#ifndef NVIM_UNDO_DEFS_H #define NVIM_UNDO_DEFS_H #include // for time_t #include "nvim/pos.h" #include "nvim/extmark_defs.h" #include "nvim/mark_defs.h" typedef struct u_header u_header_T; /* Structure to store info about the Visual area. */ typedef struct { pos_T vi_start; /* start pos of last VIsual */ pos_T vi_end; /* end position of last VIsual */ int vi_mode; /* VIsual_mode of last VIsual */ colnr_T vi_curswant; /* MAXCOL from w_curswant */ } visualinfo_T; #include "nvim/buffer_defs.h" typedef struct u_entry u_entry_T; struct u_entry { u_entry_T *ue_next; /* pointer to next entry in list */ linenr_T ue_top; /* number of line above undo block */ linenr_T ue_bot; /* number of line below undo block */ linenr_T ue_lcount; /* linecount when u_save called */ char_u **ue_array; /* array of lines in undo block */ long ue_size; /* number of lines in ue_array */ #ifdef U_DEBUG int ue_magic; /* magic number to check allocation */ #endif }; struct u_header { /* The following have a pointer and a number. The number is used when * reading the undo file in u_read_undo() */ union { u_header_T *ptr; /* pointer to next undo header in list */ long seq; } uh_next; union { u_header_T *ptr; /* pointer to previous header in list */ long seq; } uh_prev; union { u_header_T *ptr; /* pointer to next header for alt. redo */ long seq; } uh_alt_next; union { u_header_T *ptr; /* pointer to previous header for alt. redo */ long seq; } uh_alt_prev; long uh_seq; /* sequence number, higher == newer undo */ int uh_walk; /* used by undo_time() */ u_entry_T *uh_entry; /* pointer to first entry */ u_entry_T *uh_getbot_entry; /* pointer to where ue_bot must be set */ pos_T uh_cursor; /* cursor position before saving */ long uh_cursor_vcol; int uh_flags; // see below fmark_T uh_namedm[NMARKS]; // marks before undo/after redo extmark_undo_vec_t uh_extmark; // info to move extmarks visualinfo_T uh_visual; // Visual areas before undo/after redo time_t uh_time; // timestamp when the change was made long uh_save_nr; // set when the file was saved after the // changes in this block #ifdef U_DEBUG int uh_magic; // magic number to check allocation #endif }; // values for uh_flags #define UH_CHANGED 0x01 // b_changed flag before undo/after redo #define UH_EMPTYBUF 0x02 // buffer was empty #define UH_RELOAD 0x04 // buffer was reloaded /// Structure passed around between undofile functions. typedef struct { buf_T *bi_buf; FILE *bi_fp; } bufinfo_T; #endif // NVIM_UNDO_DEFS_H