| Commit message (Collapse) | Author | Age |
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long is 32-bits even on 64-bit windows which makes the type suboptimal
for a codebase meant to be cross-platform.
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This is not used as part of the logic to actually implement TUI line wrapping
In vim (especially gvim) it is used to emulate terminal-style text
selection. But in nvim we don't do that, and have no plans to reintroduce it.
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Previously, a screen cell would occupy 28+4=32 bytes per cell
as we always made space for up to MAX_MCO+1 codepoints in a cell.
As an example, even a pretty modest 50*80 screen would consume
50*80*2*32 = 256000, i e a quarter megabyte
With the factor of two due to the TUI side buffer, and even more when
using msg_grid and/or ext_multigrid.
This instead stores a 4-byte union of either:
- a valid UTF-8 sequence up to 4 bytes
- an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a
glyph cache
This avoids allocating space for huge composed glyphs _upfront_, while
still keeping rendering such glyphs reasonably fast (1 hash table lookup
+ one plain index lookup). If the same large glyphs are using repeatedly
on the screen, this is still a net reduction of memory/cache
consumption. The only case which really gets worse is if you blast
the screen full with crazy emojis and zalgo text and even this case
only leads to 4 extra bytes per char.
When only <= 4-byte glyphs are used, plus the 4-byte attribute code,
i e 8 bytes in total there is a factor of four reduction of memory use.
Memory which will be quite hot in cache as the screen buffer is scanned
over in win_line() buffer text drawing
A slight complication is that the representation depends on host byte
order. I've tested this manually by compling and running this
in qemu-s390x and it works fine. We might add a qemu based solution
to CI at some point.
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Problem: A double-width char in a floating window causes an extra
space to be drawn to the left of its boundary.
Solution: Only reset skipstart at the first column.
Fix #24775
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Notable changes: replace all infinite loops to `while(true)` and remove
`int` from `unsigned int`.
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Previously, there were three low-level delay entry points
- os_delay(ms, ignoreinput=true): sleep for ms, only break on got_int
- os_delay(ms, ignoreinput=false): sleep for ms, break on any key input
os_microdelay(us, false): equivalent, but in μs (not directly called)
- os_microdelay(us, true): sleep for μs, never break.
The implementation of the latter two both used uv_cond_timedwait()
This could have been for two reasons:
1. allow another thread to "interrupt" the wait
2. uv_cond_timedwait() has higher resolution than uv_sleep()
However we (1) never used the first, even when TUI was a thread, and
(2) nowhere in the codebase are we using μs resolution, it is always a ms
multiplied with 1000.
In addition, os_delay(ms, false) would completely block the thread for
100ms intervals and in between check for input. This is not how event handling
is done alound here.
Therefore:
Replace the implementation of os_delay(ms, false) to use
LOOP_PROCESS_EVENTS_UNTIL which does a proper epoll wait with a timeout,
instead of the 100ms timer panic.
Replace os_microdelay(us, false) with a direct wrapper of uv_sleep.
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Also add the EXITFREE definition to main_lib rather than the nvim target, as the header generation needs the EXITFREE flag to work properly.
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refactor: replace char_u with char
Work on https://github.com/neovim/neovim/issues/459
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- The defined interface for the UI is only the RPC protocol. The original
UI interface as an array of function pointers fill no function.
- On the server, all the UI:s are all RPC channels.
- ui.c is only used on the server.
- The compositor is a preprocessing step for single-grid UI:s
- on the client, ui_client and tui talk directly to each other
- we still do module separation, as ui_client.c could form the basis
of a libnvim client module later.
Items for later PR:s
- vim.ui_attach is still an unhappy child, reconsider based on plugin experience.
- the flags in ui_events.in.h are still a mess. Can be simplified now.
- UX for remote attachment needs more work.
- startup for client can be simplified further (think of the millisecs we can save)
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* fix: log and clear error in ui_comp_event
* fix: handling error in each map_foreach_value iteration
* fix: handling error decl in for_each loop
* fix: updating initerr to const, removing initerr free-ing
* fix: using ERROR_SET for error check
* fix: wrapping ERROR_INIT in parens to allow for including inside macro
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Allow Include What You Use to remove unnecessary includes and only
include what is necessary. This helps with reducing compilation times
and makes it easier to visualise which dependencies are actually
required.
Work on https://github.com/neovim/neovim/issues/549, but doesn't close
it since this only works fully for .c files and not headers.
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* refactor: readability-uppercase-literal-suffix
* refactor: readability-named-parameter
* refactor: bugprone-suspicious-string-compare
* refactor: google-readability-casting
* refactor: readability-redundant-control-flow
* refactor: bugprone-too-small-loop-variable
* refactor: readability-non-const-parameter
* refactor: readability-avoid-const-params-in-decls
* refactor: google-readability-todo
* refactor: readability-inconsistent-declaration-parameter-name
* refactor: bugprone-suspicious-missing-comma
* refactor: remove noisy or slow warnings
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This was used in the past with assumption that curwin/curbuf
is "special" but this has not been true since basically forever
at this point.
Reduce NOT_VALID/CLEAR panic in options.lua . These should not
be set if an effect of the option is causing something
which by itself invokes redraw_later().
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It's confusing to mix vendored dependencies with neovim source code. A
clean separation is simpler to keep track of and simpler to document.
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fixes #20106
fixes #20229
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Prior to this PR, when freeing event callbacks, UI compositor did not
free the luarefs which could cause potential memory leaks. This PR fixes
that by freeing the luarefs properly.
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Co-authored-by: Famiu Haque <famiuhaque@protonmail.com>
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vim-patch:8.1.2082: some files have a weird name to fit in 8.3 characters
Problem: Some files have a weird name to fit in 8.3 characters.
Solution: Use a nicer names.
https://github.com/vim/vim/commit/30e8e73506e4522ef4aebf7d525c0e6ffe8805fd
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Replace grid.h in screen.h and screen.h in buffer.h with grid_defs.h
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Resolves #19013.
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Also normalize some types. use "size_t" for unsigned array offsets.
Fix -Wconversion issues missed as screen.c is missing this check.
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Add space around arithmetic operators '+' and '-'.
Remove space between back-to-back parentheses, i.e. ')(' vs. ') ('.
Remove space between '((' or '))' of control statements.
Add space between ')' and '{' of control statements.
Remove space between function name and '(' on function declaration.
Collapse empty blocks between '{' and '}'.
Remove newline at the end of the file.
Remove newline between 'enum' and '{'.
Remove newline between '}' and ')' in a function invocation.
Remove newline between '}' and 'while' of 'do' statement.
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Problem: Syntax coloring and highlighting is in one big file.
Solution: Move the highlighting to a separate file. (Yegappan Lakshmanan,
closes vim/vim#4674)
https://github.com/vim/vim/commit/f9cc9f209ede9f15959e4c2351e970477c139614
Name the new file highlight_group.c instead.
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
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* refactor: format with uncrustify
* refactor: fix function parameter comments
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problem: the order of non-focuesed float opened before focused float is wrong (sunjon)
solution: check curwin and correct the order (bfredl)
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assert() is compiled out for release builds, but we don't want to
continue running in these impossible situations.
This also resolves the "implicit fallthrough" warnings for the asserts
in switch cases.
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ui: fix problem with the popupmenu when rightleft is set
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fixes #12032
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co-author: hlpr98 <hlpr98@gmail.com> (dict2hlattrs function)
orange is sus??
NOVEMBER DAWN
erase the lie that is redraw_later()
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close #11459
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This happens in an operation which both increases topline and also
inserts new lines somewhere in the remaining are. So before drawing any
line, win_update() is performing two grid_scroll operations.
===
A
B
C
D
E^
F
===
Consider that new line will be inserted after line E and screen also
scrolled up to line C. First the topline will be adjusted (x is the
scrolling region, ! invalid/empty space created by the scroll):
===
C x
D x
E^ x
F x
! x
! x
===
and then space is inserted for the new line
===
C
D
E^
! x
F x
! x
===
The problem is that we are now assuming that any invalid area ! created
by a scroll is filled with actual contents (by win_line etc) before it
is scrolled again. But in this case the last invalid line ! gets
scrolled. Ideally we should make win_update smarter and just scroll
valid lines for the later scroll (it is just wasteful to scroll the
larger area anyway), but for the 0.4 releasejust make
the compositor ignore such an invalid line (as it will get overdrawn
anyway later).
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doc: ginit.vim, gvimrc
fix #3656
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add proper msg_set_pos event, delet win_scroll_over_*
make compositor click through unfocusable grids
add MsgArea attribute for the message/cmdline area, and add docs and tests
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The screen resize logic needs to be refactored to be simpler and more
deterministic. Until then, we need to handle attempts to draw outside of the
screen size gracefully, just like the old vim code did.
fixes #9989
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problem: bfredl: pvs thinks the type of the pointed
at item is too small.
solution: refactored address calculation.
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The interaction between 'winblend' and doublewidth chars in the background
does not look very good. But check no chars get incorrectly placed
at least.
Also check that hidden EndOfBuffer region (from style="minimal") blends
correctly.
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ui: implement better redrawdebug for the compositor
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