#ifndef NVIM_WINDOW_H #define NVIM_WINDOW_H #include #include "nvim/buffer_defs.h" #include "nvim/mark.h" // Values for file_name_in_line() #define FNAME_MESS 1 // give error message #define FNAME_EXP 2 // expand to path #define FNAME_HYP 4 // check for hypertext link #define FNAME_INCL 8 // apply 'includeexpr' #define FNAME_REL 16 /* ".." and "./" are relative to the (current) file instead of the current directory */ #define FNAME_UNESC 32 // remove backslashes used for escaping /* * arguments for win_split() */ #define WSP_ROOM 1 // require enough room #define WSP_VERT 2 // split vertically #define WSP_TOP 4 // window at top-left of shell #define WSP_BOT 8 // window at bottom-right of shell #define WSP_HELP 16 // creating the help window #define WSP_BELOW 32 // put new window below/right #define WSP_ABOVE 64 // put new window above/left #define WSP_NEWLOC 128 // don't copy location list /* * Minimum screen size */ #define MIN_COLUMNS 12 // minimal columns for screen #define MIN_LINES 2 // minimal lines for screen /// Structure used by switch_win() to pass values to restore_win() typedef struct { win_T *sw_curwin; tabpage_T *sw_curtab; bool sw_same_win; ///< VIsual_active was not reset bool sw_visual_active; } switchwin_T; /// Execute a block of code in the context of window `wp` in tabpage `tp`. /// Ensures the status line is redrawn and cursor position is valid if it is moved. #define WIN_EXECUTE(wp, tp, block) \ do { \ win_T *const wp_ = (wp); \ const pos_T curpos_ = wp_->w_cursor; \ switchwin_T switchwin_; \ if (switch_win_noblock(&switchwin_, wp_, (tp), true) == OK) { \ check_cursor(); \ block; \ } \ restore_win_noblock(&switchwin_, true); \ /* Update the status line if the cursor moved. */ \ if (win_valid(wp_) && !equalpos(curpos_, wp_->w_cursor)) { \ wp_->w_redr_status = true; \ } \ /* In case the command moved the cursor or changed the Visual area, */ \ /* check it is valid. */ \ check_cursor(); \ if (VIsual_active) { \ check_pos(curbuf, &VIsual); \ } \ } while (false) #ifdef INCLUDE_GENERATED_DECLARATIONS # include "window.h.generated.h" #endif #endif // NVIM_WINDOW_H