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#ifndef NVIM_EXTMARK_DEFS_H
#define NVIM_EXTMARK_DEFS_H
#include "nvim/types.h"
#include "nvim/lib/kvec.h"
typedef struct {
char *text;
int hl_id;
} VirtTextChunk;
typedef kvec_t(VirtTextChunk) VirtText;
#define VIRTTEXT_EMPTY ((VirtText)KV_INITIAL_VALUE)
typedef struct
{
int hl_id; // highlight group
VirtText virt_text;
// TODO(bfredl): style, signs, etc
bool shared; // shared decoration, don't free
} Decoration;
typedef struct
{
uint64_t ns_id;
uint64_t mark_id;
// TODO(bfredl): a lot of small allocations. Should probably use
// kvec_t(Decoration) as an arena. Alternatively, store ns_id/mark_id
// _inline_ in MarkTree and use the map only for decorations.
Decoration *decor;
} ExtmarkItem;
typedef struct undo_object ExtmarkUndoObject;
typedef kvec_t(ExtmarkUndoObject) extmark_undo_vec_t;
// Undo/redo extmarks
typedef enum {
kExtmarkNOOP, // Extmarks shouldn't be moved
kExtmarkUndo, // Operation should be reversable/undoable
kExtmarkNoUndo, // Operation should not be reversable
kExtmarkUndoNoRedo, // Operation should be undoable, but not redoable
} ExtmarkOp;
typedef struct {
NS ns_id;
bool active;
LuaRef redraw_start;
LuaRef redraw_buf;
LuaRef redraw_win;
LuaRef redraw_line;
LuaRef redraw_end;
LuaRef hl_def;
int hl_valid;
} DecorationProvider;
#define DECORATION_PROVIDER_INIT(ns_id) (DecorationProvider) \
{ ns_id, false, LUA_NOREF, LUA_NOREF, \
LUA_NOREF, LUA_NOREF, LUA_NOREF, \
LUA_NOREF, -1 }
#endif // NVIM_EXTMARK_DEFS_H
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