// This is an open source non-commercial project. Dear PVS-Studio, please check // it. PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com // UI wrapper that sends requests to the UI thread. // Used by the built-in TUI and libnvim-based UIs. #include #include #include #include #include "nvim/log.h" #include "nvim/main.h" #include "nvim/vim.h" #include "nvim/ui.h" #include "nvim/memory.h" #include "nvim/ui_bridge.h" #include "nvim/ugrid.h" #include "nvim/api/private/helpers.h" #ifdef INCLUDE_GENERATED_DECLARATIONS # include "ui_bridge.c.generated.h" #endif #define UI(b) (((UIBridgeData *)b)->ui) // Schedule a function call on the UI bridge thread. #define UI_BRIDGE_CALL(ui, name, argc, ...) \ ((UIBridgeData *)ui)->scheduler( \ event_create(ui_bridge_##name##_event, argc, __VA_ARGS__), UI(ui)) #define INT2PTR(i) ((void *)(intptr_t)i) #define PTR2INT(p) ((Integer)(intptr_t)p) #ifdef INCLUDE_GENERATED_DECLARATIONS # include "ui_events_bridge.generated.h" #endif UI *ui_bridge_attach(UI *ui, ui_main_fn ui_main, event_scheduler scheduler) { UIBridgeData *rv = xcalloc(1, sizeof(UIBridgeData)); rv->ui = ui; rv->bridge.rgb = ui->rgb; rv->bridge.stop = ui_bridge_stop; rv->bridge.resize = ui_bridge_resize; rv->bridge.clear = ui_bridge_clear; rv->bridge.eol_clear = ui_bridge_eol_clear; rv->bridge.cursor_goto = ui_bridge_cursor_goto; rv->bridge.mode_info_set = ui_bridge_mode_info_set; rv->bridge.update_menu = ui_bridge_update_menu; rv->bridge.busy_start = ui_bridge_busy_start; rv->bridge.busy_stop = ui_bridge_busy_stop; rv->bridge.mouse_on = ui_bridge_mouse_on; rv->bridge.mouse_off = ui_bridge_mouse_off; rv->bridge.mode_change = ui_bridge_mode_change; rv->bridge.set_scroll_region = ui_bridge_set_scroll_region; rv->bridge.scroll = ui_bridge_scroll; rv->bridge.highlight_set = ui_bridge_highlight_set; rv->bridge.put = ui_bridge_put; rv->bridge.bell = ui_bridge_bell; rv->bridge.visual_bell = ui_bridge_visual_bell; rv->bridge.update_fg = ui_bridge_update_fg; rv->bridge.update_bg = ui_bridge_update_bg; rv->bridge.update_sp = ui_bridge_update_sp; rv->bridge.flush = ui_bridge_flush; rv->bridge.suspend = ui_bridge_suspend; rv->bridge.set_title = ui_bridge_set_title; rv->bridge.set_icon = ui_bridge_set_icon; rv->scheduler = scheduler; for (UIWidget i = 0; (int)i < UI_WIDGETS; i++) { rv->bridge.ui_ext[i] = ui->ui_ext[i]; } rv->ui_main = ui_main; uv_mutex_init(&rv->mutex); uv_cond_init(&rv->cond); uv_mutex_lock(&rv->mutex); rv->ready = false; if (uv_thread_create(&rv->ui_thread, ui_thread_run, rv)) { abort(); } while (!rv->ready) { uv_cond_wait(&rv->cond, &rv->mutex); } uv_mutex_unlock(&rv->mutex); ui_attach_impl(&rv->bridge); return &rv->bridge; } void ui_bridge_stopped(UIBridgeData *bridge) { uv_mutex_lock(&bridge->mutex); bridge->stopped = true; uv_mutex_unlock(&bridge->mutex); } static void ui_thread_run(void *data) { UIBridgeData *bridge = data; bridge->ui_main(bridge, bridge->ui); } static void ui_bridge_stop(UI *b) { UIBridgeData *bridge = (UIBridgeData *)b; bool stopped = bridge->stopped = false; UI_BRIDGE_CALL(b, stop, 1, b); for (;;) { uv_mutex_lock(&bridge->mutex); stopped = bridge->stopped; uv_mutex_unlock(&bridge->mutex); if (stopped) { break; } loop_poll_events(&main_loop, 10); } uv_thread_join(&bridge->ui_thread); uv_mutex_destroy(&bridge->mutex); uv_cond_destroy(&bridge->cond); ui_detach_impl(b); xfree(b); } static void ui_bridge_stop_event(void **argv) { UI *ui = UI(argv[0]); ui->stop(ui); } static void ui_bridge_highlight_set(UI *b, HlAttrs attrs) { HlAttrs *a = xmalloc(sizeof(HlAttrs)); *a = attrs; UI_BRIDGE_CALL(b, highlight_set, 2, b, a); } static void ui_bridge_highlight_set_event(void **argv) { UI *ui = UI(argv[0]); ui->highlight_set(ui, *((HlAttrs *)argv[1])); xfree(argv[1]); } static void ui_bridge_suspend(UI *b) { UIBridgeData *data = (UIBridgeData *)b; uv_mutex_lock(&data->mutex); UI_BRIDGE_CALL(b, suspend, 1, b); data->ready = false; // suspend the main thread until CONTINUE is called by the UI thread while (!data->ready) { uv_cond_wait(&data->cond, &data->mutex); } uv_mutex_unlock(&data->mutex); } static void ui_bridge_suspend_event(void **argv) { UI *ui = UI(argv[0]); ui->suspend(ui); }