From d44699800cd0dbf14fb45476c13b6cc3c993b5c7 Mon Sep 17 00:00:00 2001 From: Gregory Anders <8965202+gpanders@users.noreply.github.com> Date: Thu, 8 Dec 2022 09:22:57 -0700 Subject: feat(treesitter): add vim.treesitter.show_tree() (#21322) Add a "show_tree" function to view a textual representation of the nodes in a language tree in a window. Moving the cursor in the window highlights the corresponding text in the source buffer, and moving the cursor in the source buffer highlights the corresponding nodes in the window. --- runtime/lua/vim/treesitter.lua | 195 +++++++++++++++++++++++++++- runtime/lua/vim/treesitter/languagetree.lua | 4 +- runtime/lua/vim/treesitter/playground.lua | 184 ++++++++++++++++++++++++++ 3 files changed, 381 insertions(+), 2 deletions(-) create mode 100644 runtime/lua/vim/treesitter/playground.lua (limited to 'runtime/lua/vim') diff --git a/runtime/lua/vim/treesitter.lua b/runtime/lua/vim/treesitter.lua index 0603ddb421..5c9210cc2d 100644 --- a/runtime/lua/vim/treesitter.lua +++ b/runtime/lua/vim/treesitter.lua @@ -277,7 +277,7 @@ end ---@param opts table Optional keyword arguments: --- - ignore_injections boolean Ignore injected languages (default true) --- ----@return userdata |tsnode| under the cursor +---@return userdata|nil |tsnode| under the cursor function M.get_node_at_pos(bufnr, row, col, opts) if bufnr == 0 then bufnr = a.nvim_get_current_buf() @@ -347,4 +347,197 @@ function M.stop(bufnr) vim.bo[bufnr].syntax = 'on' end +--- Open a window that displays a textual representation of the nodes in the language tree. +--- +--- While in the window, press "a" to toggle display of anonymous nodes, "I" to toggle the +--- display of the source language of each node, and press to jump to the node under the +--- cursor in the source buffer. +--- +---@param opts table|nil Optional options table with the following possible keys: +--- - bufnr (number|nil): Buffer to draw the tree into. If omitted, a new +--- buffer is created. +--- - winid (number|nil): Window id to display the tree buffer in. If omitted, +--- a new window is created with {command}. +--- - command (string|nil): Vimscript command to create the window. Default +--- value is "topleft 60vnew". Only used when {winid} is nil. +--- - title (string|fun(bufnr:number):string|nil): Title of the window. If a +--- function, it accepts the buffer number of the source buffer as its only +--- argument and should return a string. +function M.show_tree(opts) + vim.validate({ + opts = { opts, 't', true }, + }) + + local Playground = require('vim.treesitter.playground') + local buf = a.nvim_get_current_buf() + local win = a.nvim_get_current_win() + local pg = assert(Playground:new(buf)) + + opts = opts or {} + + -- Close any existing playground window + if vim.b[buf].playground then + local w = vim.b[buf].playground + if a.nvim_win_is_valid(w) then + a.nvim_win_close(w, true) + end + end + + local w = opts.winid + if not w then + vim.cmd(opts.command or 'topleft 60vnew') + w = a.nvim_get_current_win() + end + + local b = opts.bufnr + if b then + a.nvim_win_set_buf(w, b) + else + b = a.nvim_win_get_buf(w) + end + + vim.b[buf].playground = w + + vim.wo[w].scrolloff = 5 + vim.wo[w].wrap = false + vim.bo[b].buflisted = false + vim.bo[b].buftype = 'nofile' + vim.bo[b].bufhidden = 'wipe' + + local title = opts.title + if not title then + local bufname = a.nvim_buf_get_name(buf) + title = string.format('Syntax tree for %s', vim.fn.fnamemodify(bufname, ':.')) + elseif type(title) == 'function' then + title = title(buf) + end + + assert(type(title) == 'string', 'Window title must be a string') + a.nvim_buf_set_name(b, title) + + pg:draw(b) + + vim.fn.matchadd('Comment', '\\[[0-9:-]\\+\\]') + vim.fn.matchadd('String', '".*"') + + a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1) + a.nvim_buf_set_keymap(b, 'n', '', '', { + desc = 'Jump to the node under the cursor in the source buffer', + callback = function() + local row = a.nvim_win_get_cursor(w)[1] + local pos = pg:get(row) + a.nvim_set_current_win(win) + a.nvim_win_set_cursor(win, { pos.lnum + 1, pos.col }) + end, + }) + a.nvim_buf_set_keymap(b, 'n', 'a', '', { + desc = 'Toggle anonymous nodes', + callback = function() + pg.opts.anon = not pg.opts.anon + pg:draw(b) + end, + }) + a.nvim_buf_set_keymap(b, 'n', 'I', '', { + desc = 'Toggle language display', + callback = function() + pg.opts.lang = not pg.opts.lang + pg:draw(b) + end, + }) + + local group = a.nvim_create_augroup('treesitter/playground', {}) + + a.nvim_create_autocmd('CursorMoved', { + group = group, + buffer = b, + callback = function() + a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1) + local row = a.nvim_win_get_cursor(w)[1] + local pos = pg:get(row) + a.nvim_buf_set_extmark(buf, pg.ns, pos.lnum, pos.col, { + end_row = pos.end_lnum, + end_col = math.max(0, pos.end_col), + hl_group = 'Visual', + }) + end, + }) + + a.nvim_create_autocmd('CursorMoved', { + group = group, + buffer = buf, + callback = function() + if not a.nvim_buf_is_loaded(b) then + return true + end + + a.nvim_buf_clear_namespace(b, pg.ns, 0, -1) + + local cursor = a.nvim_win_get_cursor(win) + local cursor_node = + M.get_node_at_pos(buf, cursor[1] - 1, cursor[2], { ignore_injections = false }) + if not cursor_node then + return + end + + local cursor_node_id = cursor_node:id() + for i, v in pg:iter() do + if v.id == cursor_node_id then + local start = v.depth + local end_col = start + #v.text + a.nvim_buf_set_extmark(b, pg.ns, i - 1, start, { + end_col = end_col, + hl_group = 'Visual', + }) + a.nvim_win_set_cursor(w, { i, 0 }) + break + end + end + end, + }) + + a.nvim_create_autocmd({ 'TextChanged', 'InsertLeave' }, { + group = group, + buffer = buf, + callback = function() + if not a.nvim_buf_is_loaded(b) then + return true + end + + pg = assert(Playground:new(buf)) + pg:draw(b) + end, + }) + + a.nvim_create_autocmd('BufLeave', { + group = group, + buffer = b, + callback = function() + a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1) + end, + }) + + a.nvim_create_autocmd('BufLeave', { + group = group, + buffer = buf, + callback = function() + if not a.nvim_buf_is_loaded(b) then + return true + end + + a.nvim_buf_clear_namespace(b, pg.ns, 0, -1) + end, + }) + + a.nvim_create_autocmd('BufHidden', { + group = group, + buffer = buf, + once = true, + callback = function() + if a.nvim_win_is_valid(w) then + a.nvim_win_close(w, true) + end + end, + }) +end + return M diff --git a/runtime/lua/vim/treesitter/languagetree.lua b/runtime/lua/vim/treesitter/languagetree.lua index e9d70c4204..a1e96f8ef2 100644 --- a/runtime/lua/vim/treesitter/languagetree.lua +++ b/runtime/lua/vim/treesitter/languagetree.lua @@ -608,7 +608,9 @@ end ---@return userdata|nil Found |tsnode| function LanguageTree:named_node_for_range(range, opts) local tree = self:tree_for_range(range, opts) - return tree:root():named_descendant_for_range(unpack(range)) + if tree then + return tree:root():named_descendant_for_range(unpack(range)) + end end --- Gets the appropriate language that contains {range}. diff --git a/runtime/lua/vim/treesitter/playground.lua b/runtime/lua/vim/treesitter/playground.lua new file mode 100644 index 0000000000..325d303df5 --- /dev/null +++ b/runtime/lua/vim/treesitter/playground.lua @@ -0,0 +1,184 @@ +local api = vim.api + +local M = {} + +---@class Playground +---@field opts table Options table with the following keys: +--- - anon (boolean): If true, display anonymous nodes +--- - lang (boolean): If true, display the language alongside each node +--- +---@class Node +---@field id number Node id +---@field text string Node text +---@field named boolean True if this is a named (non-anonymous) node +---@field depth number Depth of the node within the tree +---@field lnum number Beginning line number of this node in the source buffer +---@field col number Beginning column number of this node in the source buffer +---@field end_lnum number Final line number of this node in the source buffer +---@field end_col number Final column number of this node in the source buffer +---@field lang string Source language of this node + +--- Traverse all child nodes starting at {node}. +--- +--- This is a recursive function. The {depth} parameter indicates the current recursion level. +--- {lang} is a string indicating the language of the tree currently being traversed. Each traversed +--- node is added to {tree}. When recursion completes, {tree} is an array of all nodes in the order +--- they were visited. +--- +--- {injections} is a table mapping node ids from the primary tree to language tree injections. Each +--- injected language has a series of trees nested within the primary language's tree, and the root +--- node of each of these trees is contained within a node in the primary tree. The {injections} +--- table maps nodes in the primary tree to root nodes of injected trees. +--- +---@param node userdata Starting node to begin traversal |tsnode| +---@param depth number Current recursion depth +---@param lang string Language of the tree currently being traversed +---@param injections table Mapping of node ids to root nodes of injected language trees (see +--- explanation above) +---@param tree Node[] Output table containing a list of tables each representing a node in the tree +---@private +local function traverse(node, depth, lang, injections, tree) + local injection = injections[node:id()] + if injection then + traverse(injection.root, depth, injection.lang, injections, tree) + end + + for child, field in node:iter_children() do + local type = child:type() + local lnum, col, end_lnum, end_col = child:range() + local named = child:named() + local text + if named then + if field then + text = string.format('%s: (%s)', field, type) + else + text = string.format('(%s)', type) + end + else + text = string.format('"%s"', type:gsub('\n', '\\n')) + end + + table.insert(tree, { + id = child:id(), + text = text, + named = named, + depth = depth, + lnum = lnum, + col = col, + end_lnum = end_lnum, + end_col = end_col, + lang = lang, + }) + + traverse(child, depth + 1, lang, injections, tree) + end + + return tree +end + +--- Create a new Playground object. +--- +---@param bufnr number Source buffer number +--- +---@return Playground|nil +---@return string|nil Error message, if any +--- +---@private +function M.new(self, bufnr) + local ok, parser = pcall(vim.treesitter.get_parser, bufnr or 0) + if not ok then + return nil, 'No parser available for the given buffer' + end + + -- For each child tree (injected language), find the root of the tree and locate the node within + -- the primary tree that contains that root. Add a mapping from the node in the primary tree to + -- the root in the child tree to the {injections} table. + local root = parser:parse()[1]:root() + local injections = {} + parser:for_each_child(function(child, lang) + child:for_each_tree(function(tree) + local r = tree:root() + local node = root:named_descendant_for_range(r:range()) + if node then + injections[node:id()] = { + lang = lang, + root = r, + } + end + end) + end) + + local nodes = traverse(root, 0, parser:lang(), injections, {}) + + local named = {} + for _, v in ipairs(nodes) do + if v.named then + named[#named + 1] = v + end + end + + local t = { + ns = api.nvim_create_namespace(''), + nodes = nodes, + named = named, + opts = { + anon = false, + lang = false, + }, + } + + setmetatable(t, self) + self.__index = self + return t +end + +--- Write the contents of this Playground into {bufnr}. +--- +---@param bufnr number Buffer number to write into. +---@private +function M.draw(self, bufnr) + vim.bo[bufnr].modifiable = true + local lines = {} + for _, item in self:iter() do + lines[#lines + 1] = table.concat({ + string.rep(' ', item.depth), + item.text, + item.lnum == item.end_lnum + and string.format(' [%d:%d-%d]', item.lnum + 1, item.col + 1, item.end_col) + or string.format( + ' [%d:%d-%d:%d]', + item.lnum + 1, + item.col + 1, + item.end_lnum + 1, + item.end_col + ), + self.opts.lang and string.format(' %s', item.lang) or '', + }) + end + api.nvim_buf_set_lines(bufnr, 0, -1, false, lines) + vim.bo[bufnr].modifiable = false +end + +--- Get node {i} from this Playground object. +--- +--- The node number is dependent on whether or not anonymous nodes are displayed. +--- +---@param i number Node number to get +---@return Node +---@private +function M.get(self, i) + local t = self.opts.anon and self.nodes or self.named + return t[i] +end + +--- Iterate over all of the nodes in this Playground object. +--- +---@return function Iterator over all nodes in this Playground +---@return table +---@return number +---@private +function M.iter(self) + return ipairs(self.opts.anon and self.nodes or self.named) +end + +return M -- cgit