#ifndef NVIM_EVAL_WINDOW_H #define NVIM_EVAL_WINDOW_H #include #include #include "nvim/buffer.h" #include "nvim/buffer_defs.h" #include "nvim/cursor.h" #include "nvim/eval/typval_defs.h" #include "nvim/globals.h" #include "nvim/mark.h" #include "nvim/option_defs.h" #include "nvim/os/os.h" #include "nvim/pos.h" #include "nvim/vim.h" #include "nvim/window.h" /// Structure used by switch_win() to pass values to restore_win() typedef struct { win_T *sw_curwin; tabpage_T *sw_curtab; bool sw_same_win; ///< VIsual_active was not reset bool sw_visual_active; } switchwin_T; /// Execute a block of code in the context of window `wp` in tabpage `tp`. /// Ensures the status line is redrawn and cursor position is valid if it is moved. #define WIN_EXECUTE(wp, tp, block) \ do { \ win_T *const wp_ = (wp); \ const pos_T curpos_ = wp_->w_cursor; \ char cwd_[MAXPATHL]; \ char autocwd_[MAXPATHL]; \ bool apply_acd_ = false; \ int cwd_status_ = FAIL; \ /* Getting and setting directory can be slow on some systems, only do */ \ /* this when the current or target window/tab have a local directory or */ \ /* 'acd' is set. */ \ if (curwin != wp \ && (curwin->w_localdir != NULL || wp->w_localdir != NULL \ || (curtab != tp && (curtab->tp_localdir != NULL || tp->tp_localdir != NULL)) \ || p_acd)) { \ cwd_status_ = os_dirname(cwd_, MAXPATHL); \ } \ /* If 'acd' is set, check we are using that directory. If yes, then */ \ /* apply 'acd' afterwards, otherwise restore the current directory. */ \ if (cwd_status_ == OK && p_acd) { \ do_autochdir(); \ apply_acd_ = os_dirname(autocwd_, MAXPATHL) == OK && strcmp(cwd_, autocwd_) == 0; \ } \ switchwin_T switchwin_; \ if (switch_win_noblock(&switchwin_, wp_, (tp), true) == OK) { \ check_cursor(); \ block; \ } \ restore_win_noblock(&switchwin_, true); \ if (apply_acd_) { \ do_autochdir(); \ } else if (cwd_status_ == OK) { \ os_chdir(cwd_); \ } \ /* Update the status line if the cursor moved. */ \ if (win_valid(wp_) && !equalpos(curpos_, wp_->w_cursor)) { \ wp_->w_redr_status = true; \ } \ /* In case the command moved the cursor or changed the Visual area, */ \ /* check it is valid. */ \ check_cursor(); \ if (VIsual_active) { \ check_pos(curbuf, &VIsual); \ } \ } while (false) #ifdef INCLUDE_GENERATED_DECLARATIONS # include "eval/window.h.generated.h" #endif #endif // NVIM_EVAL_WINDOW_H