#pragma once /// Sign attributes. Used by the screen refresh routines. typedef struct { char *text; int hl_id; } SignTextAttrs; /// Struct to hold the sign properties. typedef struct sign { char *sn_name; // name of sign char *sn_icon; // name of pixmap char *sn_text; // text used instead of pixmap int sn_line_hl; // highlight ID for line int sn_text_hl; // highlight ID for text int sn_cul_hl; // highlight ID for text on current line when 'cursorline' is set int sn_num_hl; // highlight ID for line number } sign_T; enum { SIGN_WIDTH = 2, }; ///< Number of display cells for a sign in the signcolumn enum { SIGN_SHOW_MAX = 9, }; ///< Maximum number of signs shown on a single line enum { SIGN_DEF_PRIO = 10, }; ///< Default sign highlight priority