From 452b46fcf79de52317e2c41adb083d461a93ace5 Mon Sep 17 00:00:00 2001 From: Sean Dewar Date: Sat, 8 Jan 2022 12:27:35 +0000 Subject: fix(api/nvim_win_call): share common win_execute logic We have to be sure that the bugs fixed in the previous patches also apply to nvim_win_call. Checking v8.1.2124 and v8.2.4026 is especially important as these patches were only applied to win_execute, but nvim_win_call is also affected by the same bugs. A lot of win_execute's logic can be shared with nvim_win_call, so factor it out into a common macro to reduce the possibility of this happening again. --- src/nvim/api/window.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/nvim/api') diff --git a/src/nvim/api/window.c b/src/nvim/api/window.c index a762673fbf..9fd4de4bb2 100644 --- a/src/nvim/api/window.c +++ b/src/nvim/api/window.c @@ -457,12 +457,10 @@ Object nvim_win_call(Window window, LuaRef fun, Error *err) try_start(); Object res = OBJECT_INIT; - switchwin_T switchwin; - if (switch_win_noblock(&switchwin, win, tabpage, true) == OK) { + WIN_EXECUTE(win, tabpage, { Array args = ARRAY_DICT_INIT; res = nlua_call_ref(fun, NULL, args, true, err); - } - restore_win_noblock(&switchwin, true); + }); try_end(err); return res; } -- cgit