blob: 964a71de624e58c38e1180a65ac7ef45e0cdc079 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
#ifndef NVIM_GRID_DEFS_H
#define NVIM_GRID_DEFS_H
#include <stdint.h>
#include "nvim/types.h"
#define MAX_MCO 6 // maximum value for 'maxcombine'
// The characters and attributes drawn on grids.
typedef char_u schar_T[(MAX_MCO+1) * 4 + 1];
typedef int16_t sattr_T;
/// ScreenGrid represents a resizable rectuangular grid displayed by UI clients.
///
/// ScreenLines contains the UTF-8 text that is currently displayed on the grid.
/// It is stored as a single block of cells. When redrawing a part of the grid,
/// the new state can be compared with the existing state of the grid. This way
/// we can avoid sending bigger updates than neccessary to the Ul layer.
///
/// Screen cells are stored as NUL-terminated UTF-8 strings, and a cell can
/// contain up to MAX_MCO composing characters after the base character.
/// The composing characters are to be drawn on top of the original character.
/// The content after the NUL is not defined (so comparison must be done a
/// single cell at a time). Double-width characters are stored in the left cell,
/// and the right cell should only contain the empty string. When a part of the
/// screen is cleared, the cells should be filled with a single whitespace char.
///
/// ScreenAttrs[] contains the highlighting attribute for each cell.
/// LineOffset[n] is the offset from ScreenLines[] and ScreenAttrs[] for the
/// start of line 'n'. These offsets are in general not linear, as full screen
/// scrolling is implemented by rotating the offsets in the LineOffset array.
/// LineWraps[] is an array of boolean flags indicating if the screen line wraps
/// to the next line. It can only be true if a window occupies the entire screen
/// width.
typedef struct {
handle_T handle;
schar_T *ScreenLines;
sattr_T *ScreenAttrs;
unsigned *LineOffset;
char_u *LineWraps;
// the size of the allocated grid
int Rows;
int Columns;
// offsets for the grid relative to the global screen
int OffsetRow;
int OffsetColumn;
// the size expected to be allocated to the internal grid
int internal_rows;
int internal_columns;
int was_resized;
} ScreenGrid;
#endif // NVIM_GRID_DEFS_H
|