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// This is an open source non-commercial project. Dear PVS-Studio, please check
// it. PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
#include <lauxlib.h>
#include <lua.h>
#include "nvim/lua/spell.h"
#include "nvim/spell.h"
#include "nvim/vim.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "lua/spell.c.generated.h"
#endif
int nlua_spell_check(lua_State *lstate)
{
if (lua_gettop(lstate) < 1) {
return luaL_error(lstate, "Expected 1 argument");
}
if (lua_type(lstate, 1) != LUA_TSTRING) {
luaL_argerror(lstate, 1, "expected string");
}
const char *str = lua_tolstring(lstate, 1, NULL);
// spell.c requires that 'spell' is enabled, so we need to temporarily enable
// it before we can call spell functions.
const int wo_spell_save = curwin->w_p_spell;
if (!curwin->w_p_spell) {
did_set_spelllang(curwin);
curwin->w_p_spell = true;
}
// Check 'spelllang'
if (*curwin->w_s->b_p_spl == NUL) {
emsg(_(e_no_spell));
curwin->w_p_spell = wo_spell_save;
return 0;
}
hlf_T attr = HLF_COUNT;
size_t len = 0;
size_t pos = 0;
int capcol = -1;
int no_res = 0;
const char *result;
lua_createtable(lstate, 0, 0);
while (*str != NUL) {
attr = HLF_COUNT;
len = spell_check(curwin, (char_u *)str, &attr, &capcol, false);
assert(len <= INT_MAX);
if (attr != HLF_COUNT) {
lua_createtable(lstate, 3, 0);
lua_pushlstring(lstate, str, len);
lua_rawseti(lstate, -2, 1);
result = attr == HLF_SPB ? "bad" :
attr == HLF_SPR ? "rare" :
attr == HLF_SPL ? "local" :
attr == HLF_SPC ? "caps" :
NULL;
assert(result != NULL);
lua_pushstring(lstate, result);
lua_rawseti(lstate, -2, 2);
// +1 for 1-indexing
lua_pushinteger(lstate, (long)pos + 1);
lua_rawseti(lstate, -2, 3);
lua_rawseti(lstate, -2, ++no_res);
}
str += len;
pos += len;
capcol -= (int)len;
}
// Restore 'spell'
curwin->w_p_spell = wo_spell_save;
return 1;
}
static const luaL_Reg spell_functions[] = {
{ "check", nlua_spell_check },
{ NULL, NULL }
};
int luaopen_spell(lua_State *L)
{
lua_newtable(L);
luaL_register(L, NULL, spell_functions);
return 1;
}
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