.html#ui-event-grid_line
* refactor: allow not having a `default` case for enumFamiu Haque2023-10-10
| | | | | | Problem: The style guide states that all switch statements that are not conditional on an enum must have a `default` case, but does not give any explicit guideline for switch statements that are conditional on enums. As a result, a `default` case is added in many enum switch statements, even when the switch statement is exhaustive. This is not ideal because it removes the ability to have compiler errors to easily detect unchanged switch statements when a new possible value for an enum is added. Solution: Add explicit guidelines for switch statements that are conditional on an enum, clarifying that a `default` case is not necessary if the switch statement is exhaustive. Also refactor pre-existing code with unnecessary `default` cases.
* refactor(grid): change schar_T representation to be more compactbfredl2023-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, a screen cell would occupy 28+4=32 bytes per cell as we always made space for up to MAX_MCO+1 codepoints in a cell. As an example, even a pretty modest 50*80 screen would consume 50*80*2*32 = 256000, i e a quarter megabyte With the factor of two due to the TUI side buffer, and even more when using msg_grid and/or ext_multigrid. This instead stores a 4-byte union of either: - a valid UTF-8 sequence up to 4 bytes - an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a glyph cache This avoids allocating space for huge composed glyphs _upfront_, while still keeping rendering such glyphs reasonably fast (1 hash table lookup + one plain index lookup). If the same large glyphs are using repeatedly on the screen, this is still a net reduction of memory/cache consumption. The only case which really gets worse is if you blast the screen full with crazy emojis and zalgo text and even this case only leads to 4 extra bytes per char. When only <= 4-byte glyphs are used, plus the 4-byte attribute code, i e 8 bytes in total there is a factor of four reduction of memory use. Memory which will be quite hot in cache as the screen buffer is scanned over in win_line() buffer text drawing A slight complication is that the representation depends on host byte order. I've tested this manually by compling and running this in qemu-s390x and it works fine. We might add a qemu based solution to CI at some point.
* Merge pull request #23891 from rickyz/grid_line_flagsbfredl2023-07-03
|\ | | | | fix(ui): propagate line flags on grid_line events
| * fix(ui): propagate line wrapping state on grid_line eventsRicky Zhou2023-06-05
| | | | | | | | | | | | This fixes the TUI's line-wrapping behavior, which was broken with the migration to the msgpack-based UI protocol (see https://github.com/neovim/neovim/issues/7369#issuecomment-1571812273).
* | refactor(api): remove `BOOL` macro #23936Famiu Haque2023-06-06
|/ | | Remove redundant `BOOL` macro that does the same thing as `BOOLEAN_OBJ`.
* build: update uncrustify to 0.76Lewis Russell2023-04-19
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* fix(tui): more work in the TUIbfredl2022-12-31
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* fix(ui-ext): log and clear error in ui_comp_event (#21147)Andrew Willette2022-11-30
| | | | | | | | | | | | | * fix: log and clear error in ui_comp_event * fix: handling error in each map_foreach_value iteration * fix: handling error decl in for_each loop * fix: updating initerr to const, removing initerr free-ing * fix: using ERROR_SET for error check * fix: wrapping ERROR_INIT in parens to allow for including inside macro
* fix: pvs warnings (#21145)dundargoc2022-11-22
| | | | | | | | | | | * fix(PVS/V009): start file with special comment * fix(PVS/V501): identical sub-expressions for comparison * fix(PVS/V560): part of conditional expression is always true/false * fix(PVS/V593): review expression of type A = B < C * fix(PVS/V614): potentially uninitialized variable used
* build: allow IWYU to fix includes for all .c filesdundargoc2022-11-15
| | | | | | | | | | Allow Include What You Use to remove unnecessary includes and only include what is necessary. This helps with reducing compilation times and makes it easier to visualise which dependencies are actually required. Work on https://github.com/neovim/neovim/issues/549, but doesn't close it since this only works fully for .c files and not headers.
* refactor(arena): use a shared block freelistbfredl2022-08-24
| | | | | This is both simpler in client code and more effective (always reuse block hottest in cache)
* refactor: fix clang and PVS warnings (#19532)zeertzjq2022-07-28
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* perf(ui): unpack grid_line (screen contents) directlybfredl2022-07-19
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* perf(ui): unpack a single ui event at a time, instead of a "redraw" batchbfredl2022-07-18
| | | | | This reduces the memory overhead for large redraw batches, as a much smaller prefix of the api object buffer is used and needs to be hot in cache.
* perf(ui): reduce allocation overhead when encoding "redraw" eventsbfredl2022-06-20
| | | | | | | | | | | | | | | | | Note for external UIs: Nvim can now emit multiple "redraw" event batches before a final "flush" event is received. To retain existing behavior, clients should make sure to update visible state at an explicit "flush" event, not just the end of a "redraw" batch of event. * Get rid of copy_object() blizzard in the auto-generated ui_event layer * Special case "grid_line" by encoding screen state directly to msgpack events with no intermediate API events. * Get rid of the arcane notion of referring to the screen as the "shell" * Array and Dictionary are kvec_t:s, so define them as such. * Allow kvec_t:s, such as Arrays and Dictionaries, to be allocated with a predetermined size within an arena. * Eliminate redundant capacity checking when filling such kvec_t:s with values.
* perf(memory): use an arena for RPC decodingbfredl2022-06-14
| | | | | | | | | drawback: tracing memory errors with ASAN is less accurate for arena allocated memory. Therefore, to start with it is being used for Object types around serialization/deserialization exclusively. This is going to have a large impact especially when TUI is refactored as a co-prosess as all UI events will be serialized and deserialized by nvim itself.
* fix(api): some robustness issues in api_parse_enterbfredl2022-06-03
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* refactor(api): use a unpacker based on libmpack instead of msgpack-cbfredl2022-06-02
Currently this is more or less a straight off reimplementation, but this allow further optimizations down the line, especially for avoiding memory allocations of rpc objects. Current score for "make functionaltest; make oldtest" on a -DEXITFREE build: is 117 055 352 xfree(ptr != NULL) calls (that's NUMBERWANG!).