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path: root/test/functional/ui/wildmode_spec.lua
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* test: simplify platform detection (#21020)dundargoc2022-11-22
| | | | | Extend the capabilities of is_os to detect more platforms such as freebsd and openbsd. Also remove `iswin()` helper function as it can be replaced by `is_os("win")`.
* feat(messages)!: graduate the 'msgsep' featurebfredl2022-10-05
| | | | | | | The old behaviour (e.g. via `set display-=msgsep`) will not be available. Assuming that messages always are being drawn on msg_grid (or not drawn at all, and forwarded to `ext_messages` enabled UI) will allows some simplifcations and enhancements moving forward.
* fix(cmdline): do not trigger completion at wrong time (#19920)zeertzjq2022-08-24
| | | Cherry-picked from Vim patches 8.2.4339, 9.0.0238.
* refactor(tests): introduce testprg()Justin M. Keyes2022-06-25
| | | | | | Also: - Add a describe('shell :!') section to system_spec. - Make the test for #16271 work on systems without powershell.
* Merge pull request #13428 from janlazo/nvim-8.0.1525Jan Edmund Lazo2020-12-01
|\ | | | | vim-patch:8.0.{858,953,1525}
| * test/wildmode_spec: override $PS1Jan Edmund Lazo2020-12-01
| | | | | | | | | | User config may set $PS1 for a colored prompt. It breaks the screen tests.
* | ex_getln: add secret charmBjörn Linse2020-12-01
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Opt in to this secret world using set wildchar=0 " already the default, but remove if non-zero existing config: set wildcharm=0 now you can map 'wildmode' just like any mode: cnoremap <tab> <c-z> function! Spacey() return getcmdline()[-1:] == "/" ? "\<bs>" : "" endfunc cnoremap <expr> / wildmenumode() ? Spacey()."/<c-z>" : "/" Possibly asked questions: What about backwards compatibility? ==== Just do nothing and your existing 'wildchar' and 'wildcharm' will keep working. Doesn't `<c-z>` mean suspend? ==== Not in cmdline mode. If it would then the recommended wildcharm would not have been `<c-z>` to start with. My config relies on `:<c-z>` being a synonym to `:<nop>`! ==== just no.
* Merge pull request #11746 from Billy4195/add_wildmenu_keyMatthieu Coudron2020-03-28
|\ | | | | [RFC] Wildmenu support C-E and C-Y as popupmenu
| * ex_getln.c: wildmenu add cancel and apply opsBilly Su2020-01-23
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* | wildmode: fix wildmode=longest,full with pum #11690akovaski2020-01-21
|/ | | | | | With "wildmode=longest,full" + wildoptions=pum, wildmode should show popupmenu after Tab-Tab, not the horizontal wildmenu. Fixes #11622
* fixup! test/wildmode_spec: fix flaky testJustin M. Keyes2019-09-04
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* test/wildmode_spec: fix flaky testJustin M. Keyes2019-09-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | a00eb23c27da fixed one race, but not this one: [ ERROR ] test/functional/ui/wildmode_spec.lua @ 84: 'wildmenu' is preserved during :terminal activity test/functional/ui/screen.lua:587: Row 1 did not match. Expected: |* | | | | | |define jump list > | |:sign define^ | Actual: |*0: !terminal_output! | | | | | |define jump list > | |:sign define^ | To print the expect() call that would assert the current screen state, use screen:snapshot_util(). In case of non-deterministic failures, use screen:redraw_debug() to show all intermediate screen states. stack traceback: test/functional/ui/screen.lua:587: in function '_wait' test/functional/ui/screen.lua:370: in function 'expect' test/functional/ui/wildmode_spec.lua:22: in function 'expect_stay_unchanged' test/functional/ui/wildmode_spec.lua:92: in function <test/functional/ui/wildmode_spec.lua:84>
* test/wildmode_spec: fix flaky testJustin M. Keyes2019-09-03
| | | | | | | | | | | | | | | | | | | | | | [ ERROR ] test/functional\ui\wildmode_spec.lua @ 84: 'wildmenu' is preserved during :terminal activity test\functional\ui\screen.lua:587: Row 1 did not match. Expected: |*:sign | |*define place | |*jump undefine | |*list unplace | |*:sign ^ | Actual: |*0: !terminal | |* | |*^ | |*~ | |* | stack traceback: test\functional\ui\screen.lua:587: in function '_wait' test\functional\ui\screen.lua:370: in function 'expect' test/functional\ui\wildmode_spec.lua:22: in function 'expect_stay_unchanged' test/functional\ui\wildmode_spec.lua:103: in function <test/functional\ui\wildmode_spec.lua:84>
* test: use shell-test (avoid system shell)Justin M. Keyes2019-09-01
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* test: don't detach screen just to change the sizeBjörn Linse2019-06-03
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* Add testJit Yao Yap2019-06-03
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* test: avoid some boilerplateJustin M. Keyes2019-06-03
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* [RDY] Fix wildmode=list,full and display+=msgsep interaction (#10103)Jit2019-06-02
| | | | * Fix wildmode=list and display+=msgsep interaction * Add test to check ext_messages behaviour is unchanged
* test: remove use of require('test.helpers')Justin M. Keyes2019-05-18
| | | | | | The test.functional.helpers and test.unit.helpers modules now include all of the public functions from test.helpers, so there is no need to separately require('test.helpers').
* ui/terminal: make terminal state redraw like any other stateBjörn Linse2019-05-14
| | | | | | | | | | | | | | | | | | | Previously, ordinary redraws were missing from terminal mode. Instead, there was an async callback that invoked update_screen() on terminal data regardless of mode (as if :redraw! was invoked by a timer). This created some issues: - async changes to an unrelated ordinary buffer were not always redrawn in terminal mode - screen cursor position was not properly updated in terminal mode (partial fix, will be properly fixed in a follow up PR) - ad-hoc logic was needed for interaction with special states such as inccommand or horizontal wildmenu. Instead redraw terminal mode just like any other state. This disables forced redraws in cmdline mode, which were inconisent which async changes to normal buffers (which are not redrawn in cmdline mode).
* Merge #9686 'win/Lua: monkey-patch os.getenv()'Justin M. Keyes2019-03-16
|\ | | | | | | fixes #9681
| * Fix environment variable on Windowserw72019-03-06
|/ | | | | | | Since uv_os_setenv uses SetEnvironmentVariableW, _wenviron is no updated. As a result, inconsistency occurs in completion of environment variable names. Change to use GetEnvironmentStaringsW instead of _wenviron to solve it.
* test: multibyte env var names #9655Justin M. Keyes2019-03-03
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* multigrid: add multigrid screen testsUtkarsh Maheshwari2018-12-31
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* tests: improve robustness of immediate successes in screen testsBjörn Linse2018-10-15
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* tests: introduce screen:expect{...} formBjörn Linse2018-08-27
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* wildmenu: close before redrawing statusline (#8453)Alexander Karle2018-06-02
| | | Fixes #8385
* test: win: emulate yes with for loopJan Edmund Lazo2018-02-19
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* test: win: enable ui/wildmode_spec.luaJan Edmund Lazo2018-02-19
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* Merge #7454 'ui: ext_wildmenu'Justin M. Keyes2017-10-31
|\ | | | | | | | | closes #6168 ref #5686
| * ui: allow external ui to draw wildmenuDongdong Zhou2017-10-29
|/ | | | | Co-authored-by: Björn Linse <bjorn.linse@gmail.com> Updated docs and tests.
* input: skip dialogs if no UI is activeJustin M. Keyes2017-08-06
| | | | | | | Treat dialogs in the same way as "silent mode" (`nvim -es`). References #1984 References #3901
* clint: allow starting brace after `enum`Justin M. Keyes2017-08-06
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* terminal: block redraw during c_CTRL-DJustin M. Keyes2017-08-05
| | | | | | | | Unlike the normal wildmenu, the CTRL-D wild-list is not restored by statusline redraw. (Semantics: ^D is controlled by 'wildoptions' option, so it's in the "wild..." family.) TODO: externalize the c_CTRL-D wild-list.
* win_redr_status(): skip if wildmenu is showingJustin M. Keyes2017-08-05
| | | | | | | | | | | | This might be too coarse, but it passes all tests ... A more nuanced approach might be: only skip the windows whose statuslines are overwritten by the wildmenu. Closes #2255 Closes #7108 vim-patch:8.0.0710 N/A because of the changes in this commit.
* Use vim_strchr(s, c) when c may be NUL (#6656)James McCoy2017-05-03
| | | | | | | | | | | As part of the refactoring in #5119, some vim_strchr() were changed to strchr(). However, vim_strchr() behaves differently than strchr() when c is NUL, returning NULL instead of a pointer to the NUL. Revert the strchr() calls where it isn't known whether c is NUL, since this causes a semantic change the surrounding code doesn't expect. In the case of #6650, this led to a heap overrun. Closes #6650
* functests: Replace execute with either command or feed_commandZyX2017-04-09
| | | | | | | | | | Hope this will make people using feed_command less likely: this hides bugs. Already found at least two: 1. msgpackparse() will show internal error: hash_add() in case of duplicate keys, though it will still work correctly. Currently silenced. 2. ttimeoutlen was spelled incorrectly, resulting in option not being set when expected. Test was still functioning somehow though. Currently fixed.
* Mark some functional tests as pending in WindowsRui Abreu Ferreira2016-08-26
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* tests: don't ignore highlights in various testsBjörn Linse2016-08-14
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* functests: Check logs in lua codeZyX2016-06-10
| | | | | | It is otherwise impossible to determine which test failed sanitizer/valgrind check. test/functional/helpers.lua module return was changed so that tests which do not provide after_each function to get new check will automatically fail.
* Add test for vim-patch 7.4.672KillTheMule2016-05-02
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* options: Enable &wildmenu, use "list:longest,full" for &wildmode by default ↵Felipe Morales2015-05-17
| | | | #2677
* tests/ui: Also test character at cursorBjörn Linse2015-03-09
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* FEAT_SIGNS: restore :signs wildmenu, and add test.Justin M. Keyes2015-02-15