| Commit message (Collapse) | Author | Age |
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Avoid clearing the screen in most situations. NOT_VALID should be
equivalent to CLEAR unless some external force messed up the terminal,
for these situations <c-l> and :mode will still clear the screen.
Also eliminate some obsolete code in screen.c, that dealt with that in
vim drawing window 1 can mess up window 2, but this never happens in
nvim.
But what about slow terminals? There is two common meanings in which
a terminal is said to be "slow":
Most commonly (and in the sense of vim:s nottyfast) it means low
bandwidth for sending bytes from nvim to the terminal. If the screen is
very similar before and after the update_screen(CLEAR) this change
should reduce bandwidth. If the screen is quite different, but there is
no new regions of contiguous whitespace, clearing doesn't reduce
bandwidth significantly. If the new screen contains a lot of whitespace,
it will depend of if vsplits are used or not: as long as there is no
vsplits, ce is used to cheaply clear the rest of the line, so
full-screen clear is not needed to reduce bandwith. However a left
vsplit currently needs to be padded with whitespace all the way to the
separator. It is possible ec (clear N chars) can be used to reduce
bandwidth here if this is a problem. (All of this assumes that one
doesn't set Normal guibg=... on a non-BCE terminal, if you do you are
doomed regardless of this change).
Slow can also mean that drawing pixels on the screen is slow. E-ink
screens is a recent example. Avoiding clearing and redrawing the
unchanged part of the screen will always improve performance in these
cases.
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Problem: For some people the hint about quitting is not sufficient.
Solution: Put <Enter> separately. Also use ":qa!" to get out even when
there are changes.
https://github.com/vim/vim/commit/28a8193e3113f676f89fb6312b099d849df881d3
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Fixes #7876
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Implement nvim_command_output with `execute({cmd},"silent")`.
Behavior changes:
- does not provoke any hit-enter prompt
- no longer prepends a newline char
- does not capture some noise (like the "[New File]" message, see the
change to tabnewentered_spec.lua)
Technically ("bug-for-bug") this a breaking change. But the previous
behavior of nvim_command_output meant that it probably wasn't used for
anything outside of tests.
Also remove the undocumented `v:command_output` variable which was
a hack introduced only for the purposes of nvim_command_output.
closes #7726
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Also fixes some errors found.
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Retires g:Nvim_color_expr callback.
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Otherwise there will be infinite recursion and shortly a crash. Running
redrawcmdline recursively occurs under color_cmdline_error label.
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The issue with debug mode was actually not cleaning up after `try_enter`:
location `&tstate` was pointing to got invalidated and received some “garbage”
(actually, values that got stored on the stack afterwards). But pointer to that
garbage was still stored in `msg_list`, so next attempt to check it resulted in
a crash.
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Problem: when processing cycle such as
:for pat in [' \ze*', ' \zs*']
: try
: let l = matchlist('x x', pat)
: $put ='E888 NOT detected for ' . pat
: catch
: $put ='E888 detected for ' . pat
: endtry
:endfor
`:let l = …` throwing an error causes this error to be caught after
color_cmdline attempts to get callback for highlighting next line (the one with
`$put = 'E888 NOT…`). Saving/restoring state prevents this from happening.
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This also attempted to fix problem with cancelling input() on error by avoiding
standard error printing facilities (assumed thrown error message is the
problem), but with no luck so far.
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Needed to be adjusted to use input() (previously relied on side-effects of
executing `:cmd`) and dismiss something (hidden “Press ENTER” message?).
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There are still some issues: specifically, new “pending” test hangs busted.
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Reason: should actually switch to using input() coloring because other coloring
variants are eventually going away.
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