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path: root/src/nvim/ui_compositor.c
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* refactor: remove longdundargoc2023-09-29
| | | | | long is 32-bits even on 64-bit windows which makes the type suboptimal for a codebase meant to be cross-platform.
* refactor(grid): unused grid->line_wraps delenda estbfredl2023-09-20
| | | | | | This is not used as part of the logic to actually implement TUI line wrapping In vim (especially gvim) it is used to emulate terminal-style text selection. But in nvim we don't do that, and have no plans to reintroduce it.
* refactor(grid): change schar_T representation to be more compactbfredl2023-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, a screen cell would occupy 28+4=32 bytes per cell as we always made space for up to MAX_MCO+1 codepoints in a cell. As an example, even a pretty modest 50*80 screen would consume 50*80*2*32 = 256000, i e a quarter megabyte With the factor of two due to the TUI side buffer, and even more when using msg_grid and/or ext_multigrid. This instead stores a 4-byte union of either: - a valid UTF-8 sequence up to 4 bytes - an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a glyph cache This avoids allocating space for huge composed glyphs _upfront_, while still keeping rendering such glyphs reasonably fast (1 hash table lookup + one plain index lookup). If the same large glyphs are using repeatedly on the screen, this is still a net reduction of memory/cache consumption. The only case which really gets worse is if you blast the screen full with crazy emojis and zalgo text and even this case only leads to 4 extra bytes per char. When only <= 4-byte glyphs are used, plus the 4-byte attribute code, i e 8 bytes in total there is a factor of four reduction of memory use. Memory which will be quite hot in cache as the screen buffer is scanned over in win_line() buffer text drawing A slight complication is that the representation depends on host byte order. I've tested this manually by compling and running this in qemu-s390x and it works fine. We might add a qemu based solution to CI at some point.
* fix(ui_compositor): only reset skipstart at first column (#24776)zeertzjq2023-08-18
| | | | | | | Problem: A double-width char in a floating window causes an extra space to be drawn to the left of its boundary. Solution: Only reset skipstart at the first column. Fix #24775
* fix(ui): don't send empty grid_line with redrawdebug=compositor (#23899)zeertzjq2023-06-04
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* refactor: uncrustifydundargoc2023-04-26
| | | | Notable changes: replace all infinite loops to `while(true)` and remove `int` from `unsigned int`.
* refactor(time): refactor delay with input checkingbfredl2023-04-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, there were three low-level delay entry points - os_delay(ms, ignoreinput=true): sleep for ms, only break on got_int - os_delay(ms, ignoreinput=false): sleep for ms, break on any key input os_microdelay(us, false): equivalent, but in μs (not directly called) - os_microdelay(us, true): sleep for μs, never break. The implementation of the latter two both used uv_cond_timedwait() This could have been for two reasons: 1. allow another thread to "interrupt" the wait 2. uv_cond_timedwait() has higher resolution than uv_sleep() However we (1) never used the first, even when TUI was a thread, and (2) nowhere in the codebase are we using μs resolution, it is always a ms multiplied with 1000. In addition, os_delay(ms, false) would completely block the thread for 100ms intervals and in between check for input. This is not how event handling is done alound here. Therefore: Replace the implementation of os_delay(ms, false) to use LOOP_PROCESS_EVENTS_UNTIL which does a proper epoll wait with a timeout, instead of the 100ms timer panic. Replace os_microdelay(us, false) with a direct wrapper of uv_sleep.
* refactor: fix IWYU mapping file and use IWYU (#21802)dundargoc2023-01-15
| | | Also add the EXITFREE definition to main_lib rather than the nvim target, as the header generation needs the EXITFREE flag to work properly.
* refactor: replace char_u with char 17 - remove STRLCPY (#21235)dundargoc2023-01-09
| | | | | refactor: replace char_u with char Work on https://github.com/neovim/neovim/issues/459
* refactor(ui): devirtualize the ui layerbfredl2023-01-05
| | | | | | | | | | | | | | | | | - The defined interface for the UI is only the RPC protocol. The original UI interface as an array of function pointers fill no function. - On the server, all the UI:s are all RPC channels. - ui.c is only used on the server. - The compositor is a preprocessing step for single-grid UI:s - on the client, ui_client and tui talk directly to each other - we still do module separation, as ui_client.c could form the basis of a libnvim client module later. Items for later PR:s - vim.ui_attach is still an unhappy child, reconsider based on plugin experience. - the flags in ui_events.in.h are still a mess. Can be simplified now. - UX for remote attachment needs more work. - startup for client can be simplified further (think of the millisecs we can save)
* fix(ui-ext): log and clear error in ui_comp_event (#21147)Andrew Willette2022-11-30
| | | | | | | | | | | | | * fix: log and clear error in ui_comp_event * fix: handling error in each map_foreach_value iteration * fix: handling error decl in for_each loop * fix: updating initerr to const, removing initerr free-ing * fix: using ERROR_SET for error check * fix: wrapping ERROR_INIT in parens to allow for including inside macro
* build: allow IWYU to fix includes for all .c filesdundargoc2022-11-15
| | | | | | | | | | Allow Include What You Use to remove unnecessary includes and only include what is necessary. This helps with reducing compilation times and makes it easier to visualise which dependencies are actually required. Work on https://github.com/neovim/neovim/issues/549, but doesn't close it since this only works fully for .c files and not headers.
* refactor: clang-tidy fixes to silence clangd warning (#20683)dundargoc2022-10-21
| | | | | | | | | | | | | | | | | | | | | | | | | * refactor: readability-uppercase-literal-suffix * refactor: readability-named-parameter * refactor: bugprone-suspicious-string-compare * refactor: google-readability-casting * refactor: readability-redundant-control-flow * refactor: bugprone-too-small-loop-variable * refactor: readability-non-const-parameter * refactor: readability-avoid-const-params-in-decls * refactor: google-readability-todo * refactor: readability-inconsistent-declaration-parameter-name * refactor: bugprone-suspicious-missing-comma * refactor: remove noisy or slow warnings
* refactor(redraw): no type argument in update_screen()bfredl2022-10-05
| | | | | | | | | | This was used in the past with assumption that curwin/curbuf is "special" but this has not been true since basically forever at this point. Reduce NOT_VALID/CLEAR panic in options.lua . These should not be set if an effect of the option is causing something which by itself invokes redraw_later().
* refactor: move klib out of src/nvim/ #20341dundargoc2022-09-25
| | | | It's confusing to mix vendored dependencies with neovim source code. A clean separation is simpler to keep track of and simpler to document.
* fix(redraw): avoid unnecessary redraws and glitches with floats+messagesbfredl2022-09-22
| | | | | fixes #20106 fixes #20229
* feat(ui): use msg_grid based implementation for cmdheight=0bfredl2022-09-15
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* fix(ui): ui compositor does not correctly free event callbacksFamiu Haque2022-09-02
| | | | | | Prior to this PR, when freeing event callbacks, UI compositor did not free the luarefs which could cause potential memory leaks. This PR fixes that by freeing the luarefs properly.
* fix(lua): make ui_attach()/ui_detach() take effect immediately (#20037)zeertzjq2022-09-01
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* feat(lua): vim.ui_attach to get ui events from luabfredl2022-08-31
| | | | Co-authored-by: Famiu Haque <famiuhaque@protonmail.com>
* vim-patch:8.1.2082: rename popupmnu.* to popupmenu.* (#19829)zeertzjq2022-08-18
| | | | | | | vim-patch:8.1.2082: some files have a weird name to fit in 8.3 characters Problem: Some files have a weird name to fit in 8.3 characters. Solution: Use a nicer names. https://github.com/vim/vim/commit/30e8e73506e4522ef4aebf7d525c0e6ffe8805fd
* refactor: remove some unused includes (#19820)zeertzjq2022-08-17
| | | Replace grid.h in screen.h and screen.h in buffer.h with grid_defs.h
* fix(float): make `screen*()` functions respect floating windowsEvgeni Chasnovski2022-06-23
| | | | Resolves #19013.
* refactor(uncrustify): set maximum number of consecutive newlines to 2 (#18695)dundargoc2022-05-25
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* refactor: grid->rows and grid->colsbfredl2022-05-18
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* refactor(grid): move out grid_* functions from screen.cbfredl2022-05-08
| | | | | Also normalize some types. use "size_t" for unsigned array offsets. Fix -Wconversion issues missed as screen.c is missing this check.
* refactor(uncrustify): change rules to better align with the style guideDundar Goc2022-04-29
| | | | | | | | | | | | | Add space around arithmetic operators '+' and '-'. Remove space between back-to-back parentheses, i.e. ')(' vs. ') ('. Remove space between '((' or '))' of control statements. Add space between ')' and '{' of control statements. Remove space between function name and '(' on function declaration. Collapse empty blocks between '{' and '}'. Remove newline at the end of the file. Remove newline between 'enum' and '{'. Remove newline between '}' and ')' in a function invocation. Remove newline between '}' and 'while' of 'do' statement.
* vim-patch:8.1.1693: syntax coloring and highlighting is in one big file (#17721)Lewis Russell2022-03-18
| | | | | | | | | | | Problem: Syntax coloring and highlighting is in one big file. Solution: Move the highlighting to a separate file. (Yegappan Lakshmanan, closes vim/vim#4674) https://github.com/vim/vim/commit/f9cc9f209ede9f15959e4c2351e970477c139614 Name the new file highlight_group.c instead. Co-authored-by: zeertzjq <zeertzjq@outlook.com>
* refactor: reduce number of unique char casts (#15995)dundargoc2021-10-12
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* refactor: format with uncrustify #15872dundargoc2021-10-02
| | | | * refactor: format with uncrustify * refactor: fix function parameter comments
* chore: use codespell to spell check #15016dundargoc2021-07-07
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* floats: z-indexBjörn Linse2021-05-15
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* ui_compositior: handle multiple displayed floats in the same tickBjörn Linse2021-04-26
| | | | | problem: the order of non-focuesed float opened before focused float is wrong (sunjon) solution: check curwin and correct the order (bfredl)
* floats: handle interaction with popupmenu and border correctlyBjörn Linse2021-03-25
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* screen: make ui_compositor aware of the intended size of a floatchentau2021-03-11
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* Use abort() instead of assert(false) for things that should never happenJames McCoy2021-01-31
| | | | | | | | assert() is compiled out for release builds, but we don't want to continue running in these impossible situations. This also resolves the "implicit fallthrough" warnings for the asserts in switch cases.
* Merge pull request #12698 from erw7/fix-popupmenu-with-rlJan Edmund Lazo2020-11-13
|\ | | | | ui: fix problem with the popupmenu when rightleft is set
| * ui: fix problem with the popupmenu when rightleft is seterw72020-07-31
| | | | | | | | fixes #12032
* | api: add API for themesBjörn Linse2020-11-01
|/ | | | | | | | | | co-author: hlpr98 <hlpr98@gmail.com> (dict2hlattrs function) orange is sus?? NOVEMBER DAWN erase the lie that is redraw_later()
* doc: fix typosBrian Wignall2019-11-27
| | | | close #11459
* screen: don't crash on invalid grid cells being recomposedBjörn Linse2019-09-30
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* compositor: avoid transmitting invalid lines on double scrollBjörn Linse2019-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This happens in an operation which both increases topline and also inserts new lines somewhere in the remaining are. So before drawing any line, win_update() is performing two grid_scroll operations. === A B C D E^ F === Consider that new line will be inserted after line E and screen also scrolled up to line C. First the topline will be adjusted (x is the scrolling region, ! invalid/empty space created by the scroll): === C x D x E^ x F x ! x ! x === and then space is inserted for the new line === C D E^ ! x F x ! x === The problem is that we are now assuming that any invalid area ! created by a scroll is filled with actual contents (by win_line etc) before it is scrolled again. But in this case the last invalid line ! gets scrolled. Ideally we should make win_update smarter and just scroll valid lines for the later scroll (it is just wasteful to scroll the larger area anyway), but for the 0.4 releasejust make the compositor ignore such an invalid line (as it will get overdrawn anyway later).
* UIAttach, UIDetachJustin M. Keyes2019-09-12
| | | | | doc: ginit.vim, gvimrc fix #3656
* screen: add some documentation of internals of msg_grid implementationBjörn Linse2019-09-01
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* screen: use dedicated message gridBjörn Linse2019-09-01
| | | | | | | | add proper msg_set_pos event, delet win_scroll_over_* make compositor click through unfocusable grids add MsgArea attribute for the message/cmdline area, and add docs and tests
* compositor: handle invalid screen positions after resize gracefullyBjörn Linse2019-08-14
| | | | | | | | The screen resize logic needs to be refactored to be simpler and more deterministic. Until then, we need to handle attempts to draw outside of the screen size gracefully, just like the old vim code did. fixes #9989
* PVS/V512: memcpy overflow/underflow #10642Ihor Antonov2019-07-28
| | | | | problem: bfredl: pvs thinks the type of the pointed at item is too small. solution: refactored address calculation.
* floats: fix 'winblend' on top of doublewidth chars.Björn Linse2019-07-13
| | | | | | | | | The interaction between 'winblend' and doublewidth chars in the background does not look very good. But check no chars get incorrectly placed at least. Also check that hidden EndOfBuffer region (from style="minimal") blends correctly.
* Merge pull request #9575 from bfredl/redrawdebugBjörn Linse2019-07-09
|\ | | | | ui: implement better redrawdebug for the compositor
| * ui: add 'redrawdebug' option for flexible debugging of redrawingBjörn Linse2019-07-09
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